Humanoid

Humanoid : Instance

Overview

Humanoid ๊ฐ์ฒด๋Š” ๋‹จ์ˆœํ•œ ๋ชจ๋ธ ์ธ์Šคํ„ด์Šค๋ฅผ ์‹ค์ œ ์บ๋ฆญํ„ฐ์ฒ˜๋Ÿผ ๋™์ž‘ํ•˜๋„๋ก ๋งŒ๋“œ๋Š” ํ•ต์‹ฌ ์š”์†Œ๋กœ, ์ด๋ฅผ ํ†ตํ•ด ์บ๋ฆญํ„ฐ๋Š” ๊ฒŒ์ž„ ์†์—์„œ ๊ฑท๊ฑฐ๋‚˜ ์ ํ”„ํ•˜๋Š” ๊ธฐ๋ณธ์ ์ธ ์›€์ง์ž„์„ ์ˆ˜ํ–‰ํ•˜๋ฉฐ ๋‹ค์–‘ํ•œ ์˜ค๋ธŒ์ ํŠธ์™€ ์ƒํ˜ธ์ž‘์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Humanoid๋Š” ์ตœ์ƒ์œ„ ์˜ค๋ธŒ์ ํŠธ์ธ Model(Character)์˜ ํ•˜์œ„์— ์†ํ•˜๋ฉฐ, ์บ๋ฆญํ„ฐ์˜ ํ–‰๋™๊ณผ ์ƒํƒœ๋ฅผ ์ œ์–ดํ•˜๋Š” Humanoid, ์บ๋ฆญํ„ฐ์˜ ์ค‘์‹ฌ์„ ๋‹ด๋‹นํ•˜๋Š” HumanoidRootPart, ๋จธ๋ฆฌยท๋ชธํ†ตยท์–‘ํŒ”ยท์–‘๋‹ค๋ฆฌ๋กœ ์ด๋ฃจ์–ด์ง„ 6๊ฐœ์˜ MeshPart, ๊ทธ๋ฆฌ๊ณ  22๊ฐœ์˜ Bone์œผ๋กœ ๊ตฌ์„ฑ๋œ Skeleton ๊ตฌ์กฐ๋กœ ์ด๋ฃจ์–ด์ ธ ์žˆ์Šต๋‹ˆ๋‹ค.

Properties

AutoJumpEnabled

bool

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

AutoRotate

bool

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

AutomaticScalingEnabled

bool

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

CameraOffset

Vector3

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

DisplayDistanceType

Enum.HumanoidDisplayDistanceType

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

DisplayName

string

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

Health

number

ํœด๋จธ๋…ธ์ด๋“œ์˜ ํ˜„์žฌ ์ฒด๋ ฅ์„ ๋‚˜ํƒ€๋‚ด๋Š” ์†์„ฑ์ž…๋‹ˆ๋‹ค.

๊ฐ’์€ 0 ์ด์ƒ MaxHealth ์ดํ•˜ ๋ฒ”์œ„์—์„œ๋งŒ ์œ ํšจํ•˜๋ฉฐ, ๋ฒ”์œ„๋ฅผ ๋ฒ—์–ด๋‚œ ๊ฐ’์€ ์ž๋™์œผ๋กœ ํ•ด๋‹น ๊ตฌ๊ฐ„ ๋‚ด๋กœ ๋ณด์ •๋ฉ๋‹ˆ๋‹ค.

์บ๋ฆญํ„ฐ๊ฐ€ ์‚ฌ๋ง ์ƒํƒœ์ผ ๊ฒฝ์šฐ ์ด ๊ฐ’์€ ๊ฐ•์ œ๋กœ 0์œผ๋กœ ๊ณ ์ •๋˜๋ฉฐ, ์ฒด๋ ฅ์„ ๊ฐ์†Œ์‹œํ‚ฌ ๋•Œ๋Š” ์†์„ฑ์„ ์ง์ ‘ ๋ณ€๊ฒฝํ•˜๊ธฐ๋ณด๋‹ค๋Š” TakeDamage() ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ๊ถŒ์žฅ๋ฉ๋‹ˆ๋‹ค.

