HitboxType

Overview

HitboxType is an Enum that defines the type of hitbox used for character collision and hit detection.

This is used in the HitboxType property of Workspace and the HitboxType property of Humanoid, and determines how character hits are detected.

Items

Name
Value
Description

Single

0

Uses a single capsule enveloping a whole character as a hitbox.

SixBody

1

Creates a hitbox with a fixed size for each pre-defined body part of a character.

FittedSixBody

2

Creates a hitbox based on the actual size of each body part.

See also

Workspacechevron-right

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