Creator Guide
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Korean
  • OVERDARE
    • ๐ŸšฉOVERDARE ์†Œ๊ฐœ
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      • OVERDARE App
      • OVERDARE Studio
    • ๐Ÿ“Œ์šด์˜ ์ •์ฑ…
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      • UGC ์ฝ˜ํ…์ธ  ์ œ์ž‘ ๊ฐ€์ด๋“œ๋ผ์ธ
      • UGC์˜ ์™ธ๋ถ€ ํ™œ์šฉ ๊ฐ€์ด๋“œ๋ผ์ธ
      • LOGO ํ™œ์šฉ ๊ฐ€์ด๋“œ๋ผ์ธ
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      • ์‹ ๊ณ  ์•ˆ๋‚ด
      • ์ฝ˜ํ…์ธ  ์ œ์žฌ ์ด์˜ ์‹ ์ฒญ ์•ˆ๋‚ด
      • ํฌ๋ฆฌ์—์ดํ„ฐ ์ •์‚ฐ ์ •์ฑ…
      • OVERDARE ์ˆ˜์ตํ™” ๊ฐ€์ด๋“œ๋ผ์ธ
    • ๐Ÿ…ฐ๏ธOVERDARE Glossary
  • MANUAL
    • ๐Ÿฐ์ŠคํŠœ๋””์˜ค ๋ฉ”๋‰ด์–ผ
      • ์‹œ์ž‘ํ•˜๊ธฐ
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        • Collaboration
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        • ์—์…‹ ์ž„ํฌํŠธ
        • ์• ๋‹ˆ๋ฉ”์ด์…˜ ์—๋””ํ„ฐ
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        • ์กฐ๋ช…
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        • Humanoid Description
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    • ๐Ÿ“์Šคํฌ๋ฆฝํŠธ ๋ฉ”๋‰ด์–ผ
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        • ์Šคํฌ๋ฆฝํŠธ ๊ฐœ์š”
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        • ์ฝ”๋”ฉ ์Šคํƒ€์ผ
        • ์˜ค๋ธŒ์ ํŠธ ์ฐธ์กฐ
        • ์œ ๋‹ˆํ‹ฐ ๊ฐœ๋ฐœ์ž์šฉ ๊ฐ€์ด๋“œ
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        • TPS Strafing System
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      • ๋””๋ฒ„๊น… & ์ตœ์ ํ™”
        • ์ค‘๋‹จ์ 
        • ์Šคํฌ๋ฆฝํŠธ ์ตœ์ ํ™” ์‹ค์ „ ๊ฐ€์ด๋“œ
  • ๐Ÿ’ธ์ˆ˜์ตํ™”
    • Payout Guideline
  • DEVELOPMENT
    • ๐Ÿ“šAPI Reference
      • Enums
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  • UPDATE
    • ๐Ÿ“ฐRelease Note
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  • ๊ฐœ์š”
  • VFX์˜ ์ข…๋ฅ˜
  • ParticleEmitter
  • ํ”„๋กœํผํ‹ฐ ๊ตฌ์„ฑ
  • ์Šคํฌ๋ฆฝํŠธ ๊ธฐ๋Šฅ
  • Beam
  • ํ”„๋กœํผํ‹ฐ ๊ตฌ์„ฑ
  • ์Šคํฌ๋ฆฝํŠธ ๊ธฐ๋Šฅ
  • Trail
  • ํ”„๋กœํผํ‹ฐ ๊ตฌ์„ฑ
  • ์Šคํฌ๋ฆฝํŠธ ๊ธฐ๋Šฅ
  • Curve Editor๊ฐ€ ์ง€์›๋˜๋Š” ํ”„๋กœํผํ‹ฐ
  1. MANUAL
  2. ์ŠคํŠœ๋””์˜ค ๋ฉ”๋‰ด์–ผ
  3. Object

VFX

PreviousToolNextSound

Last updated 2 months ago

๊ฐœ์š”

VFX ์˜ค๋ธŒ์ ํŠธ๋Š” ๊ฒŒ์ž„์— ์‹œ๊ฐ์  ์š”์†Œ๋ฅผ ์ถ”๊ฐ€ํ•˜์—ฌ ๋ชฐ์ž…๊ฐ๊ณผ ์ƒ๋™๊ฐ์„ ๋†’์ด๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. ์ดํŽ™ํŠธ๋Š” ์ฃผ๋กœ Part, ์บ๋ฆญํ„ฐ, ํ™˜๊ฒฝ ๋“ฑ์— ์ ์šฉ๋˜๋ฉฐ, ๋‹ค์–‘ํ•œ ์ƒํ™ฉ์—์„œ ๊ฒŒ์ž„ ํ”Œ๋ ˆ์ด์˜ ์žฌ๋ฏธ๋ฅผ ๊ทน๋Œ€ํ™”ํ•˜๋Š” ๋ฐ ๊ธฐ์—ฌํ•ฉ๋‹ˆ๋‹ค.