์ฒด๋ ฅ์ด 0์— ๋„๋‹ฌํ•˜๋ฉด ํœด๋จธ๋…ธ์ด๋“œ๋Š” ์ž๋™์œผ๋กœ Dead ์ƒํƒœ๋กœ ์ „ํ™˜๋˜๋ฉฐ, ChangeState() ๋ฉ”์„œ๋“œ๋ฅผ ํ†ตํ•ด Dead ์ƒํƒœ๋กœ ๋ณ€๊ฒฝ๋˜๋Š” ๊ฒฝ์šฐ์—๋„ Health ๊ฐ’์€ 0์œผ๋กœ ์„ค์ •๋ฉ๋‹ˆ๋‹ค.

Code Samples

Humanoid.Health = 0

HealthDisplayDistance

number

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

HipHeight

number

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

Jump

bool

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

JumpHeight

number

์ด ์†์„ฑ์€ ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ ์ ํ”„ํ–ˆ์„ ๋•Œ ๋„๋‹ฌํ•  ์ˆ˜ ์žˆ๋Š” ์ตœ๋Œ€ ๋†’์ด๋ฅผ cm ๋‹จ์œ„๋กœ ๊ฒฐ์ •ํ•ฉ๋‹ˆ๋‹ค.

๊ธฐ๋ณธ๊ฐ’์€ 81.639์ž…๋‹ˆ๋‹ค.

์ด ์†์„ฑ์„ 0์œผ๋กœ ์„ค์ •ํ•˜๋ฉด ํœด๋จธ๋…ธ์ด๋“œ๋Š” ์ ํ”„ํ•  ์ˆ˜ ์—†๊ฒŒ ๋˜์ง€๋งŒ, ์ ํ”„๋ฅผ ์™„์ „ํžˆ ์ œํ•œํ•˜๋ ค๋ฉด ๊ฐ’์„ ๋ณ€๊ฒฝํ•˜๊ธฐ๋ณด๋‹ค๋Š” Humanoid:SetStateEnabled() ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•ด Jumping ์ƒํƒœ๋ฅผ ๋น„ํ™œ์„ฑํ™”ํ•˜๋Š” ๊ฒƒ์ด ๊ถŒ์žฅ๋ฉ๋‹ˆ๋‹ค.

Code Samples

JumpPower

number

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ ์ ํ”„ํ•  ๋•Œ ์œ„๋กœ ๊ฐ€ํ•ด์ง€๋Š” ํž˜์˜ ํฌ๊ธฐ๋ฅผ ์ •์˜ํ•˜๋Š” ์†์„ฑ์ž…๋‹ˆ๋‹ค.

๊ธฐ๋ณธ๊ฐ’์€ 400์ด๋ฉฐ, ์‹ค์ œ ์ ํ”„ ๋†’์ด๋Š” Workspace.Gravity์— ์„ค์ •๋œ ์ค‘๋ ฅ ๊ฐ’์˜ ์˜ํ–ฅ์„ ํ•จ๊ป˜ ๋ฐ›์Šต๋‹ˆ๋‹ค.

์ด ์†์„ฑ์„ 0์œผ๋กœ ์„ค์ •ํ•˜๋ฉด ํœด๋จธ๋…ธ์ด๋“œ๋Š” ์ ํ”„ํ•  ์ˆ˜ ์—†๊ฒŒ ๋˜์ง€๋งŒ, ์ ํ”„๋ฅผ ์™„์ „ํžˆ ์ œํ•œํ•˜๋ ค๋ฉด ๊ฐ’์„ ๋ณ€๊ฒฝํ•˜๊ธฐ๋ณด๋‹ค๋Š” Humanoid:SetStateEnabled() ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•ด Jumping ์ƒํƒœ๋ฅผ ๋น„ํ™œ์„ฑํ™”ํ•˜๋Š” ๊ฒƒ์ด ๊ถŒ์žฅ๋ฉ๋‹ˆ๋‹ค.

Code Samples

Humanoid.JumpPower = 1000

MaxHealth

number

ํœด๋จธ๋…ธ์ด๋“œ ์ตœ๋Œ€ ์ฒด๋ ฅ์„ ์ง€์ •ํ•˜๋Š” ์†์„ฑ์ž…๋‹ˆ๋‹ค.

