캐릭터 애니메이션

애니메이션 에셋

애니메이션 ID가 숫자 형식인 경우, 해당 에셋을 Asset Drawer에서 이름으로 검색한 뒤 Level Browser에 배치해야 스크립트에서 사용할 수 있습니다. (Level Browser에 배치되어 있지 않으면 Studio에서는 정상적으로 로드되더라도 모바일에서는 로드되지 않습니다.)

기본

Animation
Animation Id

BasicIdleAnimation or

ovdrassetid://14036500

  • Asset Name : BasicAnimations

    • BasicIdleAnimation

BasicWalkAnimation

or

ovdrassetid://14035600

  • Asset Name : BasicAnimations

    • BasicWalkAnimation

BasicRunAnimation

or

ovdrassetid://14036400

  • Asset Name : BasicAnimations

    • BasicRunAnimation

BasicJumpAnimation

or

ovdrassetid://14035700

  • Asset Name : BasicAnimations

    • BasicJumpAnimation

BasicJumpLoopAnimation

or

ovdrassetid://14036600

  • Asset Name : BasicAnimations

    • BasicJumpLoopAnimation

BasicLandingAnimation

or

ovdrassetid://14035800

  • Asset Name : BasicAnimations

    • BasicLandingAnimation

BasicAttackAnimation

or

ovdrassetid://14035500

  • Asset Name : BasicAnimations

    • BasicAttackAnimation

BasicKickAnimation

or

ovdrassetid://14036100

  • Asset Name : BasicAnimations

    • BasicKickAnimation

BasicDashAnimation

or

ovdrassetid://14036200

  • Asset Name : BasicAnimations

    • BasicDashAnimation

TPA

Animation
Animation Id

BasicMeleeIdleAnimation

or

ovdrassetid://14039300

  • Asset Name : BasicMeleeAnimations

    • BasicMeleeIdleAnimation

BasicMeleeWalkAnimation

or

ovdrassetid://14039100

  • Asset Name : BasicMeleeAnimations

    • BasicMeleeWalkAnimation

BasicMeleeRunAnimation

or

ovdrassetid://14039200

  • Asset Name : BasicMeleeAnimations

    • BasicMeleeRunAnimation

BasicMeleeJumpAnimation

or

ovdrassetid://14040100

  • Asset Name : BasicMeleeAnimations

    • BasicMeleeJumpAnimation

BasicMeleeJumpLoopAnimation

or

ovdrassetid://14040200

  • Asset Name : BasicMeleeAnimations

    • BasicMeleeJumpLoopAnimation

BasicMeleeLandingAnimation

or

ovdrassetid://14040300

  • Asset Name : BasicMeleeAnimations

    • BasicMeleeLandingAnimation

BasicMeleeAttackAnimation

or

ovdrassetid://14040400

  • Asset Name : BasicMeleeAnimations

    • BasicMeleeAttackAnimation

TPS

Animation
Animation Id

BasicHandgunIdleAnimation

or

ovdrassetid://14048400

  • Asset Name : BasicHandgunAnimations

    • BasicHandgunIdleAnimation

BasicHandgunWalkAnimation

or

ovdrassetid://14047200

  • Asset Name : BasicHandgunAnimations

    • BasicHandgunWalkAnimation

BasicHandgunRunAnimation

or

ovdrassetid://14047100

  • Asset Name : BasicHandgunAnimations

    • BasicHandgunRunAnimation

BasicHandgunJumpAnimation

or

ovdrassetid://14048200

  • Asset Name : BasicHandgunAnimations

    • BasicHandgunJumpAnimation

BasicHandgunJumpLoopAnimation

or

ovdrassetid://14048300

  • Asset Name : BasicHandgunAnimations

    • BasicHandgunJumpLoopAnimation

BasicHandgunLandingAnimation

or

ovdrassetid://14047300

  • Asset Name : BasicHandgunAnimations

    • BasicHandgunLandingAnimation

BasicHandgunAttackAnimation

or

ovdrassetid://14048100

  • Asset Name : BasicHandgunAnimations

    • BasicHandgunAttackAnimation

BasicHG_ReloadAnimation

or

ovdrassetid://14048600

  • Asset Name : BasicHandgunAnimations

    • BasicHG_ReloadAnimation

BasicHG_Boost_F_LoopAnimaton

or

ovdrassetid://14047400

  • Asset Name : BasicHandgunAnimations

    • BasicHG_Boost_F_LoopAnimaton

ovdrassetid://12217100

  • Asset Name : FirearmsEquipAnimations

    • PistolEquipAnimation

ovdrassetid://12218200

  • Asset Name : FirearmsEquipAnimations

    • PistolUnequipAnimation

Life

Animation
Animation Id

BasicSitAnimation

or

ovdrassetid://14117100

  • Asset Name : BasicLifeAnimations

    • BasicSitAnimation

BasicSit_LoopAnimation

or

ovdrassetid://14117500

  • Asset Name : BasicLifeAnimations

    • BasicSit_LoopAnimation

BasicAttackIdleAnimation

or

ovdrassetid://14117400

  • Asset Name : BasicLifeAnimations

