# WrapLayer

WrapLayer : `Instance`

## Overview

A WrapLayer defines the inner and outer surfaces of a character to make sure accessories are positioned naturally.

## Properties

### Order

`number`

It also determines the stacking order of layered clothing on a character. Items with a higher Order value appear on top, and if multiple items share the same value, the application order may vary depending on the serialization process.

#### Code Samples

```lua
WrapLayer.Order = 1
```

## Methods

## Events
