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  • UPDATE
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On this page
  • Animation Assets
  • Default
  • TPA
  • TPS
  • Life
  • Etc
  • Creating Animations
  • Importing External Animations
  • Playing Animations
  1. MANUAL
  2. Studio Manual
  3. Character

Character Animation

Animation Assets

If the animation ID is in a numerical format, you must search for the asset by name in the Asset Drawer and place it in the Level Browser to use it in the script. (If it is not placed in the Level Browser, it may load correctly in the Studio but will not load on mobile.)

Default

Animation
Animation Id

BasicIdleAnimation

BasicWalkAnimation

BasicRunAnimation

BasicJumpAnimation

BasicJumpLoopAnimation

BasicLandingAnimation

BasicAttackAnimation

BasicKickAnimation

BasicDashAnimation

BasicRunForwardAnimation

BasicRunLeftAnimation

BasicRunForwardLeftAnimation

BasicRunForwardRightAnimation

BasicRunRightAnimation

BasicRunBackLeftAnimation

BasicRunBackRightAnimation

BasicRunBackAnimation

Animation
Animation Id

BasicHitAnimation

BasicDefenceAnimation

BasicStunAnimation

BasicDeathAnimation

BasicDeath_FrontAnimation

BasicClimbAnimation

BasicFallDieAnimation

Animation
Animation Id

BasicSwimRallyStartAnimation

BasicSwimIdleAnimation

BasicSwimBreaststrokeAnimation

BasicSwimCroulAnimation

BasicSwimDashAnimation

BasicUnderwaterIdleAnimation

BasicSwimDeathAnimation

TPA

Animation
Animation Id

BasicMeleeIdleAnimation

BasicMeleeWalkAnimation

BasicMeleeRunAnimation

BasicMeleeJumpAnimation

BasicMeleeJumpLoopAnimation

BasicMeleeLandingAnimation

BasicMeleeAttackAnimation

Animation
Animation Id

ovdrassetid://12139100

  • Asset Name : PunchAnimations

    • PunchIdleAnimation

ovdrassetid://12139300

  • Asset Name : PunchAnimations

    • PunchAttackAnimation01

ovdrassetid://12140200

  • Asset Name : PunchAnimations

    • PunchAttackAnimation02

ovdrassetid://12139200

  • Asset Name : PunchAnimations

    • PunchAttackAnimation03

ovdrassetid://12140300

  • Asset Name : PunchAnimations

    • PunchAttackAnimation04

ovdrassetid://12140100

  • Asset Name : PunchAnimations

    • PunchDefenceAnimation

ovdrassetid://12140400

  • Asset Name : PunchAnimations

    • PunchDamageAnimation01

ovdrassetid://12140500

  • Asset Name : PunchAnimations

    • PunchDamageAnimation02

ovdrassetid://12139500

  • Asset Name : PunchAnimations

    • PunchDamageAnimation03

ovdrassetid://12139400

  • Asset Name : PunchAnimations

    • PunchKnockbackAnimation01

Animation
Animation Id

ovdrassetid://12148100

  • Asset Name : SwordAnimations

    • SwordIdleAnimation

ovdrassetid://12148300

  • Asset Name : SwordAnimations

    • SwordAttackAnimation01

ovdrassetid://12147400

  • Asset Name : SwordAnimations

    • SwordAttackAnimation02

ovdrassetid://12148200

  • Asset Name : SwordAnimations

    • SwordAttackAnimation03

ovdrassetid://12147100

  • Asset Name : SwordAnimations

    • SwordJumpAttackAnimation

ovdrassetid://12147200

  • Asset Name : SwordAnimations

    • SwordEquipAnimation

ovdrassetid://12147300

  • SwordAnimations

    • SwordUnequipAnimation

Animation
Animation Id

ovdrassetid://12150300

  • Asset Name : TwoHandedSwordAnimations

    • TwoHandedSwordIdleAnimation

ovdrassetid://12151400

  • Asset Name : TwoHandedSwordAnimations

    • TwoHandedSwordAttackAnimation01

ovdrassetid://12151100

  • Asset Name : TwoHandedSwordAnimations

    • TwoHandedSwordAttackAnimation02

ovdrassetid://12151300

  • Asset Name : TwoHandedSwordAnimations

    • TwoHandedSwordAttackAnimation03

ovdrassetid://12150200

