ParticleFlipbookLayout

Overview

ParticleFlipbookLayout is an Enum that defines the layout of particle flipbooks used in animations or effects.

This is used in the FlipbookLayout property of ParticleEmitter and configures flipbook animation where a texture is divided into a grid and played sequentially.

Items

Name
Value
Description

None

0

Does not apply layout and uses a single frame.

Grid2x2

1

A 2x2 grid layout that divides the flipbook into 4 frames.

Grid4x4

2

A 4x4 grid layout that divides the flipbook into 16 frames.

Grid8x8

3

A 8x8 grid layout that divides the flipbook into 64 frames.

See also

ParticleEmitterchevron-right

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