# Tag Editor

## Overview <a href="#overview" id="overview"></a>

The Tag Editor allows you to assign tags to objects, making it easier and more efficient to manage and categorize them.

## Displaying the **Tag Editor** Panel <a href="#displaying-the-tag-editor-panel" id="displaying-the-tag-editor-panel"></a>

The Tag Editor panel can be displayed by clicking the **Tag Editor button** in the **View tab**, which appears in the top tab area of OVERDARE Studio.

<figure><img src="/files/ukhntr2YOqjSWS7CLqJU" alt=""><figcaption></figcaption></figure>

## How to Use <a href="#how-to-use" id="how-to-use"></a>

### Adding tags <a href="#adding-tags" id="adding-tags"></a>

Click the **+ button** in the top-right corner of the Tag Editor to create a new tag.

<div align="left"><figure><img src="/files/20wrtfs07XQQhlvCA29r" alt=""><figcaption></figcaption></figure></div>

Click the **folder icon** in the top-right corner of the Tag Editor to create a new folder.

<figure><img src="/files/6HUoO6oJpl4OJkD9j6Bu" alt=""><figcaption></figcaption></figure>

### Managing Tags <a href="#managing-tags" id="managing-tags"></a>

You can organize a Tag inside a folder by selecting it, then **dragging & dropping** it into a **folder**.

<div align="left"><figure><img src="/files/VpBJbmw8YNUDX5lTIHJb" alt=""><figcaption></figcaption></figure></div>

Right-click on a Tag or folder to rename it with **Rename** or delete it with **Delete**. You can also duplicate them with **Duplicate**, put them in a folder with Group Section, or remove them from a folder with Group Section.

<div align="left"><figure><img src="/files/WqvXmqTN2kKNhRtkJwOA" alt=""><figcaption></figcaption></figure></div>

Alternatively, you can hover over a tag and click the **button** shown in the image below to display the **Tag Options window** where you can set the tag’s name or group.

In the Tag Option window, you can click the **Select In Level Browser button** to select the objects with the specified tag.

<figure><img src="/files/4H90ftVmzVvcwWgIsZ1F" alt=""><figcaption></figcaption></figure>

### Adding Tags to Parts <a href="#adding-tags-to-parts" id="adding-tags-to-parts"></a>

You can **assign/remove** a tag to a Part by selecting the Part you want to tag and clicking the **check box** in the Tag Editor.

<figure><img src="/files/tgpMkwrwV3M3yW59RPAL" alt=""><figcaption></figcaption></figure>

Alternatively, you can select the Part you want to tag, find Tags in the properties window, press the **+ button** to **Add**, and enter the name of the tag you want to set.\
(If the tag name does not exist in the Tag Editor, it will be automatically added and assigned.)

<div align="left"><figure><img src="/files/pTIDd1SpUrZds5WTmQYI" alt=""><figcaption></figcaption></figure></div>

### Finding Objects with Tags <a href="#finding-objects-with-tags" id="finding-objects-with-tags"></a>

Hover over a tag and click the **button** shown in the image below to select all objects with that tag.

<figure><img src="/files/pNLM0zAAAhhJ1C6j7Ogx" alt=""><figcaption></figcaption></figure>


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.overdare.com/manual/studio-manual/game-development/tag-editor.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
