Creator Guide
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Creator Guide
    • 🚩OVERDARE 소개
    • 🐤시작하기
    • 📌운영 정책
    • 🅰️OVERDARE Glossary
    • 🏰스튜디오 메뉴얼
    • 📝스크립트 메뉴얼
    • 🚀빠른 시작 가이드
    • 🤖코딩 없이 시작하는 AI 게임 제작
    • 🎁유용한 에셋
    • 💡크리에이터 참고 자료
    • 💸수익화
    • 📚API Reference
      • Enums
        • ActionRunnerState
        • ActionSequenceCameraShakeType
        • ActionSequenceColliderType
        • ActionSequenceSlotType
        • ActionSequenceTrackType
        • ActuatorRelativeTo
        • AnimationPriority
        • AspectType
        • AssetTypeVerification
        • AutomaticSize
        • BallState
        • BorderMode
        • CameraMode
        • CameraType
        • CollisionChannel
        • CollisionResponse
        • ContextActionResult
        • CoreGuiType
        • CreatorType
        • DominantAxis
        • EasingDirection
        • EasingStyle
        • FillDepthModeType
        • FillDirection
        • ForceLimitMode
        • GuiButtonState
        • HitboxType
        • HorizontalAlignment
        • HttpCompression
        • HttpContentType
        • HumanoidDisplayDistanceType
        • HumanoidStateType
        • InfoType
        • KeyCode
        • Material
        • MaterialCategory
        • MaterialPattern
        • MaterialTextureType
        • MobilityMode
        • NormalId
        • ParticleEmitterShape
        • ParticleEmitterShapeInOut
        • ParticleEmitterShapeStyle
        • ParticleFlipbookLayout
        • ParticleFlipbookMode
        • ParticleOrientation
        • PartType
        • PlaybackState
        • ProductPurchaseDecision
        • ProximityPromptExclusivity
        • ProximityPromptInputType
        • RaycastFilterType
        • RollOffMode
        • RotationType
        • ScrollingDirection
        • ShadowDetailLevel
        • SortOrder
        • SoundPlayState
        • TextXAlignment
        • TextYAlignment
        • UserInputState
        • UserInputType
        • VelocityConstraintMode
        • VerticalAlignment
        • VFXImportance
        • VFXPerformanceType
        • ZIndexMode
      • DataTypes
      • Classes
    • 📰Release Note
    • OVERDARE Creator Hub
    • OVERDARE Discord Server
    • OVERDARE Forum
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For the complete documentation index, see llms.txt. This page is also available as Markdown.
  1. Korean
  2. DEVELOPMENT
  3. 📚API Reference

Enums

ActionRunnerStateActionSequenceCameraShakeTypeActionSequenceColliderTypeActionSequenceSlotTypeActionSequenceTrackTypeActuatorRelativeToAnimationPriorityAspectTypeAssetTypeVerificationAutomaticSizeBallStateBorderModeCameraModeCameraTypeCollisionChannelCollisionResponseContextActionResultCoreGuiTypeCreatorTypeDominantAxisEasingDirectionEasingStyleFillDepthModeTypeFillDirectionForceLimitModeGuiButtonStateHitboxTypeHorizontalAlignmentHttpCompressionHttpContentTypeHumanoidDisplayDistanceTypeHumanoidStateTypeInfoTypeKeyCodeMaterialMaterialCategoryMaterialPatternMaterialTextureTypeMobilityModeNormalIdParticleEmitterShapeParticleEmitterShapeInOutParticleEmitterShapeStyleParticleFlipbookLayoutParticleFlipbookModeParticleOrientationPartTypePlaybackStateProductPurchaseDecisionProximityPromptExclusivityProximityPromptInputTypeRaycastFilterTypeRollOffModeRotationTypeScrollingDirectionShadowDetailLevelSortOrderSoundPlayStateTextXAlignmentTextYAlignmentUserInputStateUserInputTypeVelocityConstraintModeVerticalAlignmentVFXImportanceVFXPerformanceTypeZIndexMode
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Last updated 1 year ago