ParticleFlipbookLayout is an Enum that defines the layout of particle flipbooks used in animations or effects.
This is used in the FlipbookLayout property of ParticleEmitter and configures flipbook animation where a texture is divided into a grid and played sequentially.
Items
Name
Value
Description
None
0
Does not apply layout and uses a single frame.
Grid2x2
1
A 2x2 grid layout that divides the flipbook into 4 frames.
Grid4x4
2
A 4x4 grid layout that divides the flipbook into 16 frames.
Grid8x8
3
A 8x8 grid layout that divides the flipbook into 64 frames.