Code Samples

print(Humanoid.MaxHealth)

MaxSlopeAngle

number

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

MoveDirection

Vector3

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

PlatformStand

bool

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

RootPart

BasePart

ํœด๋จธ๋…ธ์ด๋“œ์˜ ์ค‘์‹ฌ ํŒŒํŠธ์ธ HumanoidRootPart๋ฅผ ๊ฐ€๋ฆฌํ‚ค๋Š” ์†์„ฑ์ž…๋‹ˆ๋‹ค. (์ฝ๊ธฐ ์ „์šฉ)

์ด ํŒŒํŠธ๋Š” ์บ๋ฆญํ„ฐ๊ฐ€ 3D ๊ณต๊ฐ„์—์„œ ๊ฑท๊ฑฐ๋‚˜ ๋›ฐ๋Š” ๋™์ž‘์„ ์ œ์–ดํ•˜๋Š” ๊ธฐ์ค€์  ์—ญํ• ์„ ํ•˜๋ฉฐ, ์ผ๋ฐ˜์ ์œผ๋กœ ํ™”๋ฉด์—๋Š” ๋ณด์ด์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

print(Humanoid.RootPart)

Sit

bool

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

WalkSpeed

number

์ด ์†์„ฑ์€ ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ ์ดˆ๋‹น ์ด๋™ํ•  ์ˆ˜ ์žˆ๋Š” ์†๋„๋ฅผ ์ •์˜ํ•˜๋ฉฐ, ๊ธฐ๋ณธ๊ฐ’์€ 500์ž…๋‹ˆ๋‹ค.

๋ชจ๋ฐ”์ผ ํ™˜๊ฒฝ์—์„œ๋Š” Studio์—์„œ ํ‚ค๋ณด๋“œ๋กœ ์กฐ์ž‘ํ•  ๋•Œ์™€ ๋‹ฌ๋ฆฌ ์กฐ์ด์Šคํ‹ฑ์„ ๋๊นŒ์ง€ ๊ธฐ์šธ์ด์ง€ ์•Š์œผ๋ฉด ์‹ค์ œ ์ด๋™ ์†๋„๊ฐ€ WalkSpeed ๊ฐ’๋ณด๋‹ค ๋‚ฎ๊ฒŒ ์ ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

์ด ๊ฐ’์„ 0์œผ๋กœ ์ง€์ •ํ•˜๋ฉด ์บ๋ฆญํ„ฐ๋Š” ์›€์ง์ด์ง€ ๋ชปํ•˜๊ฒŒ ๊ณ ์ •๋˜๋ฉฐ, ํ”Œ๋ ˆ์ด์–ด ์ž…๋ ฅ ์—ญ์‹œ ๋ฌดํšจํ™”๋ฉ๋‹ˆ๋‹ค.

๋˜ํ•œ ์˜ค๋ฒ„๋ฐ์–ด์˜ ๊ธฐ๋ณธ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์Šคํฌ๋ฆฝํŠธ๋Š” ์บ๋ฆญํ„ฐ์˜ ์‹ค์ œ ์ด๋™ ์†๋„์— ๋งž์ถ”์–ด ๊ฑท๊ธฐ์™€ ๋‹ฌ๋ฆฌ๊ธฐ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์žฌ์ƒ ์†๋„๋ฅผ ์ž๋™์œผ๋กœ ์กฐ์ •ํ•ฉ๋‹ˆ๋‹ค.

Code Samples

HHmanoid.WalkSpeed = 4000

WalkToPoint

Vector3

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Code Samples

HitboxType

Enum.HitboxType

ํœด๋จธ๋…ธ์ด๋“œ์˜ ํ”ผ๊ฒฉ ํŒ์ • ๋ฐฉ์‹์„ ์ •์˜ํ•˜๋Š” ์†์„ฑ์ž…๋‹ˆ๋‹ค.

