RotationType
RotationType
defines how rotation is applied to an object, determining its orientation relative to a specific reference, such as movement or camera. This setting is used in character or object movement systems to provide intuitive controls.
Items
Name
Value
Description
MovementRelative
0
Rotation is aligned with the direction of movement.
CameraRelative
1
Rotation follows the orientation of the camera.
None
2
No rotation is applied.
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