  • Asset Name : TwoHandedSwordAnimations

    • TwoHandedSwordJumpAttackAnimation

ovdrassetid://12151200

  • Asset Name : TwoHandedSwordAnimations

    • TwoHandedSwordEquipAnimation

ovdrassetid://12150100

  • Asset Name : TwoHandedSwordAnimations

    • TwoHandedSwordUnequipAnimation

Animation
Animation Id

ovdrassetid://12153200

  • Asset Name : BowAnimations

    • BowIdleAnimation

ovdrassetid://12153300

  • Asset Name : BowAnimations

    • BowChargeAnimation

ovdrassetid://12154300

  • Asset Name : BowAnimations

    • BowAttackAnimation

ovdrassetid://12154200

  • Asset Name : BowAnimations

    • BowJumpAttackAnimation

ovdrassetid://12154100

  • Asset Name : BowAnimations

    • BowEquipAnimation

ovdrassetid://12153100

  • Asset Name : BowAnimations

    • BowUnequipAnimation

Animation
Animation Id

ovdrassetid://12158300

  • Asset Name : SpearAnimations

    • SpearIdleAnimation

ovdrassetid://12158200

  • Asset Name : SpearAnimations

    • SpearAttackAnimation01

ovdrassetid://12157300

  • Asset Name : SpearAnimations

    • SpearAttackAnimation02

ovdrassetid://12158100

  • Asset Name : SpearAnimations

    • SpearJumpAttackAnimation

ovdrassetid://12157200

  • Asset Name : SpearAnimations

    • SpearEquipAnimation

ovdrassetid://12157100

  • Asset Name : SpearAnimations

    • SpearUnequipAnimation

TPS

Animation
Animation Id

BasicHandgunIdleAnimation

BasicHandgunWalkAnimation

BasicHandgunRunAnimation

BasicHandgunJumpAnimation

BasicHandgunJumpLoopAnimation

BasicHandgunLandingAnimation

BasicHandgunAttackAnimation

BasicHG_ReloadAnimation

BasicHG_Boost_F_LoopAnimaton

ovdrassetid://12217100

  • Asset Name : FirearmsEquipAnimations

    • PistolEquipAnimation

ovdrassetid://12218200

  • Asset Name : FirearmsEquipAnimations

    • PistolUnequipAnimation

Animation
Animation Id

BasicRifleIdleAnimation

BasicRifleWalkAnimation

BasicRifleRunAnimation

BasicRifleJumpAnimation

BasicRifleJumpLoopAnimation

BasicRifleLandingAnimation

BasicRifleAttackAnimation

BasicRifleReloadAnimation

BasicRifleBoost_F_LoopAnimation

ovdrassetid://12217200

  • Asset Name : FirearmsEquipAnimations

    • RifleEquipAnimation

ovdrassetid://12217300

  • Asset Name : FirearmsEquipAnimations

    • RifleUnequipAnimation

Animation
Animation Id

ovdrassetid://12186300

  • Asset Name : ShotgunAnimations

    • ShotgunIdleAnimation

ovdrassetid://12189200

  • Asset Name : ShotgunAnimations

    • ShotgunWalkAnimation

ovdrassetid://12186200

  • Asset Name : ShotgunAnimations

    • ShotgunRunAnimation

ovdrassetid://12189400

  • Asset Name : ShotgunAnimations

    • ShotgunJumpStartAnimation

ovdrassetid://12186600

  • Asset Name : ShotgunAnimations

    • ShotgunJumpLoopAnimation

ovdrassetid://12186700

  • Asset Name : ShotgunAnimations

    • ShotgunJumpEndAnimation

ovdrassetid://12597100

  • Asset Name : ShotgunAnimations

    • ShotgunFireAnimation

ovdrassetid://12189100

  • Asset Name : ShotgunAnimations

    • ShotgunReloadAnimation

ovdrassetid://12189300

  • Asset Name : ShotgunAnimations

    • ShotgunLoadAnimation

ovdrassetid://12186500

  • Asset Name : ShotgunAnimations

    • ShotgunBoostAnimation

ovdrassetid://12217100

  • Asset Name : ShotgunAnimations

    • ShotgunEquipAnimation

ovdrassetid://12217200

  • Asset Name : ShotgunAnimations

    • ShotgunUnequipAnimation

Animation
Animation Id

ovdrassetid://12162200

  • Asset Name : BazookaAnimations

    • BazookaIdleAnimation

ovdrassetid://12162100

  • Asset Name : BazookaAnimations

    • BazookaAttackAnimation

ovdrassetid://12160100

  • Asset Name : BazookaAnimations

    BazookaJumpAttackAnimation)

