UserGameSettings

UserGameSettings : Instance

Overview

A global settings Object that contains information related to in-game control behavior.

Properties

RotationType

Enum.RotationType

This property determines how the client's character rotates.

This allows you to choose whether the character automatically rotates to follow the camera's direction or moves independently based on user input.

Code Samples

local UserGameSettings = UserSettings().GameSettings
UserGameSettings.RotationType = Enum.RotationType.CameraRelative

CharacterTurnRate

number

When RotationType is set to CameraRelative, you can also adjust the speed at which the character rotates to match the camera's direction.

The default value is -1, which means the character rotates instantly.

Code Samples

local UserGameSettings = UserSettings().GameSettings
UserGameSettings.CharacterTurnRate = 200

Methods

Events

See also

TPS Strafing System

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