> For the complete documentation index, see [llms.txt](https://docs.overdare.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.overdare.com/development/api-reference/enums/animationpriority.md).

# AnimationPriority

## Overview

AnimationPriority is an Enum that defines the playback priority of animations. When multiple animations are playing at the same time, animations with higher priority overrides those with lower priority.

This is used in the Priority property of AnimationTrack.

## Items

| Name     | Value | Description                                                      |
| -------- | ----- | ---------------------------------------------------------------- |
| Action4  | 0     | The highest priority; used for very important actions or events. |
| Action3  | 1     | High priority; used for primary actions.                         |
| Action2  | 2     | Medium priority; used for common actions.                        |
| Action   | 3     | Low Priority; used for minor actions (default).                  |
| Movement | 4     | Used for basic movement animations.                              |
| Idle     | 5     | Used for waiting or idle animations.                             |
| Core     | 6     | Used for system or essential animations.                         |
| None     | 7     | The lowest priority; typically not played.                       |

## See also

{% content-ref url="/pages/htRAA3O6OTg3wLTMzprr" %}
[AnimationTrack](/development/api-reference/classes/animationtrack.md)
{% endcontent-ref %}