ovdrassetid://12161200

  • Asset Name : BazookaAnimations

    • BazookaEquipAnimation

ovdrassetid://12161100

  • Asset Name : BazookaAnimations

    • BazookaUnequipAnimation

Life

Animation
Animation Id

BasicSitAnimation

BasicSit_LoopAnimation

BasicAttackIdleAnimation

BasicConversationAnimation

BasicSolvingAnimation

BasicLyingAnimation

BasicDiggingAnimation

BasicEattingAnimation

BasicRollingAnimation

ovdrassetid://12225100

  • Asset Name : WinLoseTieAnimations

    • WinAnimation01

ovdrassetid://1222620

  • Asset Name : WinLoseTieAnimations

    • WinAnimation02

ovdrassetid://12225200

  • Asset Name : WinLoseTieAnimations

    • WinAnimation03

ovdrassetid://12225400

  • Asset Name : WinLoseTieAnimations

    • LoseAnimation01

ovdrassetid://12225300

  • Asset Name : WinLoseTieAnimations

    • LoseAnimation02

ovdrassetid://12226400

  • Asset Name : WinLoseTieAnimations

    LoseAnimation03)

ovdrassetid://12226100

  • Asset Name : WinLoseTieAnimations

    • TieAnimation01

ovdrassetid://12226300

  • Asset Name : WinLoseTieAnimations

    • TieAnimation02

ovdrassetid://12228500

  • Asset Name : WarmUpAnimations

    • WarmUpAnimation01

ovdrassetid://12228400

  • Asset Name : WarmUpAnimations

    • WarmUpAnimation02

Etc

Animation
Animation Id

BasicPushingAnimation

BasicPushWalkAnimation

BasicCarryAnimation

BasicCarryRunAnimation

BasicSkill_Directed_IdleAnimation

BasicSkill_Directed_ThrowAnimation

BasicSkill_InstantAnimation

ovdrassetid://12222100

  • Asset Name : PullLeverAnimation

ovdrassetid://12213100

  • Asset Name : SpecialMovementAnimations

    • HangIdleAnimation

ovdrassetid://12213200

  • Asset Name : SpecialMovementAnimations

    • HangMoveAnimation

ovdrassetid://12214300

  • Asset Name : SpecialMovementAnimations

    • SquatIdleAnimation

ovdrassetid://12213300

  • Asset Name : SpecialMovementAnimations

    • SquatMoveAnimation

ovdrassetid://12214200

  • Asset Name : SpecialMovementAnimations

    • CrawlIdleAnimation

ovdrassetid://12214100

  • Asset Name : SpecialMovementAnimations

    • CrawlMoveAnimation

Creating Animations

The ODA-based Bone (Skeleton) structure allows the use of animations created in external programs.

When creating animations in external programs like Blender, ensure the skeletal mesh matches the ODA Bone structure.

You can export the created animations in FBX format to use in OVERDARE Studio.

Importing External Animations

Click the Import3D button to import the animation FBX file.

When an FBX file is imported, OVERDARE Studio sends the animation to the Creator Hub, assigns an Asset Id, and adds it to the Workspace as an Animation instance.

Playing Animations

To play animations, use the Humanoid's Animator to create an animation track for the avatar and play the track.

local animation = Instance.new("Animation")
animation.AnimationId = "ovdrassetid://Animation_ID"

local animator = character.Humanoid:WaitForChild("Animator")
local animationTrack = animator:LoadAnimation(animation)

animationTrack:Play()
PreviousCharacterNextHumanoid Description

Last updated 7 hours ago

🏰
798KB
SKM_PC_ODA_Nutty001.fbx
4MB
SKM_PC_ODA_Nutty001.max