Player

Player : Instance

Overview

Player๋Š” ์„œ๋ฒ„์— ์ ‘์†ํ•œ ๊ฐ ์‚ฌ์šฉ์ž๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” ๊ฐ์ฒด์ž…๋‹ˆ๋‹ค.

์ƒˆ๋กœ์šด ์‚ฌ์šฉ์ž๊ฐ€ ์ ‘์†ํ•˜๋ฉด Players ์„œ๋น„์Šค์— Player ๊ฐ์ฒด๋กœ ๋“ฑ๋ก๋˜๋ฉฐ, ์ ‘์†์ด ์ข…๋ฃŒ๋˜๋ฉด ๋ชฉ๋ก์—์„œ ์ž๋™์œผ๋กœ ์ œ์™ธ๋ฉ๋‹ˆ๋‹ค.

์ด ๊ฐ์ฒด์˜ Name ์†์„ฑ์—๋Š” ์‚ฌ์šฉ์ž์˜ ๋‹‰๋„ค์ž„์ด ํ‘œ์‹œ๋˜์ง€๋งŒ, ๋ฐ์ดํ„ฐ ์ €์žฅ ์‹œ์—๋Š” ๋‹‰๋„ค์ž„ ๋Œ€์‹  UserId๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ์•ˆ์ „ํ•ฉ๋‹ˆ๋‹ค. ๋‹‰๋„ค์ž„์€ ์‚ฌ์šฉ์ž๊ฐ€ ๋ณ€๊ฒฝํ•  ์ˆ˜ ์žˆ์ง€๋งŒ UserId๋Š” ๊ณ ์ •๋˜์–ด ๋ณ€๊ฒฝ๋˜์ง€ ์•Š๊ธฐ ๋•Œ๋ฌธ์ž…๋‹ˆ๋‹ค.

์„œ๋ฒ„์— ์ ‘์†ํ•œ ์‚ฌ์šฉ์ž๋ฅผ ๊ฐ์ง€ํ•˜๋ ค๋ฉด Players.PlayerAdded ์ด๋ฒคํŠธ๋ฅผ, ์ ‘์† ์ข…๋ฃŒ๋ฅผ ๊ฐ์ง€ํ•˜๋ ค๋ฉด Players.PlayerRemoving ์ด๋ฒคํŠธ๋ฅผ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค. ์ด๋ฅผ ํ†ตํ•ด ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ํ‡ด์žฅํ•˜๊ธฐ ์ง์ „์— ๋ฐ์ดํ„ฐ ์ €์žฅ์ด๋‚˜ ์ •๋ฆฌ ์ž‘์—…์„ ์•ˆ์ „ํ•˜๊ฒŒ ์ˆ˜ํ–‰ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

ํ˜„์žฌ ์„œ๋ฒ„์˜ ๋ชจ๋“  ์ ‘์†์ž ๋ชฉ๋ก์€ Players:GetPlayers() ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๊ฐ€์ ธ์˜ฌ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Properties

CameraMaxZoomDistance

number

์นด๋ฉ”๋ผ์˜ ์ตœ๋Œ€ ์คŒ ์•„์›ƒ(Zoom Out) ๊ฑฐ๋ฆฌ๋ฅผ ์„ค์ •ํ•˜๋Š” ๋ณ€์ˆ˜์ž…๋‹ˆ๋‹ค.

๊ฐ’์„ ํฌ๊ฒŒ ์„ค์ •ํ• ์ˆ˜๋ก ์นด๋ฉ”๋ผ๊ฐ€ ๋” ๋ฉ€๋ฆฌ๊นŒ์ง€ ์คŒ ์•„์›ƒํ•  ์ˆ˜ ์žˆ์œผ๋ฉฐ, ์ž‘๊ฒŒ ์„ค์ •ํ•˜๋ฉด ์ตœ๋Œ€ ์คŒ ์•„์›ƒ ๊ฑฐ๋ฆฌ๊ฐ€ ์งง์•„์ง‘๋‹ˆ๋‹ค.

๋งŒ์•ฝ ํ˜„์žฌ ์นด๋ฉ”๋ผ์˜ ์คŒ ๊ฑฐ๋ฆฌ๊ฐ€ ๋ณ€๊ฒฝ๋œ CameraMaxZoomDistance ๊ฐ’๋ณด๋‹ค ํฌ๋‹ค๋ฉด, ์นด๋ฉ”๋ผ ์คŒ ๊ฑฐ๋ฆฌ๋Š” ๊ฐ•์ œ๋กœ CameraMaxZoomDistance ๊ฐ’์œผ๋กœ ์กฐ์ •๋ฉ๋‹ˆ๋‹ค.

