> For the complete documentation index, see [llms.txt](https://docs.overdare.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.overdare.com/korean/manual.md).

# MANUAL

- [스튜디오 메뉴얼](https://docs.overdare.com/korean/manual/studio-manual.md)
- [시작하기](https://docs.overdare.com/korean/manual/studio-manual/get-started.md)
- [스튜디오 인터페이스](https://docs.overdare.com/korean/manual/studio-manual/get-started/studio-interface.md)
- [월드 템플릿](https://docs.overdare.com/korean/manual/studio-manual/get-started/world-template.md)
- [좌표계](https://docs.overdare.com/korean/manual/studio-manual/get-started/coordinate-system.md)
- [스튜디오 플레이 테스트](https://docs.overdare.com/korean/manual/studio-manual/get-started/studio-playtest.md)
- [월드 퍼블리시](https://docs.overdare.com/korean/manual/studio-manual/get-started/world-publish.md)
- [Collaboration](https://docs.overdare.com/korean/manual/studio-manual/get-started/collaboration.md)
- [에셋 & 리소스 제작](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation.md)
- [에셋 임포트](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/asset-import.md)
- [스켈레탈 메시 임포트](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/skeletal-mesh-import.md)
- [에셋 업로드/다운로드](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/asset-store.md)
- [애니메이션 에디터](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/animation-editor.md)
- [Shadow Detail 설정](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/shadow-detail.md)
- [Mobility 설정](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/mobility.md)
- [VFXPreset 성능 최적화](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/vfxpreset-budget.md)
- [Mixamo를 이용하여 스튜디오 애니메이션 제작](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/using-mixamo-to-create-studio-animations.md)
- [게임 제작](https://docs.overdare.com/korean/manual/studio-manual/game-development.md)
- [게임 설정](https://docs.overdare.com/korean/manual/studio-manual/game-development/game-settings.md)
- [스크립트 에디터](https://docs.overdare.com/korean/manual/studio-manual/game-development/script-editor.md)
- [정렬](https://docs.overdare.com/korean/manual/studio-manual/game-development/align-tool.md)
- [Material Manager](https://docs.overdare.com/korean/manual/studio-manual/game-development/material-manager.md)
- [Material](https://docs.overdare.com/korean/manual/studio-manual/game-development/material-manager/material.md)
- [Collision Profile](https://docs.overdare.com/korean/manual/studio-manual/game-development/collision-profile.md)
- [Tag Editor](https://docs.overdare.com/korean/manual/studio-manual/game-development/tag-editor.md)
- [월드 성능 최적화](https://docs.overdare.com/korean/manual/studio-manual/game-development/world-performance-optimization.md)
- [PreloadAsset Manager](https://docs.overdare.com/korean/manual/studio-manual/game-development/preloadasset-manager.md)
- [Place & Teleport](https://docs.overdare.com/korean/manual/studio-manual/game-development/place-and-teleport.md)
- [Localization](https://docs.overdare.com/korean/manual/studio-manual/game-development/localization.md)
- [액션시퀀스](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence.md)
- [인터페이스](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-interface.md)
- [프리셋](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-preset.md)
- [동작 원리](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-mechanism.md)
- [트랙 종류](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-track-types.md)
- [액션시퀀스 실행](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/running-actionsequences.md)
- [액션시퀀스 제작하기](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/creating-actionsequences.md)
- [Object](https://docs.overdare.com/korean/manual/studio-manual/object.md)
- [파트](https://docs.overdare.com/korean/manual/studio-manual/object/part.md)
- [모델](https://docs.overdare.com/korean/manual/studio-manual/object/model.md)
- [카메라](https://docs.overdare.com/korean/manual/studio-manual/object/camera.md)
- [물리](https://docs.overdare.com/korean/manual/studio-manual/object/physics.md)
- [조명](https://docs.overdare.com/korean/manual/studio-manual/object/lighting.md)
- [Tool](https://docs.overdare.com/korean/manual/studio-manual/object/tool.md)
- [VFX](https://docs.overdare.com/korean/manual/studio-manual/object/vfx.md)
- [VFXPreset 에셋 리스트](https://docs.overdare.com/korean/manual/studio-manual/object/vfx/vfxpreset-asset-list.md)
- [Sound](https://docs.overdare.com/korean/manual/studio-manual/object/sound.md)
