> For the complete documentation index, see [llms.txt](https://docs.overdare.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.overdare.com/development/api-reference/enums/cameratype.md).

# CameraType

## Overview

CameraType is an Enum that defines various camera types used in scene rendering or gameplay.

This is used in the CameraType property of Camera objects and determines how the camera behaves.

## Items

| Name       | Value | Description                                                |
| ---------- | ----- | ---------------------------------------------------------- |
| Fixed      | 0     | (Currently not supported.)                                 |
| Attach     | 1     | (Currently not supported.)                                 |
| Watch      | 2     | (Currently not supported.)                                 |
| Track      | 3     | (Currently not supported.)                                 |
| Follow     | 4     | (Currently not supported.)                                 |
| Custom     | 5     | A camera type that allows user-defined behavior. (Default) |
| Scriptable | 6     | A camera controlled through scripts.                       |
| Orbital    | 7     | (Currently not supported.)                                 |

## See also

{% content-ref url="/pages/qv7xkawNoDS8sQh6QGul" %}
[Camera](/development/api-reference/classes/camera.md)
{% endcontent-ref %}
