ParticleOrientation is an Enum that defines the orientation mode of particles in 3D systems.
This is used in the Orientation property of ParticleEmitter and determines how particles are oriented on screen.
FacingCamera
0
Aligns particles to always face the camera (the direction the player is looking).
FacingCameraWorldUp
1
Particles face the camera, but keep their top aligned with the world's Y-axis.
VelocityParallel
2
Aligns particles parallel to their velocity vector.
VelocityPerpendicular
3
Aligns particles perpendicular to their velocity vector.
Last updated 10 days ago