VFX์˜ ์ข…๋ฅ˜

VFX
์„ค๋ช…
์˜ˆ์‹œ

ParticleEmitter

์ž…์ž๋ฅผ ์ƒ์„ฑ

๋ถˆ๊ฝƒ, ์—ฐ๊ธฐ, ํญ๋ฐœ, ๋งˆ๋ฒ•, ๋ฌผ๋ฐฉ์šธ ๋“ฑ

Beam

๋‘ ์  ์‚ฌ์ด๋ฅผ ์—ฐ๊ฒฐ

๋ ˆ์ด์ €, ์ „๊ธฐ, ์—๋„ˆ์ง€ ๋น” ๋“ฑ

Trail

์ž”์ƒ(๊ถค์ ) ํšจ๊ณผ

์Šคํ”ผ๋“œ ๋ถ€์ŠคํŠธ, ๋งˆ๋ฒ• ๊ถค์ , ์ด์•Œ ํ”์  ๋“ฑ

ParticleEmitter

ํ”„๋กœํผํ‹ฐ ๊ตฌ์„ฑ

ํ”„๋กœํผํ‹ฐ
์„ค๋ช…

Acceleration

๊ฐ€์†๋„์˜ ๋ฐฉํ–ฅ๊ณผ ํฌ๊ธฐ

Brightness

๋ฐ๊ธฐ

Color

์ž…์ž์˜ ์ƒ‰์ƒ

Light Emission

๋น›์„ ๋ฐœ์‚ฐํ•˜๋Š” ์ •๋„

Orientation

ํšŒ์ „ ๋ฐฉํ–ฅ

  • Facing Camera : ํŒŒํ‹ฐํด์ด ํ•ญ์ƒ ์นด๋ฉ”๋ผ(ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ๋ณด๋Š” ๋ฐฉํ–ฅ)๋ฅผ ํ–ฅํ•˜๋„๋ก ์ •๋ ฌ

  • Facing Camera World Up : ํŒŒํ‹ฐํด์ด ์นด๋ฉ”๋ผ๋ฅผ ํ–ฅํ•˜์ง€๋งŒ, ํŒŒํ‹ฐํด์˜ "์œ„์ชฝ"์€ ํ•ญ์ƒ ์›”๋“œ ์ขŒํ‘œ์˜ ์œ„์ชฝ(Y์ถ•)์„ ์œ ์ง€

  • Velocity Parallel : ํŒŒํ‹ฐํด์ด ์ด๋™ํ•˜๋Š” ์†๋„ ๋ฒกํ„ฐ์™€ ํ‰ํ–‰ํ•˜๊ฒŒ ์ •๋ ฌ

  • Velocity Perpendicular : ํŒŒํ‹ฐํด์ด ์ด๋™ํ•˜๋Š” ์†๋„ ๋ฒกํ„ฐ์— ์ˆ˜์ง์œผ๋กœ ์ •๋ ฌ

Size

ํฌ๊ธฐ

Texture

ํŒŒํ‹ฐํด์— ์‚ฌ์šฉํ•  ํ…์Šค์ฒ˜ Id (ovdrassetid://๋ฒˆํ˜ธ ํ˜•์‹)

