# MANUAL

- [스튜디오 메뉴얼](https://docs.overdare.com/korean/manual/studio-manual.md)
- [시작하기](https://docs.overdare.com/korean/manual/studio-manual/get-started.md)
- [스튜디오 인터페이스](https://docs.overdare.com/korean/manual/studio-manual/get-started/studio-interface.md)
- [월드 템플릿](https://docs.overdare.com/korean/manual/studio-manual/get-started/world-template.md)
- [좌표계](https://docs.overdare.com/korean/manual/studio-manual/get-started/coordinate-system.md)
- [스튜디오 플레이 테스트](https://docs.overdare.com/korean/manual/studio-manual/get-started/studio-playtest.md)
- [월드 퍼블리시](https://docs.overdare.com/korean/manual/studio-manual/get-started/world-publish.md)
- [Collaboration](https://docs.overdare.com/korean/manual/studio-manual/get-started/collaboration.md)
- [에셋 & 리소스 제작](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation.md)
- [에셋 임포트](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/asset-import.md)
- [에셋 업로드/다운로드](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/asset-store.md)
- [애니메이션 에디터](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/animation-editor.md)
- [Shadow Detail 설정](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/shadow-detail.md)
- [Mobility 설정](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/mobility.md)
- [VFXPreset 성능 최적화](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/vfxpreset-budget.md)
- [게임 제작](https://docs.overdare.com/korean/manual/studio-manual/game-development.md)
- [게임 설정](https://docs.overdare.com/korean/manual/studio-manual/game-development/game-settings.md)
- [스크립트 에디터](https://docs.overdare.com/korean/manual/studio-manual/game-development/script-editor.md)
- [정렬](https://docs.overdare.com/korean/manual/studio-manual/game-development/align-tool.md)
- [Material Manager](https://docs.overdare.com/korean/manual/studio-manual/game-development/material-manager.md)
- [Material](https://docs.overdare.com/korean/manual/studio-manual/game-development/material-manager/material.md)
- [Collision Profile](https://docs.overdare.com/korean/manual/studio-manual/game-development/collision-profile.md)
- [Tag Editor](https://docs.overdare.com/korean/manual/studio-manual/game-development/tag-editor.md)
- [월드 성능 최적화](https://docs.overdare.com/korean/manual/studio-manual/game-development/world-performance-optimization.md)
- [PreloadAsset Manager](https://docs.overdare.com/korean/manual/studio-manual/game-development/preloadasset-manager.md)
- [Place & Teleport](https://docs.overdare.com/korean/manual/studio-manual/game-development/place-and-teleport.md)
- [Localization](https://docs.overdare.com/korean/manual/studio-manual/game-development/localization.md)
- [액션시퀀스](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence.md)
- [인터페이스](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-interface.md)
- [프리셋](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-preset.md)
- [동작 원리](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-mechanism.md)
- [트랙 종류](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-track-types.md)
- [액션시퀀스 실행](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/running-actionsequences.md)
- [액션시퀀스 제작하기](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/creating-actionsequences.md)
- [Object](https://docs.overdare.com/korean/manual/studio-manual/object.md)
- [파트](https://docs.overdare.com/korean/manual/studio-manual/object/part.md)
- [모델](https://docs.overdare.com/korean/manual/studio-manual/object/model.md)
- [카메라](https://docs.overdare.com/korean/manual/studio-manual/object/camera.md)
- [물리](https://docs.overdare.com/korean/manual/studio-manual/object/physics.md)
- [조명](https://docs.overdare.com/korean/manual/studio-manual/object/lighting.md)
- [Tool](https://docs.overdare.com/korean/manual/studio-manual/object/tool.md)
- [VFX](https://docs.overdare.com/korean/manual/studio-manual/object/vfx.md)
- [VFXPreset 에셋 리스트](https://docs.overdare.com/korean/manual/studio-manual/object/vfx/vfxpreset-asset-list.md)
- [Sound](https://docs.overdare.com/korean/manual/studio-manual/object/sound.md)
- [Outline/Fill](https://docs.overdare.com/korean/manual/studio-manual/object/outline-fill.md)
- [ProximityPrompt](https://docs.overdare.com/korean/manual/studio-manual/object/proximityprompt.md)