    • BasicAttackIdleAnimation

BasicConversationAnimation

or

ovdrassetid://14118300

  • Asset Name : BasicLifeAnimations

    • BasicConversationAnimation

BasicSolvingAnimation

or

ovdrassetid://14118400

  • Asset Name : BasicLifeAnimations

    • BasicSolvingAnimation

BasicLyingAnimation

or

ovdrassetid://14117200

  • Asset Name : BasicLifeAnimations

    • BasicLyingAnimation

BasicDiggingAnimation

or

ovdrassetid://14118200

  • Asset Name : BasicLifeAnimations

    • BasicDiggingAnimation

BasicEattingAnimation

or

ovdrassetid://14117300

  • Asset Name : BasicLifeAnimations

    • BasicEattingAnimation

BasicRollingAnimation

or

ovdrassetid://14118100

  • Asset Name : BasicLifeAnimations

    • BasicRollingAnimation

ovdrassetid://12225100

  • Asset Name : WinLoseTieAnimations

    • WinAnimation01

ovdrassetid://1222620

  • Asset Name : WinLoseTieAnimations

    • WinAnimation02

ovdrassetid://12225200

  • Asset Name : WinLoseTieAnimations

    • WinAnimation03

ovdrassetid://12225400

  • Asset Name : WinLoseTieAnimations

    • LoseAnimation01

ovdrassetid://12225300

  • Asset Name : WinLoseTieAnimations

    • LoseAnimation02

ovdrassetid://12226400

  • Asset Name : WinLoseTieAnimations

    LoseAnimation03)

ovdrassetid://12226100

  • Asset Name : WinLoseTieAnimations

    • TieAnimation01

ovdrassetid://12226300

  • Asset Name : WinLoseTieAnimations

    • TieAnimation02

ovdrassetid://12228500

  • Asset Name : WarmUpAnimations

    • WarmUpAnimation01

ovdrassetid://12228400

  • Asset Name : WarmUpAnimations

    • WarmUpAnimation02

Etc

Animation
Animation Id

BasicPushingAnimation

or

ovdrassetid://14122300

  • Asset Name : BasicPushAnimtions

    • BasicPushingAnimation

BasicPushWalkAnimation

or

ovdrassetid://14123200

  • Asset Name : BasicPushAnimtions

    • BasicPushWalkAnimation

BasicCarryAnimation

or

ovdrassetid://14122400

  • Asset Name : BasicCarryAnimations

    • BasicCarryAnimation

BasicCarryRunAnimation

or

ovdrassetid://14123300

  • Asset Name : BasicCarryAnimations

    • BasicCarryRunAnimation

BasicSkill_Directed_IdleAnimation

or

ovdrassetid://14122400

  • Asset Name : BasicSkillAnimations

    • BasicSkill_Directed_IdleAnimation

BasicSkill_Directed_ThrowAnimation

or

ovdrassetid://14123100

  • Asset Name : BasicSkillAnimations

    • BasicSkill_Directed_ThrowAnimation

BasicSkill_InstantAnimation

or

ovdrassetid://14122100

  • Asset Name : BasicSkillAnimations

    • BasicSkill_InstantAnimation

ovdrassetid://12222100

  • Asset Name : PullLeverAnimation

ovdrassetid://12213100

  • Asset Name : SpecialMovementAnimations

    • HangIdleAnimation

ovdrassetid://12213200

  • Asset Name : SpecialMovementAnimations

    • HangMoveAnimation

ovdrassetid://12214300

  • Asset Name : SpecialMovementAnimations

    • SquatIdleAnimation

ovdrassetid://12213300

  • Asset Name : SpecialMovementAnimations

    • SquatMoveAnimation

ovdrassetid://12214200

  • Asset Name : SpecialMovementAnimations

    • CrawlIdleAnimation

ovdrassetid://12214100

  • Asset Name : SpecialMovementAnimations

    • CrawlMoveAnimation

애니메이션 제작

ODA 기반의 Bone(Skeleton) 구조를 통해 외부 프로그램에서 제작한 애니메이션을 사용할 수 있습니다.

Blender 등 외부 프로그램에서 애니메이션을 제작할 때는 반드시 ODA Bone 구조와 일치하는 Skeletal Mesh를 사용해야 합니다.

제작한 애니메이션은 FBX 형식으로 내보내서 OVERDARE Studio에서 사용할 수 있습니다.

외부 애니메이션 가져오기

Import3D 버튼을 눌러 제작한 애니메이션 FBX 파일을 가져옵니다.

FBX 파일을 Import하면 스튜디오가 해당 애니메이션을 Creator Hub로 전송한 뒤 Asset ID를 발급하여, Workspace에 Animation 인스턴스로 추가합니다.

애니메이션 플레이

애니메이션을 재생하려면 HumanoidAnimator를 이용하여 아바타의 애니메이션 트랙을 생성하고, 해당 트랙을 재생하면 됩니다.

local animation = Instance.new("Animation")
animation.AnimationId = "ovdrassetid://애니메이션_ID"

local animator = character.Humanoid:WaitForChild("Animator")
local animationTrack = animator:LoadAnimation(animation)

animationTrack:Play()

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