Transparency

ํˆฌ๋ช…๋„

Drag

๊ณต๊ธฐ ์ €ํ•ญ

Enabled

ํ™œ์„ฑํ™” ์—ฌ๋ถ€

Emission Direction

์ƒ์„ฑ๋˜๋Š” ๋ฐฉํ–ฅ

  • Top : ํŒŒํ‹ฐํด์ด ์œ„์ชฝ์œผ๋กœ ๋ฐฉ์ถœ

  • Right : ํŒŒํ‹ฐํด์ด ์˜ค๋ฅธ์ชฝ์œผ๋กœ ๋ฐฉ์ถœ

  • Back : ํŒŒํ‹ฐํด์ด ๋’ค์ชฝ์œผ๋กœ ๋ฐฉ์ถœ

  • Left : ํŒŒํ‹ฐํด์ด ์™ผ์ชฝ์œผ๋กœ ๋ฐฉ์ถœ

  • Bottom : ํŒŒํ‹ฐํด์ด ์•„๋ž˜์ชฝ์œผ๋กœ ๋ฐฉ์ถœ

  • Front : ํŒŒํ‹ฐํด์ด ์•ž์ชฝ์œผ๋กœ ๋ฐฉ์ถœ

Life Time

๊ฐœ๋ณ„ ์ž…์ž๊ฐ€ ์ƒ์„ฑ๋œ ํ›„ ์‚ฌ๋ผ์ง€๊ธฐ๊นŒ์ง€์˜ ์‹œ๊ฐ„

Rate

์ดˆ๋‹น ์ƒ์„ฑ๋˜๋Š” ๊ฐœ์ˆ˜

Rot Speed

ํšŒ์ „ ์†๋„

Rotation

์ดˆ๊ธฐ ํšŒ์ „ ๊ฐ๋„

Speed

์ดˆ๊ธฐ ์†๋„

Spread Angle

ํŒŒํ‹ฐํด์ด ์ƒ์„ฑ๋  ๋•Œ์˜ ๊ฐ๋„ ๋ฒ”์œ„

Squash

ํŒŒํ‹ฐํด์˜ ์••์ถ• ํšจ๊ณผ

Flipbook Layout

ํ…์Šค์ฒ˜ ์‹œํŠธ์˜ ํ–‰๊ณผ ์—ด

  • None : Flipbook ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋ฏธ์‚ฌ์šฉ

  • Grid 2x2 : ํ…์Šค์ฒ˜๋ฅผ 2x2 ๊ทธ๋ฆฌ๋“œ๋กœ ๋ถ„ํ• 

  • Grid 4x4 : ํ…์Šค์ฒ˜๋ฅผ 4x4 ๊ทธ๋ฆฌ๋“œ๋กœ ๋ถ„ํ• 

  • Grid 8x8 : ํ…์Šค์ฒ˜๋ฅผ 8x8 ๊ทธ๋ฆฌ๋“œ๋กœ ๋ถ„ํ• 

Flipbook Framerate

์• ๋‹ˆ๋ฉ”์ด์…˜ ํ…์Šค์ฒ˜์˜ ํ”„๋ ˆ์ž„ ์†๋„

Flipbook Mode

ํ…์Šค์ฒ˜ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ๋ชจ๋“œ

  • Loop : ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ฒ˜์Œ๋ถ€ํ„ฐ ๋๊นŒ์ง€ ๋ฐ˜๋ณต์ ์œผ๋กœ ์žฌ์ƒ

  • One Shot : ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ํ•œ ๋ฒˆ๋งŒ ์žฌ์ƒ

  • Ping Pong : ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ฒ˜์Œ๋ถ€ํ„ฐ ๋๊นŒ์ง€ ์žฌ์ƒ๋œ ํ›„, ๋ฐ˜๋Œ€๋กœ ๋์—์„œ ์ฒ˜์Œ์œผ๋กœ ์žฌ์ƒ

  • Random : ํ…์Šค์ฒ˜์˜ ์• ๋‹ˆ๋ฉ”์ด์…˜ ํ”„๋ ˆ์ž„์„ ๋ฌด์ž‘์œ„ ์ˆœ์„œ๋กœ ์žฌ์ƒํ•ฉ

Flipbook Start Random

์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ž„์˜์˜ ํ”„๋ ˆ์ž„์—์„œ ์‹œ์ž‘๋˜๋„๋ก ์„ค์ •

