Fill
Fill : OverlayBase
Overview
Properties
Color
Color3
Defines the fill color of the overlay using a Color3
value. This property determines the visible hue and shade applied to the rendered fill area.
Code Samples
Transparency
number
Controls how opaque or see-through the fill appears. A value of 0
means fully opaque, while 1
makes the fill completely transparent.
Code Samples
DepthMode
Enum.FillDepthModeType
Specifies how the fill is rendered relative to other 3D objects in the scene, using one of the modes defined in the FillDepthModeType
enum:
AlwaysOnTop
: The fill is always rendered above all other geometry, regardless of occlusion or depth.VisibleWhenNotOccluded
: The fill is rendered only when it is not blocked by other objects in the scene.VisibleWhenOccluded
: The fill is rendered only when it is occluded—that is, it appears only when hidden behind other objects and is not drawn when fully visible.
This property determines the visual conditions under which the fill appears, enabling effects like highlighting obscured areas or selectively drawing based on depth.
Code Samples
Methods
Events
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