HumanoidDescription

HumanoidDescription : Instance

Overview

An instance used to define the visual elements of a humanoid (character), allowing control over many different properties for character representation, including body shape, color, scale ratios, and animations.

Properties

AccessoryBlob

string

Currently not supported.

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BackAccessory

string

Currently not supported.

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BodyTypeScale

number

Currently not supported.

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ClimbAnimation

string

Sets the animation to play when the humanoid transitions to the Climb state.

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DepthScale

number

A scale ratio adjusting the front-back thickness of the humanoid.

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DieAnimation

string

Sets the animation to play when the humanoid transitions to the Die state.

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Face

string

Currently not supported.

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FaceAccessory

string

Currently not supported.

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FallAnimation

string

Sets the animation to play when the humanoid transitions to the Fall state.

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FrontAccessory

string

Currently not supported.

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GraphicTShirt

string

Currently not supported.

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HairAccessory

string

Currently not supported.

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HatAccessory

string

Currently not supported.

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string

Defines the asset ID to apply to the Head of the humanoid.

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HeadColor

Color3

Defines the color to apply to the Head of the humanoid.

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HeadScale

number

Currently not supported.

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HeadTextureId

string

Defines the texture ID to apply to the Head of the humanoid.

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HeightScale

number

A scale ratio adjusting the height of the humanoid.

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IdleAnimation

string

Sets the animation to play when the humanoid transitions to the Idle state.

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JumpAnimation

string

Sets the animation to play when the humanoid transitions to the Jump state.

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LandedAnimation

string

Sets the animation to play when the humanoid transitions to the Landed state.

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LeftArm

string

Defines the asset ID to apply to the LeftArm of the humanoid.

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LeftArmColor

Color3

Defines the color to apply to the LeftArm of the humanoid.

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LeftArmTextureId

string

Defines the texture ID to apply to the LeftArm of the humanoid.

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LeftLeg

string

Defines the asset ID to apply to the LeftLeg of the humanoid.

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LeftLegColor

Color3

Defines the color to apply to the LeftLeg of the humanoid.

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LeftLegTextureId

string

Defines the texture ID to apply to the LeftLeg of the humanoid.

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MoodAnimation

string

Currently not supported.

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NeckAccessory

string

Currently not supported.

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Pants

string

Currently not supported.

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ProportionScale

number

Currently not supported.

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RightArm

string

Defines the asset ID to apply to the RightArm of the humanoid.

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RightArmColor

Color3

Defines the color to apply to the RightArm of the humanoid.

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RightArmTextureId

string

Defines the texture ID to apply to the RightArm of the humanoid.

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RightLeg

string

Defines the asset ID to apply to the RightLeg of the humanoid.

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RightLegColor

Color3

Defines the color to apply to the RightLeg of the humanoid.

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RightLegTextureId

string

Defines the texture ID to apply to the RightLeg of the humanoid.

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RunAnimation

string

Sets the animation to play when the humanoid transitions to the Run state.

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Shirt

string

Currently not supported.

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ShoulderAccessory

string

Currently not supported.

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SprintAnimation

string

Sets the animation to play when the humanoid transitions to the Sprint state.

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SwimmingBreaststrokeAnimation

string

Currently not supported.

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SwimmingIdleAnimation

string

Currently not supported.

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Torso

string

Defines the asset ID to apply to the Torso of the humanoid.

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TorsoColor

Color3

Defines the color to apply to the Torso of the humanoid.

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TorsoTextureId

string

Defines the texture ID to apply to the Torso of the humanoid.

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WaistAccessory

string

Currently not supported.

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WalkAnimation

string

Sets the animation to play when the humanoid transitions to the Walk state.

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WidthScale

number

A scale ratio adjusting the left-right width of the humanoid.

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Methods

AddEmote

Currently not supported.

Parameters

string InName

string InAssetId

Return

void

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GetAccessories

Currently not supported.

Parameters

bool InIncludeRigidAccessories

Return

Tuple

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GetEmotes

Currently not supported.

Parameters

Return

Value

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GetEquippedEmotes

Currently not supported.

Parameters

Return

Tuple

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RemoveEmote

Currently not supported.

Parameters

string InName

Return

void

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SetAccessories

Currently not supported.

Parameters

array InAccessories

bool InIncludeRigidAccessories

Return

void

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SetEmotes

Currently not supported.

Parameters

Value InEmotes

Return

void

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SetEquippedEmotes

Currently not supported.

Parameters

array InEquippedEmotes

Return

void

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Events

EmotesChanged

Currently not supported.

Parameters

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EquippedEmotesChanged

Currently not supported.

Parameters

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See also

Humanoid Description

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