๊ธฐ๋ณธ๊ฐ’์€ Single๋กœ, ์บ๋ฆญํ„ฐ ์ „์ฒด๋ฅผ ํ•˜๋‚˜์˜ ์บก์А ํ˜•ํƒœ ํžˆํŠธ๋ฐ•์Šค๋กœ ๊ฐ์‹ธ๋ฉฐ ๋ถ€์œ„๋ณ„ ํ”ผ๊ฒฉ ํŒ์ •์€ ์ง€์›ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

SixBody ๋˜๋Š” FittedSixBody๋กœ ์„ค์ •ํ•˜๋ฉด ๋จธ๋ฆฌ, ๋ชธํ†ต, ํŒ”, ๋‹ค๋ฆฌ ๋“ฑ ์ฃผ์š” ์‹ ์ฒด ๋ถ€์œ„์— ๊ณ ์ •๋œ ํžˆํŠธ๋ฐ•์Šค๊ฐ€ ์ƒ์„ฑ๋˜์–ด ๋ถ€์œ„๋ณ„ ํŒ์ •์ด ๊ฐ€๋Šฅํ•˜๋ฉฐ, ํŠนํžˆ FittedSixBody๋Š” ์บ๋ฆญํ„ฐ์˜ ์™ธํ˜•๊ณผ ์ฐฉ์šฉํ•œ ์˜์ƒ์— ๋งž์ถ”์–ด ํžˆํŠธ๋ฐ•์Šค๊ฐ€ ์„ธ๋ฐ€ํ•˜๊ฒŒ ์กฐ์ •๋ฉ๋‹ˆ๋‹ค.

์ด ๊ฐ’์€ Workspace์—์„œ ์‚ฌ์ „์— ๊ตฌ์„ฑํ•ด์•ผ ํ•˜๋ฉฐ, ๊ฒŒ์ž„ ์‹คํ–‰ ์ค‘์—๋Š” ๋Ÿฐํƒ€์ž„์—์„œ ์ˆ˜์ •ํ•  ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค. ๋”ฐ๋ผ์„œ ํ•ด๋‹น ์†์„ฑ์€ ๋ฐ˜๋“œ์‹œ ์ŠคํŠœ๋””์˜ค ํŽธ์ง‘ ๋‹จ๊ณ„์—์„œ ๋ฏธ๋ฆฌ ์„ค์ •ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.

Code Samples

print(Humanoid.HitBoxType)

LookCameraDirection

bool

์นด๋ฉ”๋ผ๊ฐ€ ํœด๋จธ๋…ธ์ด๋“œ ์บ๋ฆญํ„ฐ์˜ ๋ฐ”๋ผ๋ณด๋Š” ๋ฐฉํ–ฅ์„ ๋”ฐ๋ผ๊ฐ€๋„๋ก ํ• ์ง€ ์—ฌ๋ถ€๋ฅผ ์ง€์ •ํ•˜๋Š” ์†์„ฑ์ž…๋‹ˆ๋‹ค.

์ด ์†์„ฑ ๋Œ€์‹  UserGameSettings.RotationType์„ ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ด ๊ถŒ์žฅ๋ฉ๋‹ˆ๋‹ค.

Code Samples

Humanoid.LookCameraDirection = true

DefaultBlendSpace

BlendSpace

Code Samples

Humanoid.DefaultBlendSpace = BasicBlendSpace

BlendSpace

BlendSpace

์‚ฌ์šฉํ•  ๋ธ”๋ Œ๋“œ์ŠคํŽ˜์ด์Šค๋ฅผ ์ง€์ •ํ•˜๋Š” ์†์„ฑ์ž…๋‹ˆ๋‹ค.

๋ธ”๋ Œ๋“œ์ŠคํŽ˜์ด์Šค๋Š” ์บ๋ฆญํ„ฐ์˜ ์†๋„๋‚˜ ์ด๋™ ๋ฐฉํ–ฅ๊ณผ ๊ฐ™์€ ๋งค๊ฐœ๋ณ€์ˆ˜๋ฅผ ๊ธฐ๋ฐ˜์œผ๋กœ ์—ฌ๋Ÿฌ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋ณด๊ฐ„ํ•˜์—ฌ, ์ƒํ™ฉ์— ๋งž๊ฒŒ ๋ถ€๋“œ๋Ÿฝ๊ฒŒ ์ „ํ™˜๋˜๊ณ  ํ˜ผํ•ฉ๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์žฌ์ƒํ•˜๋Š” ๊ธฐ๋Šฅ์ž…๋‹ˆ๋‹ค.

