StarterGui
StarterGui : Instance
Overview
The default GUI container for storing UI elements such as ScreenGui that will be displayed on the player's screen.
Each time a player's character is spawned in the game, all UI elements inside StarterGui are copied into that player's PlayerGui, removing and replacing any previously copied UI.
StarterGui also provides functionality for controlling CoreGui elements like the joystick and jump button.
Properties
Methods
GetCoreGuiEnabled
Returns the visibility status of the specified CoreGui.
Parameters
Enum.CoreGuiType
CoreGuiType
This is the target CoreGui.
Return
bool
Shows whether the specified CoreGui is currently visible.
Code Samples
local StarterGui = game:GetService("StarterGui")
local IsChatEnabled = StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType.Chat)
print(IsChatEnabled)
SetCoreGuiEnabled
Sets the visibility of the specified CoreGui.
Parameters
Enum.CoreGuiType
CoreGuiType
This is the target CoreGui.
bool
Enabled
This is the visibility status.
Return
void
Code Samples
local StarterGui = game:GetService("StarterGui")
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false)
Events
See also
Mobile Input HandlingLast updated