DataStoreKeyInfo

DataStoreKeyInfo : Instance

Properties

CreatedTime

number

Indicates when the data store was created.

Code Samples

local DataStoreService = game:GetService("DataStoreService") 
local GoldStore = DataStoreService:GetDataStore("PlayerGold")

local success, errorMessageOrLoadValue, keyInfo = pcall(function()
    return GoldStore:GetAsync(player.UserId)
end)

if not success then
    print("errorMessage : ", errorMessageOrLoadValue)
else
    local loadValue = errorMessageOrLoadValue
    local createdTime = keyInfo.CreatedTime
    local version = keyInfo.Version
    local updatedTime = keyInfo.UpdatedTime
end

Version

string

Represents the version identifier of the key in the data store. Each version of a key has a unique identifier that allows developers to track or retrieve specific versions of the key.

Code Samples

local DataStoreService = game:GetService("DataStoreService") 
local GoldStore = DataStoreService:GetDataStore("PlayerGold")

local success, errorMessageOrLoadValue, keyInfo = pcall(function()
    return GoldStore:GetAsync(player.UserId)
end)

if not success then
    print("errorMessage : ", errorMessageOrLoadValue)
else
    local loadValue = errorMessageOrLoadValue
    local createdTime = keyInfo.CreatedTime
    local version = keyInfo.Version
    local updatedTime = keyInfo.UpdatedTime
end

UpdatedTime

number

Indicates the last time the data store was updated in milliseconds since epoch.

Code Samples

local DataStoreService = game:GetService("DataStoreService") 
local GoldStore = DataStoreService:GetDataStore("PlayerGold")

local success, errorMessageOrLoadValue, keyInfo = pcall(function()
    return GoldStore:GetAsync(player.UserId)
end)

if not success then
    print("errorMessage : ", errorMessageOrLoadValue)
else
    local loadValue = errorMessageOrLoadValue
    local createdTime = keyInfo.CreatedTime
    local version = keyInfo.Version
    local updatedTime = keyInfo.UpdatedTime
end

Methods

GetMetaData

The DataStoreKeyInfo:GetMetadata function retrieves the user-defined metadata associated with the latest version of a key in the data store, which was set using DataStoreSetOptions:SetMetadata.

Parameters

Return

Value

Code Samples

local DataStoreService = game:GetService("DataStoreService") 
local GoldStore = DataStoreService:GetDataStore("PlayerGold")

local success, errorMessageOrLoadValue, keyInfo = pcall(function()
    return GoldStore:GetAsync(player.UserId)
end)

if not success then
    print("errorMessage : ", errorMessageOrLoadValue)
else
    local loadValue = errorMessageOrLoadValue
    local userIds = keyInfo:GetUserIds()
    local metadata = keyInfo:GetMetadata()
end

GetUserIds

Retrieves a list of user IDs associated with the key in a data store. This enables developers to track user-specific interactions or ownership related to specific data entries.

Parameters

Return

Value

Code Samples

local DataStoreService = game:GetService("DataStoreService") 
local GoldStore = DataStoreService:GetDataStore("PlayerGold")

local success, errorMessageOrLoadValue, keyInfo = pcall(function()
    return GoldStore:GetAsync(player.UserId)
end)

if not success then
    print("errorMessage : ", errorMessageOrLoadValue)
else
    local loadValue = errorMessageOrLoadValue
    local userIds = keyInfo:GetUserIds()
    local metadata = keyInfo:GetMetadata()
end

Events

Last updated