Code Samples

Humanoid.BlendSpace = BasicBlendSpace

Methods

AddAccessory

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Instance InAccessory

Return

void

Code Samples

ApplyDescription

์ž…๋ ฅ๋œ HumanoidDescription ์ •๋ณด์— ๋งž๊ฒŒ ์บ๋ฆญํ„ฐ์˜ ์™ธํ˜•์„ ๋ณ€๊ฒฝํ•ฉ๋‹ˆ๋‹ค.

HumanoidDescription ๊ฐ์ฒด๋Š” ๋ณต์‚ฌ๋œ ๋’ค ํœด๋จธ๋…ธ์ด๋“œ์— ์ €์žฅ๋˜์–ด, ์ดํ›„ ์บ๋ฆญํ„ฐ์˜ ์™ธํ˜• ์ •์˜๋กœ ํ™œ์šฉ๋ฉ๋‹ˆ๋‹ค.

Parameters

HumanoidDescription InDescription

์„ค์ •ํ•  ์™ธํ˜• ์ •๋ณด์ž…๋‹ˆ๋‹ค.

Enum.AssetTypeVerification InAssetTypeVerification

์™ธํ˜• ์ •๋ณด์— ํฌํ•จ๋œ ์—์…‹์„ ์–ด๋–ค ๋ฐฉ์‹์œผ๋กœ ๊ฒ€์ฆํ• ์ง€ ์ง€์ •ํ•˜๋Š” ์†์„ฑ์ž…๋‹ˆ๋‹ค. (ํ˜„์žฌ๋Š” Default ๊ฐ’๋งŒ ์ง€์›๋ฉ๋‹ˆ๋‹ค)

Return

void

Code Samples

local Workspace = game:GetService("Workspace")
local HumanoidDescription = Workspace:WaitForChild("HumanoidDescription")
Humanoid:ApplyDescription(HumanoidDescription, Enum.AssetTypeVerification.Default)

ApplyDescriptionReset

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

HumanoidDescription InDescription

Enum.AssetTypeVerification InAssetTypeVerification

Return

void

Code Samples

EquipTool

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ ์ง€์ •๋œ Tool์„ ์žฅ์ฐฉํ•˜๋„๋ก ํ•ฉ๋‹ˆ๋‹ค.

์ด๋ฏธ ๋‹ค๋ฅธ ๋„๊ตฌ๋ฅผ ์žฅ์ฐฉ ์ค‘์ด๋ผ๋ฉด ๋จผ์ € ํ•ด์ œํ•œ ๋’ค, ์ƒˆ๋กœ ์ „๋‹ฌ๋œ ๋„๊ตฌ๋ฅผ ์žฅ์ฐฉํ•ฉ๋‹ˆ๋‹ค.

Parameters

Instance InTool

์žฅ์ฐฉํ•  Tool์ž…๋‹ˆ๋‹ค.

Return

void

Code Samples

Humanoid:EquipTool(Tool)

GetAccessories

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Return

Tuple

Code Samples

GetAppliedDescription

ํœด๋จธ๋…ธ์ด๋“œ์— ์ ์šฉ๋œ ์™ธํ˜• ์ •๋ณด(HumanoidDescription)๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.

๋ฐ˜ํ™˜๋œ ๊ฐ์ฒด๋ฅผ ํ†ตํ•ด ํ˜„์žฌ ์บ๋ฆญํ„ฐ์˜ ์™ธํ˜• ๊ตฌ์„ฑ์„ ํ™•์ธํ•  ์ˆ˜ ์žˆ์œผ๋ฉฐ, ํ•„์š”ํ•  ๊ฒฝ์šฐ ApplyDescription() ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•ด ๋™์ผํ•œ ์™ธํ˜•์„ ๋‹ค๋ฅธ ์บ๋ฆญํ„ฐ์— ์ ์šฉํ•  ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค.

์™ธํ˜• ์ •๋ณด๊ฐ€ ์„ค์ •๋˜์–ด ์žˆ์ง€ ์•Š์€ ๊ฒฝ์šฐ nil์„ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.

Parameters

Return

HumanoidDescription

์„ค์ •๋œ ์™ธํ˜• ์ •๋ณด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.

Code Samples

local Description = Humanoid:GetAppliedDescription()

UnequipTools

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ ํ˜„์žฌ ์žฅ์ฐฉํ•˜๊ณ  ์žˆ๋Š” ๋ชจ๋“  Tool์„ ํ•ด์ œํ•ฉ๋‹ˆ๋‹ค.

