HumanoidDescription
HumanoidDescription : Instance
Overview
An instance used to define the visual elements of a humanoid (character), allowing control over many different properties for character representation, including body shape, color, scale ratios, and animations.
Properties
AccessoryBlob
string
Currently not supported.
Code Samples
BackAccessory
string
Currently not supported.
Code Samples
BodyTypeScale
number
Currently not supported.
Code Samples
ClimbAnimation
string
Sets the animation to play when the humanoid transitions to the Climb state.
Code Samples
DepthScale
number
A scale ratio adjusting the front-back thickness of the humanoid.
Code Samples
DieAnimation
string
Sets the animation to play when the humanoid transitions to the Die state.
Code Samples
Face
string
Currently not supported.
Code Samples
FaceAccessory
string
Currently not supported.
Code Samples
FallAnimation
string
Sets the animation to play when the humanoid transitions to the Fall state.
Code Samples
FrontAccessory
string
Currently not supported.
Code Samples
GraphicTShirt
string
Currently not supported.
Code Samples
HairAccessory
string
Currently not supported.
Code Samples
HatAccessory
string
Currently not supported.
Code Samples
Head
string
Defines the asset ID to apply to the Head of the humanoid.
Code Samples
HeadColor
Color3
Defines the color to apply to the Head of the humanoid.
Code Samples
HeadScale
number
Currently not supported.
Code Samples
HeadTextureId
string
Defines the texture ID to apply to the Head of the humanoid.
Code Samples
HeightScale
number
A scale ratio adjusting the height of the humanoid.
Code Samples
IdleAnimation
string
Sets the animation to play when the humanoid transitions to the Idle state.
Code Samples
JumpAnimation
string
Sets the animation to play when the humanoid transitions to the Jump state.
Code Samples
LandedAnimation
string
Sets the animation to play when the humanoid transitions to the Landed state.
Code Samples
LeftArm
string
Defines the asset ID to apply to the LeftArm of the humanoid.
Code Samples
LeftArmColor
Color3
Defines the color to apply to the LeftArm of the humanoid.
Code Samples
LeftArmTextureId
string
Defines the texture ID to apply to the LeftArm of the humanoid.
Code Samples
LeftLeg
string
Defines the asset ID to apply to the LeftLeg of the humanoid.
Code Samples
LeftLegColor
Color3
Defines the color to apply to the LeftLeg of the humanoid.
Code Samples
LeftLegTextureId
string
Defines the texture ID to apply to the LeftLeg of the humanoid.
Code Samples
MoodAnimation
string
Currently not supported.
Code Samples
NeckAccessory
string
Currently not supported.
Code Samples
Pants
string
Currently not supported.
Code Samples
ProportionScale
number
Currently not supported.
Code Samples
RightArm
string
Defines the asset ID to apply to the RightArm of the humanoid.
Code Samples
RightArmColor
Color3
Defines the color to apply to the RightArm of the humanoid.
Code Samples
RightArmTextureId
string
Defines the texture ID to apply to the RightArm of the humanoid.
Code Samples
RightLeg
string
Defines the asset ID to apply to the RightLeg of the humanoid.
Code Samples
RightLegColor
Color3
Defines the color to apply to the RightLeg of the humanoid.
Code Samples
RightLegTextureId
string
Defines the texture ID to apply to the RightLeg of the humanoid.
Code Samples
RunAnimation
string
Sets the animation to play when the humanoid transitions to the Run state.
Code Samples
Shirt
string
Currently not supported.
Code Samples
ShoulderAccessory
string
Currently not supported.
Code Samples
SprintAnimation
string
Sets the animation to play when the humanoid transitions to the Sprint state.
Code Samples
SwimmingBreaststrokeAnimation
string
Currently not supported.
Code Samples
SwimmingIdleAnimation
string
Currently not supported.
Code Samples
Torso
string
Defines the asset ID to apply to the Torso of the humanoid.
Code Samples
TorsoColor
Color3
Defines the color to apply to the Torso of the humanoid.
Code Samples
TorsoTextureId
string
Defines the texture ID to apply to the Torso of the humanoid.
Code Samples
WaistAccessory
string
Currently not supported.
Code Samples
WalkAnimation
string
Sets the animation to play when the humanoid transitions to the Walk state.
Code Samples
WidthScale
number
A scale ratio adjusting the left-right width of the humanoid.
Code Samples
Methods
AddEmote
Currently not supported.
Parameters
string InName
string InAssetId
Return
void
Code Samples
GetAccessories
Currently not supported.
Parameters
bool InIncludeRigidAccessories
Return
Tuple
Code Samples
GetEmotes
Currently not supported.
Parameters
Return
Value
Code Samples
GetEquippedEmotes
Currently not supported.
Parameters
Return
Tuple
Code Samples
RemoveEmote
Currently not supported.
Parameters
string InName
Return
void
Code Samples
SetAccessories
Currently not supported.
Parameters
array InAccessories
bool InIncludeRigidAccessories
Return
void
Code Samples
SetEmotes
Currently not supported.
Parameters
Value InEmotes
Return
void
Code Samples
SetEquippedEmotes
Currently not supported.
Parameters
array InEquippedEmotes
Return
void
Code Samples
Events
EmotesChanged
Currently not supported.
Parameters
Code Samples
EquippedEmotesChanged
Currently not supported.
Parameters
Code Samples
See also
Humanoid DescriptionLast updated