RotationType

RotationType defines how rotation is applied to an object, determining its orientation relative to a specific reference, such as movement or camera. This setting is used in character or object movement systems to provide intuitive controls.

Items

Name
Value
Description

MovementRelative

0

Rotation is aligned with the direction of movement.

CameraRelative

1

Rotation follows the orientation of the camera.

None

2

No rotation is applied.

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