Parameters

Return

void

Code Samples

Humanoid:UnequipTools()

RemoveAccessories

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Return

void

Code Samples

TakeDamage

ํœด๋จธ๋…ธ์ด๋“œ์˜ ์ฒด๋ ฅ์„ ์ง€์ •ํ•œ ๊ฐ’๋งŒํผ ๊ฐ์†Œ์‹œํ‚ค๋ฉฐ, ์Œ์ˆ˜ ๊ฐ’์„ ์ „๋‹ฌํ•˜๋ฉด ์ฒด๋ ฅ์ด ํšŒ๋ณต๋ฉ๋‹ˆ๋‹ค.

Parameters

number InDamage

์ฒด๋ ฅ์— ์ ์šฉํ•  ๊ฐ’์œผ๋กœ, ์–‘์ˆ˜๋Š” ์ฒด๋ ฅ์„ ์ค„์ด๊ณ  ์Œ์ˆ˜๋Š” ์ฒด๋ ฅ์„ ํšŒ๋ณต์‹œํ‚ต๋‹ˆ๋‹ค.

Return

void

Code Samples

Humanoid:TakeDamage(100)

LoadAnimation

(deprecated) ํœด๋จธ๋…ธ์ด๋“œ์— ํŠน์ • ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋ถˆ๋Ÿฌ์™€ ์ ์šฉํ•˜๊ณ , ์žฌ์ƒ ๋ฐ ์ œ์–ดํ•  ์ˆ˜ ์žˆ๋„๋ก AnimationTrack ๊ฐ์ฒด๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.

์ด ๋ฉ”์„œ๋“œ๋Š” ๋” ์ด์ƒ ๊ถŒ์žฅ๋˜์ง€ ์•Š์œผ๋ฉฐ, ๋Œ€์‹  Animator:LoadAnimation()์„ ์‚ฌ์šฉํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.

Parameters

Animation InAnimation

์‚ฌ์šฉํ•  ์• ๋‹ˆ๋ฉ”์ด์…˜์ž…๋‹ˆ๋‹ค.

Return

AnimationTrack

๋ฐ˜ํ™˜๋œ ์• ๋‹ˆ๋ฉ”์ด์…˜ ํŠธ๋ž™์ž…๋‹ˆ๋‹ค.

Code Samples

local Animation = Instance.new("Animation")
Animation.AnimationId = "ovdrassetid://18850100" -- WinAnimation01

local AnimationTrack = Humanoid:LoadAnimation(Animation)

AnimationTrack:Play()

ChangeState

ํœด๋จธ๋…ธ์ด๋“œ์˜ ์ƒํƒœ๋ฅผ ์ง€์ •๋œ HumanoidStateType ๊ฐ’์œผ๋กœ ์ „ํ™˜ํ•˜์—ฌ ํ˜„์žฌ ์ˆ˜ํ–‰ ์ค‘์ธ ๋™์ž‘์„ ๋ณ€๊ฒฝํ•ฉ๋‹ˆ๋‹ค.

๋‹ค๋งŒ ํœด๋จธ๋…ธ์ด๋“œ์˜ ๋™์ž‘ ํŠน์„ฑ์ƒ ์ผ๋ถ€ ์ƒํƒœ๋Š” ๋ฐ˜์˜๋˜์ง€ ์•Š์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด ๊ณต์ค‘์— ์žˆ์„ ๋•Œ Landed ์ƒํƒœ๋กœ ์„ค์ •ํ•˜๋ฉด ์ ์šฉ๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

์ƒํƒœ ๋ณ€๊ฒฝ์€ LocalScript์—์„œ ์ฒ˜๋ฆฌํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.

Parameters

Enum.HumanoidStateType StateType

๋ณ€๊ฒฝํ•  ์ƒํƒœ์ž…๋‹ˆ๋‹ค.

Return

void

Code Samples

Humanoid:ChangeState(Enum.HumanoidStateType.Physics)

SetStateEnabled

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ ์ง€์ •๋œ HumanoidStateType ์ƒํƒœ์— ์ง„์ž…ํ•  ์ˆ˜ ์žˆ๋Š”์ง€๋ฅผ ์ œ์–ดํ•ฉ๋‹ˆ๋‹ค.