Code Samples

CameraMinZoomDistance

number

์นด๋ฉ”๋ผ์˜ ์ตœ์†Œ ์คŒ ์ธ(Zoom In) ๊ฑฐ๋ฆฌ๋ฅผ ์„ค์ •ํ•˜๋Š” ๋ณ€์ˆ˜์ž…๋‹ˆ๋‹ค.

๊ฐ’์„ ์ž‘๊ฒŒ ์„ค์ •ํ• ์ˆ˜๋ก ์นด๋ฉ”๋ผ๊ฐ€ ์บ๋ฆญํ„ฐ์— ๋” ๊ฐ€๊นŒ์ด ์ ‘๊ทผํ•  ์ˆ˜ ์žˆ๊ณ , ํฌ๊ฒŒ ์„ค์ •ํ•˜๋ฉด ์นด๋ฉ”๋ผ๊ฐ€ ์ผ์ • ๊ฑฐ๋ฆฌ ์ดํ•˜๋กœ ์คŒ์ธ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

๋งŒ์•ฝ ํ˜„์žฌ ์นด๋ฉ”๋ผ์˜ ์คŒ ๊ฑฐ๋ฆฌ๊ฐ€ ๋ณ€๊ฒฝ๋œ CameraMinZoomDistance ๊ฐ’๋ณด๋‹ค ์ž‘๋‹ค๋ฉด, ์นด๋ฉ”๋ผ ์คŒ ๊ฑฐ๋ฆฌ๋Š” ๊ฐ•์ œ๋กœ CameraMinZoomDistance ๊ฐ’์œผ๋กœ ์กฐ์ •๋ฉ๋‹ˆ๋‹ค.

Code Samples

Character

Model

ํ”Œ๋ ˆ์ด์–ด์˜ ์•„๋ฐ”ํƒ€๋ฅผ ๊ตฌ์„ฑํ•˜๋Š” ๋ชจ๋ธ ๊ฐ์ฒด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ํ•ด๋‹น ๋ชจ๋ธ์—๋Š” Humanoid, ์‹ ์ฒด ํŒŒํŠธ, ์Šคํฌ๋ฆฝํŠธ, ๊ทธ๋ฆฌ๊ณ  ์•„๋ฐ”ํƒ€ ๋™์ž‘์— ํ•„์š”ํ•œ ๋‹ค์–‘ํ•œ ์š”์†Œ๊ฐ€ ํฌํ•จ๋ฉ๋‹ˆ๋‹ค.

Character๋Š” Players.CharacterAutoLoads ๊ฐ’์ด true์ด๋ฉด ์ž๋™์œผ๋กœ ์ƒ์„ฑ๋˜์ง€๋งŒ, false์ผ ๊ฒฝ์šฐ LoadCharacter()๋ฅผ ํ˜ธ์ถœํ•ด ์ˆ˜๋™์œผ๋กœ ์ƒ์„ฑํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.

์†์„ฑ์˜ ์ดˆ๊ธฐ๊ฐ’์€ nil์ด๋ฉฐ, ํ”Œ๋ ˆ์ด์–ด ์บ๋ฆญํ„ฐ๊ฐ€ ์ƒ์„ฑ๋˜๋ฉด ์ด ์†์„ฑ์— ํ•ด๋‹น ๋ชจ๋ธ์ด ํ• ๋‹น๋ฉ๋‹ˆ๋‹ค.

์บ๋ฆญํ„ฐ ์ƒ์„ฑ ์‹œ์ ์„ ๊ฐ์ง€ํ•˜๋ ค๋ฉด CharacterAdded ์ด๋ฒคํŠธ๋ฅผ, ์บ๋ฆญํ„ฐ ์ œ๊ฑฐ ์ง์ „ ์‹œ์ ์„ ๊ฐ์ง€ํ•˜๋ ค๋ฉด CharacterRemoving ์ด๋ฒคํŠธ๋ฅผ ํ™œ์šฉํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค.

Code Samples

RespawnLocation

SpawnLocation

ํ”Œ๋ ˆ์ด์–ด ์บ๋ฆญํ„ฐ๊ฐ€ ๋ฆฌ์Šคํฐํ•  SpawnLocation ๊ฐ์ฒด๋ฅผ ์„ค์ •ํ•ฉ๋‹ˆ๋‹ค.

