Udim2
Overview
UDim2 is a data type that handles values in both horizontal (X) and vertical (Y) directions. For each direction, it includes both the scale value proportional to the entire size and fixed offset correction value in pixel. It is mostly used when flexibly specifying the size or position of UI elements on the screen.
Constructors
new
Creates a single UDim2 object based on the passed scale value for X axis and Y axis, and returns it. The created UDim2 can be used to manually specify the position or size of UI.
Parameters
number xScale
The scale value applied along the X axis relative to the size of parent.
number xOffset
The absolute value applied along the X axis in pixel.
number yScale
The scale value applied along the Y axis relative to the size of parent.
number yOffset
The absolute value applied along the Y axis in pixel.
Return
UDim2
The UDim2 consisted of the specified scale and offset values.
Code Samples
local Position = UDim2.new(0.5, 10, 0.5, 20)
TextLabel.Position = PositionProperties
X
UDim
It represents both the relative scale value and offset value in pixel applied along the X axis.
Code Samples
Y
UDim
It represents both the relative scale value and offset value in pixel applied along the Y axis.
Code Samples
Methods
Lerp
Returns a new Dim2 calculated by linearly interpolating between the current Dim2 and the target Dim2 according to the alpha ratio.
Parameters
UDim2 GoalValue
The target UDim2 to be interpolated.
number Alpha
A value indicating interpolation ratio.
Return
UDim2
The created UDim2.
Code Samples
Events
See also
Coordinate SystemLast updated