ํŠน์ • ์ƒํƒœ๋ฅผ ๋น„ํ™œ์„ฑํ™”ํ•˜๋ฉด ์Šคํฌ๋ฆฝํŠธ์—์„œ ChangeState()๋ฅผ ํ˜ธ์ถœํ•˜๊ฑฐ๋‚˜ ์กฐ๊ฑด์ด ์ถฉ์กฑ๋˜๋”๋ผ๋„ ํ•ด๋‹น ์ƒํƒœ๋กœ ์ „ํ™˜๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

์ฃผ๋กœ ์ ํ”„๋ฅผ ๋ง‰๊ฑฐ๋‚˜ Climb ์ƒํƒœ๋ฅผ ๋น„ํ™œ์„ฑํ™”ํ•˜๋Š” ๋ฐ ํ™œ์šฉ๋˜๋ฉฐ, Running๊ณผ ๊ฐ™์ด ์ผ๋ถ€ ์ƒํƒœ๋Š” ์ด ๋ฉ”์„œ๋“œ๋กœ ์ œ์–ดํ•  ์ˆ˜ ์—†์Šต๋‹ˆ๋‹ค.

Parameters

Enum.HumanoidStateType InHumanoidStateType

ํ™œ์„ฑํ™” ์—ฌ๋ถ€๋ฅผ ์„ค์ •ํ•  ์ƒํƒœ์ž…๋‹ˆ๋‹ค.

bool bInEnabled

ํ™œ์„ฑํ™” ์—ฌ๋ถ€์ž…๋‹ˆ๋‹ค.

Return

void

Code Samples

Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing, false)

GetState

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ ํ˜„์žฌ ์–ด๋–ค ํ–‰๋™ ์ƒํƒœ์— ์žˆ๋Š”์ง€๋ฅผ HumanoidStateType ๊ฐ’์œผ๋กœ ๋ฐ˜ํ™˜ํ•˜๋ฉฐ, ์ด๋ฅผ ํ†ตํ•ด ์บ๋ฆญํ„ฐ๊ฐ€ ์ ํ”„, ๋‚™ํ•˜, ๋‹ฌ๋ฆฌ๊ธฐ ๋“ฑ ์–ด๋–ค ํ–‰๋™์„ ์ˆ˜ํ–‰ ์ค‘์ธ์ง€ ํ™•์ธํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Parameters

Return

Enum.HumanoidStateType

ํœด๋จธ๋…ธ์ด๋“œ์˜ ํ˜„์žฌ ์ƒํƒœ๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.

Code Samples

print(Humanoid:GetState())

Events

ApplyDescriptionFinished

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Code Samples

Climbing

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ Climb ์ƒํƒœ๋กœ ์ „ํ™˜๋  ๋•Œ ์‹คํ–‰๋˜๋Š” ์ด๋ฒคํŠธ์ž…๋‹ˆ๋‹ค.

Parameters

Code Samples

local function OnClimbing()
    print("Climbing!")
end
Humanoid.Climbing:Connect(OnClimbing)

ClusterCompositionFinished

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Code Samples

Died

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ Dead ์ƒํƒœ๋กœ ์ „ํ™˜๋  ๋•Œ ์‹คํ–‰๋˜๋Š” ์ด๋ฒคํŠธ๋กœ, ๋ณดํ†ต ์ฒด๋ ฅ์ด 0์ด ๋˜์—ˆ์„ ๋•Œ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค.

Parameters

Code Samples

local function OnDied()
    print("Die!")
end
Humanoid.Died:Connect(OnDied)

EmoteTriggered

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Code Samples

FallingDown

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Code Samples

FreeFalling

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ Freefall ์ƒํƒœ๋กœ ์ „ํ™˜๋  ๋•Œ ์‹คํ–‰๋˜๋Š” ์ด๋ฒคํŠธ๋กœ, ๋ณดํ†ต ๊ณต์ค‘์—์„œ ๋‚™ํ•˜ํ•  ๋•Œ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค.