์ง€์ •ํ•œ ๊ฐ์ฒด๋Š” ๋ฐ˜๋“œ์‹œ Workspace์— ์†ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.

Code Samples

Team

Team

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

TeamColor

BrickColor

์ด ์†์„ฑ์€ ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ์–ด๋–ค ํŒ€์— ์†ํ• ์ง€๋ฅผ TeamColor ๊ฐ’์„ ๊ธฐ์ค€์œผ๋กœ ๊ฒฐ์ •ํ•ฉ๋‹ˆ๋‹ค.

SpawnLocation ์ค‘ Neutral์ด false์ด๊ณ  TeamColor๊ฐ€ ํ”Œ๋ ˆ์ด์–ด์˜ TeamColor์™€ ์ผ์น˜ํ•˜๋Š” ์ง€์ ์ด ์žˆ์„ ๊ฒฝ์šฐ, ์บ๋ฆญํ„ฐ๋Š” ์Šคํฐ ์‹œ ํ•ด๋‹น ์œ„์น˜์—์„œ ์ƒ์„ฑ๋ฉ๋‹ˆ๋‹ค.

Code Samples

UserId

string

์‚ฌ์šฉ์ž์˜ ๊ณ„์ •์„ ์‹๋ณ„ํ•˜๋Š” ์ฝ๊ธฐ ์ „์šฉ์˜ ๊ณ ์œ  ID๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.

UserId๋Š” ๋‹‰๋„ค์ž„๊ณผ ๋‹ฌ๋ฆฌ ์ ˆ๋Œ€ ๋ณ€๊ฒฝ๋˜์ง€ ์•Š์œผ๋ฏ€๋กœ, DataStore๋ฅผ ํ†ตํ•ด ํ”Œ๋ ˆ์ด์–ด ๋ฐ์ดํ„ฐ๋ฅผ ์ €์žฅํ•˜๊ฑฐ๋‚˜ ๋ถˆ๋Ÿฌ์˜ฌ ๋•Œ, ๊ณ„์ • ์‹๋ณ„์„ ์œ„ํ•œ ์šฉ๋„๋กœ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.

Code Samples

Methods

GetMouse

ํด๋ผ์ด์–ธํŠธ์˜ Mouse ๊ฐ์ฒด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.

๋ฐ˜ํ™˜๋œ ๊ฐ์ฒด๋ฅผ ์ด์šฉํ•˜์—ฌ ์ขŒ/์šฐ ํด๋ฆญ ๋“ฑ ๋งˆ์šฐ์Šค ์ž…๋ ฅ์„ ๊ฐ์ง€ํ•˜๊ณ  ์ฒ˜๋ฆฌํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

๋‹ค๋งŒ, ๋ชจ๋ฐ”์ผ ํ™˜๊ฒฝ์—์„œ๋Š” UserInputService๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ์ผ๋ฐ˜์ ์œผ๋กœ ๊ถŒ์žฅ๋ฉ๋‹ˆ๋‹ค.

Parameters

Return

Mouse

๋งˆ์šฐ์Šค ๊ฐ์ฒด์ž…๋‹ˆ๋‹ค.

Code Samples

GetNetworkPing

ํ”Œ๋ ˆ์ด์–ด์˜ ํ˜„์žฌ ๋„คํŠธ์›Œํฌ ํ•‘(Network Ping, ์ง€์—ฐ ์‹œ๊ฐ„)์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค. ํ•‘ ๊ฐ’์€ ์„œ๋ฒ„์™€ ํด๋ผ์ด์–ธํŠธ ๊ฐ„์˜ ํ†ต์‹  ์ง€์—ฐ ์‹œ๊ฐ„์„ ์ดˆ ๋‹จ์œ„๋กœ ๋‚˜ํƒ€๋‚ด๋ฉฐ, ๊ฐ’์ด ๋‚ฎ์„์ˆ˜๋ก ๋„คํŠธ์›Œํฌ ๋ฐ˜์‘ ์†๋„๊ฐ€ ๋น ๋ฆ„์„ ์˜๋ฏธํ•ฉ๋‹ˆ๋‹ค.

