VectorForce

VectorForce : Constraint

Overview

TVectorForce designed for vector force raints in simulation scenarios.

Description

VectorForce implements vector force raints for physics simulations between two objects or actors in the gaming environment. The primary function of VectorForce is to enable to apply forces and torques between these objects to create realistic interactions and animations within a world.

Properties

Force

Vector3

Force is a property that defines the vector force applied between objects.

Code Samples

//NotWork//

RelativeTo

Enum.ActuatorRelativeTo

RelativeTo is an enumeration property specifying the reference point for applying vector force raints either to Attachment0 or Attachment1 in a physics raint.

Code Samples

//NotWork//

ApplyAtCenterOfMass

bool

Use ApplyAtCenterOfMass to specify whether or not to apply force to the center of mass.

Code Samples

//NotWork//

Methods

Events