# SoundGroup

SoundGroup : `Instance`

## Overview

SoundGroup is an object that lets you control multiple sounds collectively.

To associate a Sound with a specific group, you must set the SoundGroup property directly. Simply parenting a Sound under a SoundGroup in the hierarchy does not link it to that group.

## Properties

### Volume

`number`

A multiplier applied to the volume of all sounds in the SoundGroup. You can set a value from 0 (minimum) to 10 (maximum). The output volume of every sound in the group is scaled proportionally by this value.

#### Code Samples

```lua
local SoundGroup = script.Parent

SoundGroup.Volume = 0.2
```

## Methods

## Events