- [Outline/Fill](https://docs.overdare.com/korean/manual/studio-manual/object/outline-fill.md)
- [ProximityPrompt](https://docs.overdare.com/korean/manual/studio-manual/object/proximityprompt.md)
- [SimulationBall](https://docs.overdare.com/korean/manual/studio-manual/object/simulationball.md)
- [캐릭터](https://docs.overdare.com/korean/manual/studio-manual/character.md)
- [캐릭터 애니메이션](https://docs.overdare.com/korean/manual/studio-manual/character/character-animation.md)
- [Humanoid Description](https://docs.overdare.com/korean/manual/studio-manual/character/humanoid-description.md)
- [Hitbox Options](https://docs.overdare.com/korean/manual/studio-manual/character/hitbox-options.md)
- [캐릭터 이동 파라미터](https://docs.overdare.com/korean/manual/studio-manual/character/character-movement-parameters.md)
- [GUI](https://docs.overdare.com/korean/manual/studio-manual/gui.md)
- [스크립트 메뉴얼](https://docs.overdare.com/korean/manual/script-manual.md)
- [시작하기](https://docs.overdare.com/korean/manual/script-manual/get-started.md)
- [스크립트 개요](https://docs.overdare.com/korean/manual/script-manual/get-started/script-overview.md)
- [루아 기초 가이드](https://docs.overdare.com/korean/manual/script-manual/get-started/basic-guide-to-lua.md)
- [루아우 가이드](https://docs.overdare.com/korean/manual/script-manual/get-started/luau-guide.md)
- [코딩 스타일](https://docs.overdare.com/korean/manual/script-manual/get-started/coding-style.md)
- [오브젝트 참조](https://docs.overdare.com/korean/manual/script-manual/get-started/object-reference.md)
- [이벤트 및 통신](https://docs.overdare.com/korean/manual/script-manual/events-and-communication.md)
- [이벤트](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/event.md)
- [서버-클라 통신](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/remoteevent.md)
- [BindableEvent](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/bindableevent.md)
- [JSON과 HTTP 통신](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/json-and-http.md)
- [값 관리](https://docs.overdare.com/korean/manual/script-manual/value-management.md)
- [입력 및 조작](https://docs.overdare.com/korean/manual/script-manual/input-and-controls.md)
- [모바일 조작 처리](https://docs.overdare.com/korean/manual/script-manual/input-and-controls/contextactionservice.md)
- [TPS Strafing System](https://docs.overdare.com/korean/manual/script-manual/input-and-controls/tps-strafing-system.md)
- [게임 고도화](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems.md)
- [Saving & Loading Data](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/datastore.md)
- [트윈](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/tween.md)
- [모듈 스크립트](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/modulescript.md)
- [task로 편리하게 coroutine 제어하기](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/task.md)
- [앱 리더보드](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/worldrankservice.md)
- [디버깅 & 최적화](https://docs.overdare.com/korean/manual/script-manual/debugging-and-optimization.md)
- [중단점](https://docs.overdare.com/korean/manual/script-manual/debugging-and-optimization/breakpoint.md)
- [스크립트 최적화 실전 가이드](https://docs.overdare.com/korean/manual/script-manual/debugging-and-optimization/script-optimization.md)
- [빠른 시작 가이드](https://docs.overdare.com/korean/manual/quick-start-guide.md)
- [로블록스 개발자용 가이드](https://docs.overdare.com/korean/manual/quick-start-guide/roblox-developer-guide.md)
- [유니티 개발자용 가이드](https://docs.overdare.com/korean/manual/quick-start-guide/unity-developer-guide.md)
- [언리얼 개발자용 가이드](https://docs.overdare.com/korean/manual/quick-start-guide/unreal-developer-guide.md)
- [코딩 없이 시작하는 AI 게임 제작](https://docs.overdare.com/korean/manual/creating-ai-games-without-coding.md)
- [유용한 에셋](https://docs.overdare.com/korean/manual/useful-assets.md)
- [Scripted Asset](https://docs.overdare.com/korean/manual/useful-assets/scripted-asset.md)
- [크리에이터 참고 자료](https://docs.overdare.com/korean/manual/creator-reference-materials.md)
- [크리에이터를 위한 게임 용어 번역표](https://docs.overdare.com/korean/manual/creator-reference-materials/translation-sheet.md)
- [수익화](https://docs.overdare.com/korean/manual/monetization.md)
- [개인 정산 가이드](https://docs.overdare.com/korean/manual/monetization/payout-guideline.md)
- [그룹 수익 분배 가이드](https://docs.overdare.com/korean/manual/monetization/group-revenue-distribution-guideline.md)
- [월드 상품 판매](https://docs.overdare.com/korean/manual/monetization/marketplace.md)