Shape

ํŒŒํ‹ฐํด์ด ์ƒ์„ฑ๋˜๋Š” ๊ธฐ๋ณธ ๋ชจ์–‘

  • Box : ํŒŒํ‹ฐํด์ด ๋ฐ•์Šค ํ˜•ํƒœ์˜ ์˜์—ญ์—์„œ ์ƒ์„ฑ

  • Sphere : ํŒŒํ‹ฐํด์ด ๊ตฌ์ฒด ํ˜•ํƒœ์˜ ์˜์—ญ์—์„œ ์ƒ์„ฑ

  • Cylinder : ํŒŒํ‹ฐํด์ด ์›๊ธฐ๋‘ฅ ํ˜•ํƒœ์˜ ์˜์—ญ์—์„œ ์ƒ์„ฑ

  • Disc : ํŒŒํ‹ฐํด์ด ํ‰ํ‰ํ•œ ์›๋ฐ˜ ํ˜•ํƒœ์˜ ์˜์—ญ์—์„œ ์ƒ์„ฑ

Shape in Out

ํŒŒํ‹ฐํด์ด ์ƒ์„ฑ ๋ฐ ์†Œ๋ฉธ๋˜๋Š” ๊ณผ์ •์—์„œ์˜ ์ด๋™ ํŒจํ„ด์„ ์„ค์ •

  • Outward : ํŒŒํ‹ฐํด์ด ์„ค์ •๋œ Shape ์˜์—ญ ๋ฐ”๊นฅ ๋ฐฉํ–ฅ์œผ๋กœ ๋ฐฉ์ถœ

  • One : ํŒŒํ‹ฐํด์ด ์„ค์ •๋œ Shape ์˜์—ญ์˜ ์•ˆ์ชฝ์œผ๋กœ ํ–ฅํ•ด ๋ฐฉ์ถœ

Shape Style

ํŒŒํ‹ฐํด ์ƒ์„ฑ ์‹œ ๋ชจ์–‘ ์Šคํƒ€์ผ์„ ์„ค์ •

  • Volume : Shape์˜ ์ „์ฒด ๋ถ€ํ”ผ์—์„œ ๋žœ๋คํ•œ ์œ„์น˜์—์„œ ์ƒ์„ฑ

  • Surface : Shape์˜ ํ‘œ๋ฉด์—์„œ๋งŒ ์ƒ์„ฑ

์Šคํฌ๋ฆฝํŠธ ๊ธฐ๋Šฅ

Beam

๋‘ ๊ฐœ์˜ Attachment ์‚ฌ์ด๋ฅผ ์—ฐ๊ฒฐํ•˜๋Š” ์˜ค๋ธŒ์ ํŠธ์ž…๋‹ˆ๋‹ค. ์‹œ์ž‘์ ๊ณผ ๋์ ์„ ์ง€์ •ํ•˜๋ฉด ์ž๋™์œผ๋กœ ์—ฐ๊ฒฐ๋˜๋ฉฐ, ๋ ˆ์ด์ €, ์ „๊ธฐ, ์—๋„ˆ์ง€ ๋น” ๊ฐ™์€ ํšจ๊ณผ๋ฅผ ๋งŒ๋“ค ๋•Œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.

ํ”„๋กœํผํ‹ฐ ๊ตฌ์„ฑ

ํ”„๋กœํผํ‹ฐ
์„ค๋ช…

Color

Beam์˜ ์ƒ‰์ƒ

Enabled

ํ™œ์„ฑํ™” ์—ฌ๋ถ€

Color Texture

Beam์˜ ์ƒ‰์ƒ ํ…์Šค์ฒ˜

Color Texture Length

์ƒ‰์ƒ ํ…์Šค์ฒ˜ ๋ฐ˜๋ณต ๊ธธ์ด

Color Texture Speed

์ƒ‰์ƒ ํ…์Šค์ฒ˜ ์ด๋™ ์†๋„

Alpha Texture

Beam์˜ ํˆฌ๋ช…๋„ ํ…์Šค์ฒ˜

Alpha Texture Length

ํˆฌ๋ช…๋„ ํ…์Šค์ฒ˜ ๊ธธ์ด

Alpha Texture Speed

ํˆฌ๋ช…๋„ ํ…์Šค์ฒ˜ ์ด๋™ ์†๋„

Transparency

ํˆฌ๋ช…๋„

Attachment 0

Beam์˜ ์‹œ์ž‘์ 

Attachment 1

Beam์˜ ๋์ 

Start Curve

Beam์˜ Attachment 0์—์„œ Attachment 1 ๋ฐฉํ–ฅ์œผ๋กœ ์ด์–ด์ง€๋Š” ์‹œ์ž‘ ๋ถ€๋ถ„์˜ ๊ณก๋ฅ 

End Curve

Beam์˜ Attachment 0์—์„œ Attachment 1 ๋ฐฉํ–ฅ์œผ๋กœ ์ด์–ด์ง€๋Š” ์ข…๋ฃŒ ๋ถ€๋ถ„์˜ ๊ณก๋ฅ 

