Material
The material types provided by OVERDARE Studio are a versatile collection of textures and surface properties designed to enhance realism and artistic expression in 3D environments. From natural terrains to modern surfaces, these materials empower developers to efficiently create immersive and visually stunning virtual worlds.
Items
Basic
0
Default material applied to a BasePart.
Plastic
1
A smooth, non-reflective plastic surface.
Brick
2
A rough brick-like material.
Rock
3
A texture resembling stone or rocky surfaces.
Metal
4
A reflective, metallic surface.
Unlit
5
A texture that is unaffected by lighting.
Bark
6
A texture resembling tree bark.
SmallBrick
7
A smaller version of the standard brick texture.
LeafyGround
8
Ground texture covered with leaves.
MossyGround
9
Ground texture covered with moss.
Ground
10
A general ground or dirt texture.
Glass
11
A transparent, glass-like surface.
Pavement
12
A smooth surface resembling concrete or asphalt.
MossyRock
13
Rocky texture with moss over it.
WoodPlanks
14
A texture resembling wooden planks.
Wood
15
A general wooden surface.
Neon
16
A glowing, neon-like surface.
Last updated