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  • 🅰️OVERDARE Glossary
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  • Overview
  • Description
  • Properties
  • Methods
  • Events
  1. API Reference
  2. Classes

ScreenGui

ScreenGui : LayerCollector

Overview

The ScreenGui class is a primary container for displaying 2D user interface elements on the player's screen. It acts as the main storage object for GuiObject elements, ensuring they are rendered and interactable within the game's user interface. A ScreenGui only becomes visible when it is parented to a player's PlayerGui, and it can be set up to automatically clone into each player's PlayerGui by being placed in StarterGui.

Description

The ScreenGui class provides essential functionality for managing and rendering GUI elements that need to appear on a player's screen. It includes properties and behaviors that control how these elements are displayed, organized, and updated.

Properties

Methods

Events

PreviousRemoteEventNextRunService

Last updated 2 months ago

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