Character Animation
Animation Assets
Search for the Asset Name in the Asset Drawer to use animation packages. (Using the Asset Id allows direct use in scripts without placing it in the Level Browser.)
Default
ovdrassetid://18162100
Asset Name : BasicAnimations
BasicIdleAnimation
ovdrassetid://18162300
Asset Name : BasicAnimations
BasicWalkAnimation
ovdrassetid://18163100
Asset Name : BasicAnimations
BasicRunAnimation
ovdrassetid://18392100
Asset Name : BasicAnimations
BasicJumpAnimation
ovdrassetid://18394100
Asset Name : BasicAnimations
BasicJumpLoopAnimation
ovdrassetid://18394200
Asset Name : BasicAnimations
BasicLandingAnimation
ovdrassetid://18396100
Asset Name : BasicAnimations
BasicAttackAnimation
ovdrassetid://18398100
Asset Name : BasicAnimations
BasicKickAnimation
ovdrassetid://18935100
Asset Name : BasicAnimations
BasicDashAnimation
TPA
ovdrassetid://18449100
Asset Name : BasicMeleeAnimations
BasicMeleeIdleAnimation
ovdrassetid://18453100
Asset Name : BasicMeleeAnimations
BasicMeleeWalkAnimation
ovdrassetid://18447400
Asset Name : BasicMeleeAnimations
BasicMeleeRunAnimation
ovdrassetid://18447200
Asset Name : BasicMeleeAnimations
BasicMeleeJumpAnimation
ovdrassetid://18449300
Asset Name : BasicMeleeAnimations
BasicMeleeJumpLoopAnimation
ovdrassetid://18449200
Asset Name : BasicMeleeAnimations
BasicMeleeLandingAnimation
ovdrassetid://18447100
Asset Name : BasicMeleeAnimations
BasicMeleeAttackAnimation
TPS
ovdrassetid://18558100
Asset Name : BasicHandgunAnimations
BasicHandgunIdleAnimation
ovdrassetid://18560100
Asset Name : BasicHandgunAnimations
BasicHandgunWalkAnimation
ovdrassetid://18559300
Asset Name : BasicHandgunAnimations
BasicHandgunRunAnimation
ovdrassetid://18563500
Asset Name : BasicHandgunAnimations
BasicHandgunJumpAnimation
ovdrassetid://18563700
Asset Name : BasicHandgunAnimations
BasicHandgunJumpLoopAnimation
ovdrassetid://18565100
Asset Name : BasicHandgunAnimations
BasicHandgunLandingAnimation
ovdrassetid://18562100
Asset Name : BasicHandgunAnimations
BasicHandgunAttackAnimation
ovdrassetid://18563200
Asset Name : BasicHandgunAnimations
BasicHG_ReloadAnimation
ovdrassetid://18566100
Asset Name : BasicHandgunAnimations
BasicHG_Boost_F_LoopAnimaton
ovdrassetid://18569300
Asset Name : FirearmsEquipAnimations
PistolEquipAnimation
ovdrassetid://18569100
Asset Name : FirearmsEquipAnimations
PistolUnequipAnimation
Life
ovdrassetid://18827100
Asset Name : BasicLifeAnimations
BasicSitAnimation
ovdrassetid://18831100
Asset Name : BasicLifeAnimations
BasicSit_LoopAnimation
ovdrassetid://18826500
Asset Name : BasicLifeAnimations
BasicAttackIdleAnimation
ovdrassetid://18832100
Asset Name : BasicLifeAnimations
BasicConversationAnimation
ovdrassetid://18834100
Asset Name : BasicLifeAnimations
BasicSolvingAnimation
ovdrassetid://18835100
Asset Name : BasicLifeAnimations
BasicLyingAnimation
ovdrassetid://18836100
Asset Name : BasicLifeAnimations
BasicDiggingAnimation
ovdrassetid://18838100
Asset Name : BasicLifeAnimations
BasicEattingAnimation
ovdrassetid://18839100
Asset Name : BasicLifeAnimations
BasicRollingAnimation
ovdrassetid://18850100
Asset Name : WinLoseTieAnimations
WinAnimation01
ovdrassetid://18848200
Asset Name : WinLoseTieAnimations
WinAnimation02
ovdrassetid://18848300
Asset Name : WinLoseTieAnimations
WinAnimation03
ovdrassetid://18851100
Asset Name : WinLoseTieAnimations
LoseAnimation01
ovdrassetid://18846200
Asset Name : WinLoseTieAnimations
LoseAnimation02
ovdrassetid://18852100
Asset Name : WinLoseTieAnimations
LoseAnimation03)
ovdrassetid://18853100
Asset Name : WinLoseTieAnimations
TieAnimation01
ovdrassetid://18855100
Asset Name : WinLoseTieAnimations
TieAnimation02
ovdrassetid://18854300
Asset Name : WarmUpAnimations
WarmUpAnimation01
ovdrassetid://18855700
Asset Name : WarmUpAnimations
WarmUpAnimation02
Etc
ovdrassetid://18869100
Asset Name : BasicPushAnimtions
BasicPushingAnimation
ovdrassetid://18870200
Asset Name : BasicPushAnimtions
BasicPushWalkAnimation
ovdrassetid://18872100
Asset Name : BasicCarryAnimations
BasicCarryAnimation
ovdrassetid://18873200
Asset Name : BasicCarryAnimations
BasicCarryRunAnimation
ovdrassetid://18883100
Asset Name : BasicSkillAnimations
BasicSkill_Directed_IdleAnimation
ovdrassetid://18885100
Asset Name : BasicSkillAnimations
BasicSkill_Directed_ThrowAnimation
ovdrassetid://18884200
Asset Name : BasicSkillAnimations
BasicSkill_InstantAnimation
ovdrassetid://18875100
Asset Name : PullLeverAnimation
ovdrassetid://18889100
Asset Name : SpecialMovementAnimations
HangIdleAnimation
ovdrassetid://18889200
Asset Name : SpecialMovementAnimations
HangMoveAnimation
ovdrassetid://18891100
Asset Name : SpecialMovementAnimations
SquatIdleAnimation
ovdrassetid://18891300
Asset Name : SpecialMovementAnimations
SquatMoveAnimation
ovdrassetid://18893100
Asset Name : SpecialMovementAnimations
CrawlIdleAnimation
ovdrassetid://18894200
Asset Name : SpecialMovementAnimations
CrawlMoveAnimation
Creating Animations
The ODA-based Bone (Skeleton) structure allows the use of animations created in external programs.
When creating animations in external programs like Blender, ensure the skeletal mesh matches the ODA Bone structure.
You can export the created animations in FBX format to use in OVERDARE Studio.
Importing External Animations
Click the Import3D button to import the animation FBX file.

When an FBX file is imported, OVERDARE Studio sends the animation to the Creator Hub, assigns an Asset Id, and adds it to the Workspace as an Animation instance.

Playing Animations
To play animations, use the Humanoid
's Animator
to create an animation track for the avatar and play the track.
local animation = Instance.new("Animation")
animation.AnimationId = "ovdrassetid://Animation_ID"
local animator = character.Humanoid:WaitForChild("Animator")
local animationTrack = animator:LoadAnimation(animation)
animationTrack:Play()
Last updated