# Udim

## Overview

UDim is a data type used to express a value along a single axis, including both a scale value proportional to the entire size and a fixed offset correction value in pixel. With this, a position or size that dynamically adjusts itself according to screen size while maintaining a certain pixel offset can be calculated.

## Constructors

### new

Creates a single UDim object based on the passed scale value and offset value, and returns it. The created UDim can be used to calculate one-dimensional position or size.

#### Parameters

| `number` Scale  | The relative scale value applied relative to the size of parent. |
| --------------- | ---------------------------------------------------------------- |
| `number` Offset | The absolute value applied in pixel.                             |

#### Return

| `UDim` | The UDim consisted of the specified scale and offset values. |
| ------ | ------------------------------------------------------------ |

#### Code Samples

```lua
local UDim = UDim.new(0.5, 100)
```

## Properties

### Offset

`number`

The absolute value applied in pixel.

#### Code Samples

```lua
local UDim = UDim.new(0, 100)

print(UDim.Offset)
```

### Scale

`number`

The relative scale value applied relative to the size of parent.

#### Code Samples

```lua
local UDim = UDim.new(0.5, 0)

print(UDim.Scale)
```

## Methods

## Events


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