ShadowDetailLevel

Defines the level of detail for shadows cast by lighting.

Items

Name
Value
Description

Original

0

Generates shadows based on the original geometry of the MeshPart. This offers the most accurate visual fidelity.

Medium

1

Renders shadows at a medium level of detail. Slightly reduced quality compared to Original, but provides improved performance.

Low

2

Renders shadows with the lowest level of detail. Offers the best performance optimization with reduced visual quality.

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