RollOffMode

Overview

RollOffMode is an Enum that defines how sound is attenuated based on the distance between a sound source (BasePart or Attachment) and the player.

This is used in the RollOffMode property of Sound and controls how the volume of 3D sound decreases with distance.

Options

Name
Value
Description

Inverse

0

Simulates realistic sound attenuation using the inverse distance relationship.

Linear

1

Fades out sound linearly between RollOffMinDistance and RollOffMaxDistance.

LinearSquare

2

Similar to Linear, but fades out faster using inverse square distance relationship.

InverseTapered

3

Combines the inverse relationship near the RollOffMinDistance and uses squared linear fade near the RollOffMaxDistance.

See also

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