Width 0

Beam์˜ ์‹œ์ž‘ ๋ถ€๋ถ„ ๋„ˆ๋น„

Width 1

Beam์˜ ๋ ๋ถ€๋ถ„ ๋„ˆ๋น„

Facing Vector

Beam์ด๋ฐ”๋ผ๋ณด๋Š” ๋ฐฉํ–ฅ ๋ฒกํ„ฐ

์Šคํฌ๋ฆฝํŠธ ๊ธฐ๋Šฅ

Trail

๋ฌผ์ฒด๊ฐ€ ์ด๋™ํ•  ๋•Œ ๋‚จ๊ธฐ๋Š” ์ž”์ƒ(๊ถค์ ) ํšจ๊ณผ๋ฅผ ์ƒ์„ฑํ•˜๋Š” ์˜ค๋ธŒ์ ํŠธ์ž…๋‹ˆ๋‹ค. ๊ฒ€๊ธฐ ํšจ๊ณผ, ์Šคํ”ผ๋“œ ๋ถ€์ŠคํŠธ, ๋งˆ๋ฒ• ๊ถค์ , ์ด์•Œ ํ”์  ๊ฐ™์€ ํšจ๊ณผ๋ฅผ ๋งŒ๋“ค ๋•Œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.

ํ”„๋กœํผํ‹ฐ ๊ตฌ์„ฑ

ํ”„๋กœํผํ‹ฐ
์„ค๋ช…

Color

Trail์˜ ์ƒ‰์ƒ

Color Texture

Trail์˜ ์ƒ‰์ƒ ํ…์Šค์ฒ˜

Color Texture Length

์ƒ‰์ƒ ํ…์Šค์ฒ˜ ๋ฐ˜๋ณต ๊ธธ์ด

Color Texture Speed

์ƒ‰์ƒ ํ…์Šค์ฒ˜ ์ด๋™ ์†๋„

Alpha Texture

Trail์˜ ํˆฌ๋ช…๋„ ํ…์Šค์ฒ˜

Alpha Texture Length

ํˆฌ๋ช…๋„ ํ…์Šค์ฒ˜ ๊ธธ์ด

Alpha Texture Speed

ํˆฌ๋ช…๋„ ํ…์Šค์ฒ˜ ์ด๋™ ์†๋„

Transparency

ํˆฌ๋ช…๋„

Enabled

ํ™œ์„ฑํ™” ์—ฌ๋ถ€

Lifetime

Trail์ด ์ƒ์„ฑ๋œ ํ›„ ์œ ์ง€๋˜๋Š” ์‹œ๊ฐ„(์ดˆ ๋‹จ์œ„)

Width

๊ธฐ๋ณธ ๋„ˆ๋น„

Width Scale

๋„ˆ๋น„๊ฐ€ ์‹œ๊ฐ„์— ๋”ฐ๋ผ ์–ด๋–ป๊ฒŒ ๋ณ€ํ™”ํ•˜๋Š”์ง€๋ฅผ ์ •์˜

Offset

Trail์˜ ์œ„์น˜๋ฅผ X, Y, Z ๋ฐฉํ–ฅ์œผ๋กœ ์กฐ์ •

์Šคํฌ๋ฆฝํŠธ ๊ธฐ๋Šฅ

Curve Editor๊ฐ€ ์ง€์›๋˜๋Š” ํ”„๋กœํผํ‹ฐ

Curve Editor๋กœ ํŽธ์ง‘ํ•  ์ˆ˜ ์žˆ๋Š” ํ”„๋กœํผํ‹ฐ ์˜†์—๋Š” ... ๋ฒ„ํŠผ์ด ํ‘œ์‹œ๋ฉ๋‹ˆ๋‹ค. ์ด ๋ฒ„ํŠผ์„ ํด๋ฆญํ•˜๋ฉด Curve Editor๊ฐ€ ์—ด๋ฆฌ๋ฉฐ, ํ•ด๋‹น ํ”„๋กœํผํ‹ฐ์˜ ๊ฐ’ ๋ณ€ํ™”๋ฅผ ๊ทธ๋ž˜ํ”„ ํ˜•ํƒœ๋กœ ์ง๊ด€์ ์œผ๋กœ ์กฐ์ •ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

๐Ÿฐ
ParticleEmitter
Beam
Trail