- [SimulationBall](https://docs.overdare.com/korean/manual/studio-manual/object/simulationball.md)
- [캐릭터](https://docs.overdare.com/korean/manual/studio-manual/character.md)
- [캐릭터 애니메이션](https://docs.overdare.com/korean/manual/studio-manual/character/character-animation.md)
- [Humanoid Description](https://docs.overdare.com/korean/manual/studio-manual/character/humanoid-description.md)
- [Hitbox Options](https://docs.overdare.com/korean/manual/studio-manual/character/hitbox-options.md)
- [캐릭터 이동 파라미터](https://docs.overdare.com/korean/manual/studio-manual/character/character-movement-parameters.md)
- [GUI](https://docs.overdare.com/korean/manual/studio-manual/gui.md)
- [스크립트 메뉴얼](https://docs.overdare.com/korean/manual/script-manual.md)
- [시작하기](https://docs.overdare.com/korean/manual/script-manual/get-started.md)
- [스크립트 개요](https://docs.overdare.com/korean/manual/script-manual/get-started/script-overview.md)
- [루아 기초 가이드](https://docs.overdare.com/korean/manual/script-manual/get-started/basic-guide-to-lua.md)
- [루아우 가이드](https://docs.overdare.com/korean/manual/script-manual/get-started/luau-guide.md)
- [코딩 스타일](https://docs.overdare.com/korean/manual/script-manual/get-started/coding-style.md)
- [오브젝트 참조](https://docs.overdare.com/korean/manual/script-manual/get-started/object-reference.md)
- [이벤트 및 통신](https://docs.overdare.com/korean/manual/script-manual/events-and-communication.md)
- [이벤트](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/event.md)
- [서버-클라 통신](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/remoteevent.md)
- [BindableEvent](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/bindableevent.md)
- [JSON과 HTTP 통신](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/json-and-http.md)
- [값 관리](https://docs.overdare.com/korean/manual/script-manual/value-management.md)
- [입력 및 조작](https://docs.overdare.com/korean/manual/script-manual/input-and-controls.md)
- [모바일 조작 처리](https://docs.overdare.com/korean/manual/script-manual/input-and-controls/contextactionservice.md)
- [TPS Strafing System](https://docs.overdare.com/korean/manual/script-manual/input-and-controls/tps-strafing-system.md)
- [게임 고도화](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems.md)
- [Saving & Loading Data](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/datastore.md)
- [트윈](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/tween.md)
- [모듈 스크립트](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/modulescript.md)
- [task로 편리하게 coroutine 제어하기](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/task.md)
- [앱 리더보드](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/worldrankservice.md)
- [디버깅 & 최적화](https://docs.overdare.com/korean/manual/script-manual/debugging-and-optimization.md)
- [중단점](https://docs.overdare.com/korean/manual/script-manual/debugging-and-optimization/breakpoint.md)
- [스크립트 최적화 실전 가이드](https://docs.overdare.com/korean/manual/script-manual/debugging-and-optimization/script-optimization.md)
- [빠른 시작 가이드](https://docs.overdare.com/korean/manual/quick-start-guide.md)
- [로블록스 개발자용 가이드](https://docs.overdare.com/korean/manual/quick-start-guide/roblox-developer-guide.md)
- [유니티 개발자용 가이드](https://docs.overdare.com/korean/manual/quick-start-guide/unity-developer-guide.md)
- [언리얼 개발자용 가이드](https://docs.overdare.com/korean/manual/quick-start-guide/unreal-developer-guide.md)
- [코딩 없이 시작하는 AI 게임 제작](https://docs.overdare.com/korean/manual/creating-ai-games-without-coding.md)
- [유용한 에셋](https://docs.overdare.com/korean/manual/useful-assets.md)
- [Scripted Asset](https://docs.overdare.com/korean/manual/useful-assets/scripted-asset.md)
- [크리에이터 참고 자료](https://docs.overdare.com/korean/manual/creator-reference-materials.md)
- [크리에이터를 위한 게임 용어 번역표](https://docs.overdare.com/korean/manual/creator-reference-materials/translation-sheet.md)
- [수익화](https://docs.overdare.com/korean/manual/monetization.md)
- [개인 정산 가이드](https://docs.overdare.com/korean/manual/monetization/payout-guideline.md)
- [그룹 수익 분배 가이드](https://docs.overdare.com/korean/manual/monetization/group-revenue-distribution-guideline.md)
- [월드 상품 판매](https://docs.overdare.com/korean/manual/monetization/marketplace.md)


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.overdare.com/korean/manual.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
