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On this page
  • Overview
  • Description
  • Properties
  • Methods
  • Destroy
  • Events
  1. DEVELOPMENT
  2. API Reference
  3. Classes

Backpack

Backpack : Instance

Overview

Backpack is a container class that contains instances of the Player's Tools.

Description

The Backpack class is a container object used to manage a player's inventory within a game. It plays a crucial role in how players interact with tools and items during gameplay.

Key aspects of the Backpack class: Inventory Management:

  • The Backpack holds all the tools that a player possesses. These tools are displayed at the bottom of the player's screen, allowing easy access and management during gameplay.

  • Tool Interaction: Players can select and equip tools directly from their Backpack. This interaction is essential for gameplay mechanics, as it allows players to use different tools for various tasks within the game environment.

  • Customization: Developers can customize the Backpack to suit the needs of their game. For instance, they can create custom backpack systems for non-player characters (NPCs) or modify the default backpack to have a specific number of slots.

  • Scripting and Access: Developers can script interactions with the Backpack to retrieve information about the tools it contains. For example, they can list all tools in a player's Backpack using scripting techniques to enhance game functionality.

  • Overall, the Backpack class is an integral part of game development, providing both players and developers with a flexible system for managing in-game items and tools.

Properties

Methods

Destroy

Destroys the Backpack instance. This is primarily used when the player's inventory needs to be reset or removed.

Parameters

Return

void

Code Samples

Events

PreviousAttachmentNextBackpackItem

Last updated 27 days ago

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