Parameters

Return

number

ํ•ด๋‹น ํ”Œ๋ ˆ์ด์–ด์˜ ํ˜„์žฌ ๋„คํŠธ์›Œํฌ ping (์ดˆ ๋‹จ์œ„)

Code Samples

LoadCharacter

ํ”Œ๋ ˆ์ด์–ด์˜ ๊ธฐ์กด ์บ๋ฆญํ„ฐ๋ฅผ ์ œ๊ฑฐํ•œ ๋’ค ์ƒˆ ์บ๋ฆญํ„ฐ๋ฅผ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค.

ํ”Œ๋ ˆ์ด์–ด๋ฅผ ์‚ฌ๋ง ์ฒ˜๋ฆฌํ•˜์ง€ ์•Š๊ณ  ์บ๋ฆญํ„ฐ๋งŒ ์žฌ์ƒ์„ฑํ•ด์•ผ ํ•  ๋•Œ ์ฃผ๋กœ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.

Parameters

Return

void

Code Samples

RemoveCharacter

ํ”Œ๋ ˆ์ด์–ด์˜ ๊ธฐ์กด ์บ๋ฆญํ„ฐ๋ฅผ ์ œ๊ฑฐํ•ฉ๋‹ˆ๋‹ค.

RemoveCharacter()๋กœ ์บ๋ฆญํ„ฐ๊ฐ€ ์ œ๊ฑฐ๋˜๋ฉด Character ์†์„ฑ์€ nil๋กœ ์„ค์ •๋˜๋ฉฐ, LoadCharacter() ๋ฉ”์„œ๋“œ๋ฅผ ํ˜ธ์ถœํ•ด์•ผ๋งŒ ๋‹ค์‹œ ์ƒ์„ฑํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Parameters

Return

void

Code Samples

Events

CharacterAdded

ํ”Œ๋ ˆ์ด์–ด ์บ๋ฆญํ„ฐ๊ฐ€ ์ƒ์„ฑ๋˜๊ฑฐ๋‚˜ ์žฌ์ƒ์„ฑ๋  ๋•Œ ์‹คํ–‰๋˜๋Š” ์ด๋ฒคํŠธ์ž…๋‹ˆ๋‹ค.

์ด ์‹œ์ ์—๋Š” ์บ๋ฆญํ„ฐ์˜ Humanoid์™€ ๊ธฐ๋ณธ ์‹ ์ฒด ๋ถ€์œ„(๋จธ๋ฆฌ, ๋ชธํ†ต, ํŒ”๋‹ค๋ฆฌ)๋Š” ์ด๋ฏธ ์กด์žฌํ•˜์ง€๋งŒ, ์˜์ƒ๊ณผ ์•ก์„ธ์„œ๋ฆฌ(๋ชจ์ž, ์…”์ธ , ๋ฐ”์ง€ ๋“ฑ)๋Š” ๋ช‡ ์ดˆ ๋’ค์— ์ถ”๊ฐ€๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

ํ”Œ๋ ˆ์ด์–ด์˜ ์ ‘์†์ด๋‚˜ ํ‡ด์žฅ์„ ์ถ”์ ํ•˜๋ ค๋ฉด Players.PlayerAdded์™€ Players.PlayerRemoving ์ด๋ฒคํŠธ๋ฅผ ์‚ฌ์šฉํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.

Parameters

Model Character

์ƒ์„ฑ๋œ ์บ๋ฆญํ„ฐ์ž…๋‹ˆ๋‹ค.

Code Samples

CharacterRemoving

ํ”Œ๋ ˆ์ด์–ด ์บ๋ฆญํ„ฐ๊ฐ€ ์‚ญ์ œ๋˜๊ธฐ ์ง์ „์— ์‹คํ–‰๋˜๋Š” ์ด๋ฒคํŠธ์ž…๋‹ˆ๋‹ค.

์บ๋ฆญํ„ฐ ๊ฐ์ฒด๊ฐ€ ์‚ฌ๋ผ์ง€๊ธฐ ์ „์— ํ•„์š”ํ•œ ์ž‘์—…์„ ์ˆ˜ํ–‰ํ•  ๋•Œ ์ฃผ๋กœ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.

ํ”Œ๋ ˆ์ด์–ด์˜ ์ ‘์†์ด๋‚˜ ํ‡ด์žฅ์„ ์ถ”์ ํ•˜๋ ค๋ฉด Players.PlayerAdded์™€ Players.PlayerRemoving ์ด๋ฒคํŠธ๋ฅผ ์‚ฌ์šฉํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.

Parameters

Model Character

์ œ๊ฑฐ๋œ ์บ๋ฆญํ„ฐ์ž…๋‹ˆ๋‹ค.

Code Samples

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