DataStoreService
DataStoreService : Instance
Overview
Properties
Methods
GetDataStore
The GetDataStore method retrieves a data store object that developers can use to store and manage key-value pairs. The InName parameter specifies the name of the data store, while the InScope parameter determines the scope for the data store. This method is commonly utilized when working with specific categories or subsets of data within a game. The returned data store allows for persistent and structured handling of data across game sessions
Parameters
string InName
string InScope
Currently not supported.
Return
GlobalDataStore
Code Samples
local DataStoreService = game:GetService("DataStoreService")
local GoldStore = DataStoreService:GetDataStore("PlayerGold")GetGlobalDataStore
The GetGlobalDataStore method retrieves the default global data store associated with the game universe. This method does not require specifying a name or scope and is suitable for storing and retrieving common or shared data across the entire game. It is a straightforward way to handle universal data that applies to all players or components within the game.
Parameters
Return
GlobalDataStore
Code Samples
local DataStoreService = game:GetService("DataStoreService")
local GlobalStore = DataStoreService:GlobalDataStore()GetOrderedDataStore
Currently not supported.
Parameters
string InName
string InScope
Return
OrderedDataStore
Code Samples
ListDataStoresAsync
Currently not supported.
Parameters
string InPrefix
number InPageSize
string InCursor
Return
DataStoreListingPages
Code Samples
Events
See also
Saving & Loading DataLast updated