NormalId is an Enum that specifies direction or position in a 3D coordinate system based on the normal vector direction.
This is used in the EmissionDirection property of ParticleEmitter, the Face property of SurfaceGui, the direction settings of SpotLight, and more.
Right
0
The direction pointing rightward in the coordinate system.
Top
1
The direction pointing upward in the coordinate system.
Back
2
The direction pointing backward in the coordinate system.
Left
3
The direction pointing leftward in the coordinate system.
Bottom
4
The direction pointing downward in the coordinate system.
Front
5
The direction pointing forward in the coordinate system.
Last updated 12 days ago