> For the complete documentation index, see [llms.txt](https://docs.overdare.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.overdare.com/development/api-reference/enums/particleflipbookmode.md).

# ParticleFlipbookMode

## Overview

ParticleFlipbookMode is an Enum that defines how particles cycle through textures in flipbook animations.

This is used in the FlipbookMode property of ParticleEmitter and determines how the animation is played.

## Items

| Name     | Value | Description                                                                                 |
| -------- | ----- | ------------------------------------------------------------------------------------------- |
| Loop     | 0     | Animation loops when it reaches the end.                                                    |
| OneShot  | 1     | Animation plays once, then stops on the last frame.                                         |
| PingPong | 2     | Animation plays forward to the end, then plays backward to the start in a ping-pong manner. |
| Random   | 3     | Displays animation frames in random order.                                                  |

## See also

{% content-ref url="/pages/PzdUA1Oi8vUN198oIS2W" %}
[ParticleEmitter](/development/api-reference/classes/particleemitter.md)
{% endcontent-ref %}
