BindableEvent
๊ฐ์
BindableEvent ์ค๋ธ์ ํธ
BindableEvent๋ฅผ ์ด์ฉํ ํต์ ๊ตฌํ
Server โก Server
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local S2S_SomeEvent = ReplicatedStorage:WaitForChild("S2S_SomeEvent")
local function TestFire()
local SomeText = "BindableEvents"
S2S_SomeEvent:Fire(SomeText) -- Passing arguments
endClient โก Client
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