Parameters

Code Samples

local function OnFreeFalling()
    print("FreeFalling!")
end		
Humanoid.FreeFalling:Connect(OnFreeFalling)

GettingUp

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Code Samples

HealthChanged

ํœด๋จธ๋…ธ์ด๋“œ์˜ ์ฒด๋ ฅ์ด ๋ณ€๊ฒฝ๋  ๋•Œ๋งˆ๋‹ค ์‹คํ–‰๋˜๋Š” ์ด๋ฒคํŠธ๋กœ, ์ฒด๋ ฅ์ด 0์ด ๋˜์–ด Dead ์ƒํƒœ๋กœ ์ „ํ™˜๋  ๋•Œ๋„ ํ˜ธ์ถœ๋ฉ๋‹ˆ๋‹ค.

Parameters

number Health

๋ณ€๊ฒฝ๋œ ์ฒด๋ ฅ์ž…๋‹ˆ๋‹ค.

Code Samples

local function OnHealthChanged(health)
    print("HealthChanged!", health)
end		
Humanoid.HealthChanged:Connect(OnHealthChanged)

Jumping

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ Jumping ์ƒํƒœ๋กœ ์ „ํ™˜๋  ๋•Œ ์‹คํ–‰๋˜๋Š” ์ด๋ฒคํŠธ์ž…๋‹ˆ๋‹ค.

Parameters

Code Samples

local function OnJumping()
    print("Jumping!")
end		
Humanoid.Jumping:Connect(OnJumping)

MoveToFinished

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Code Samples

PlatformStanding

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Code Samples

Running

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ Running ์ƒํƒœ๋กœ ์ „ํ™˜๋  ๋•Œ ์‹คํ–‰๋˜๋Š” ์ด๋ฒคํŠธ์ž…๋‹ˆ๋‹ค.

Parameters

Code Samples

local function OnRunning()
    print("Running!")
end		
Humanoid.Running:Connect(OnRunning)

StateChanged

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ ๋‹ค๋ฅธ ๋™์ž‘ ์ƒํƒœ๋กœ ์ „ํ™˜๋  ๋•Œ ์‹คํ–‰๋˜๋Š” ์ด๋ฒคํŠธ์ž…๋‹ˆ๋‹ค.

๋‹จ, ๋ณ„๋„์˜ ๋Œ€๊ธฐ(idle) ์ƒํƒœ๋Š” ์กด์žฌํ•˜์ง€ ์•Š์œผ๋ฏ€๋กœ, ์บ๋ฆญํ„ฐ๊ฐ€ ์ •์ง€ํ–ˆ๋Š”์ง€๋ฅผ ํ™•์ธํ•˜๋ ค๋ฉด RootPart์˜ ์†๋„(AssemblyLinearVelocity)๋ฅผ ์ง์ ‘ ํ™•์ธํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.

Parameters

Enum.HumanoidStateType PreviousState

๋ณ€๊ฒฝ ์ „ ์ƒํƒœ์ž…๋‹ˆ๋‹ค.

Enum.HumanoidStateType CurrentState

๋ณ€๊ฒฝ๋œ ์ƒํƒœ์ž…๋‹ˆ๋‹ค.

Code Samples

local function OnStateChanged(prevState, newState)
    print("StateChanged!", prevState, "->", newState)
end		
Humanoid.StateChanged:Connect(OnStateChanged)

StateEnabledChanged

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Code Samples

Swimming

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ Swimming ์ƒํƒœ๋กœ ์ „ํ™˜๋  ๋•Œ ์‹คํ–‰๋˜๋Š” ์ด๋ฒคํŠธ์ž…๋‹ˆ๋‹ค.

Parameters

Code Samples

local function OnSwimming()
    print("Swimming!")
end		
Humanoid.Swimming:Connect(OnSwimming)

Touched

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Code Samples

Landed

ํœด๋จธ๋…ธ์ด๋“œ๊ฐ€ Landed ์ƒํƒœ๋กœ ์ „ํ™˜๋  ๋•Œ ์‹คํ–‰๋˜๋Š” ์ด๋ฒคํŠธ์ž…๋‹ˆ๋‹ค.

Parameters

Code Samples

local function OnLanded()
    print("Landed!")
end		
Humanoid.Landed:Connect(Landed)

PlatformStandingMoving

ํ˜„์žฌ ์ง€์›๋˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค.

Parameters

Code Samples

See also

์บ๋ฆญํ„ฐ

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