# BaseScript

BaseScript : `LuaSourceContainer`

## Overview

The base class for all script instances

## Properties

### Enabled

`bool`

Sets whether a script runs or not.

Changing Enabled value to false does not stop a script that is already running.

#### Code Samples

```lua
local TargetScript = game.Workspace.Script
​
TargetScript.Enabled = false
print(TargetScript.Enabled)
```

## Methods

## Events
