DataModel
DataModel : ServiceProvider
Overview
As the top-level hierarchical element structuring the entire game, it encompasses various core services.
Essential game elements like Workspace and Lighting are children of the DataModel, accessible globally via game, which is a global object
Properties
JobId
string
This property returns a unique identifier that distinguishes the currently running game server instance.
Even servers sharing the same PlaceId have different JobId values per instance, so it can be used to identify a specific server session or for logging and analytics purposes.
Code Samples
PlaceId
string
This property returns the ID of the Place currently running on the server.
The PlaceId identifies a published world, and all server instances launched from the same place share the same value.
Code Samples
Workspace
Workspace
This property provides access to the Workspace service, which manages the game's 3D world space and physical environment. Most 3D objects placed in the world, such as parts, models, and characters, are contained under this Workspace.
Code Samples
Methods
DisableJoin
Prevents new players from joining the game session.
This API can only be called on the server.
Parameters
Return
void
Code Samples
EnableJoin
Allows players to join a game session. Calling this method enables players to connect to the server and participate.
This API can only be called on the server.
Parameters
Return
void
Code Samples
IsJoinEnabled
Checks whether the current game session allows players to join. Returns true if joining is allowed, otherwise false.
Parameters
Return
boolean
Specifies whether joining is allowed for the current session.
Code Samples
Events
Last updated