VFXPreset Asset List
Overview
This page provides usage examples for the various preset types available in VFXPreset instances. The descriptions of each VFXPreset on this page are not intended to define functional behavior or implementation details, but rather to serve as a reference for understanding their intended visual style and usage context.
Some descriptions may be written in a more expressive and abstract manner, so it is recommended to evaluate and select presets based on their actual visual results. This helps reduce confusion during the selection process and supports more appropriate use of VFX in your content.
Combat

Muzzle
A basic muzzle flash effect that momentarily appears at the gun barrel when firing a weapon.

Electric Muzzle
A muzzle flash effect styled for energy-type weapon firing.

Trail
A wave-shaped attack trail effect.

Spin Trail
A cartoon-style trajectory trail effect that appears during fast attack motions.

Solar Trail Plus
An effect where flame energy spreads horizontally in the form of a blade-like slash. It represents a powerful slashing motion of a fire-element melee attack.

Solar Trail Burst
An effect where flame energy rises vertically in a blade-like form along with spreading particles. It represents a powerful slashing motion of a fire-element attack.

Electric Attack
An effect where electric energy crackles and spreads in all directions. It represents a strong energy discharge of an electric-element attack.

Electric Kick
An effect where lightning energy spreads across the ground at the moment of a kick, forming electric cracks extending in all directions. It represents the strong impact of an electric-element attack.

Spear Thurst
An impact effect emphasizing the moment of a stabbing attack with a spear.

Simple Punch
A hit effect generated during quick melee attacks.

Punch
An impact effect where red flame-like energy surges forward when delivering a strong punch. It emphasizes the impact of a powerful melee attack.

Simple Trail
A cartoon-style trail effect that leaves a trajectory following melee attack motions.

Arrow Flash
A ranged attack effect where sparks and an energy trail appear forward when an arrow is fired.

Swirl Strike
An effect where energy rapidly spins in a spiral form and spreads outward. It emphasizes spinning attacks or powerful skill motions.

Kick
An effect where white smoke briefly spreads at the moment of impact. It represents the collision when an attack hits.

Hit Object
An effect where bright sparks and small energy fragments burst when hitting an object. It emphasizes the point of collision.

Simple Hit
An effect where small star-shaped sparks briefly burst. It represents a light hit.

Radial Hit
An impact effect where small sparks and energy fragments spread from the collision point, representing light hits or basic collision reactions.

Pulse Hit
An effect where red energy spreads when an attack hits a target.

Flash Hit
A default hit effect that occurs when an attack hits a target.

Hit
A hit effect emphasizing the impact at the moment of collision.

Blood
A cartoon-style blood splatter effect when hit.

Knockback
A cartoon-style shockwave effect where a circular wave spreads during knockback.

Scratch
An effect where green energy appears in multiple claw-like slashes.

Spark
An effect where orange sparks scatter in all directions.

Water Swirl Trail
An effect where wave-like energy curves in a large circular motion, forming a slash effect.

Flash Knockback
A shockwave effect representing a character being pushed back when hit.

Light Burst
An effect where purple light rapidly expands outward from the center along with sparks.

Flash Burst
An effect where pink light rapidly expands outward from the center along with sparks.

Impact Link
An effect where spike-shaped energy bursts outward in all directions. It represents the strong impact when a shooting attack hits.

Splash Blood
A cartoon-style blood splash effect.

Swing
An effect where a short trail appears as if cutting through the air during an attack. It emphasizes the motion and direction of melee attacks.

Sword Slash
An effect where a short trail appears when swinging a sword, emphasizing attack direction and movement.

Glass Crack
An effect where cracks spread like shattered glass and fragments scatter at the moment of impact. It represents strong impact or hits.

Straight Punch
An effect where small impact particles burst when a punch lands. It represents the moment of a melee punch hit.

Comic Trail
An effect where a short trail follows the attack motion, emphasizing movement, direction, and speed.
Environment

Fire
An effect that represents flames burning and blazing.

Rain
An effect where raindrops fall from top to bottom. It represents a rainy environment.

Leaf
An effect where leaves flutter down from above. It represents a natural environment.

Fog
An effect where fog softly spreads and continuously flows around. It adds atmosphere and depth to the space.

Rose Rain
An effect where rose petals fall from above. It is a decorative effect used to emphasize mood or emotional expression.

Bird Flock
An effect where black birds fly in a flock and scatter. It represents dark or horror-themed atmospheres.

Updraft
An effect where dark smoke trails rise and disperse along the character’s movement path. It represents fast movement or upward drafts.
Feedback

Warning
An effect where a red warning icon briefly appears and disappears. It indicates danger or caution.

Game Over
An effect where a large red explosion occurs. It represents a strong impact at the game over moment.

Glory Burst
An effect where red energy spreads radially from the ground with bursting sparks.

Glory Explosion
An effect where the ground cracks, yellow energy swirls, and small sparks rise upward. It represents ground-based attacks or energy eruptions.

Glory Spark
An effect where red energy spreads across the ground.

World Marker
An effect where a blue pillar of light rises from the ground with sparkling particles. It marks a destination or target location.

Glory Flash
An effect where pink energy and particles burst outward. It represents the explosion moment of an attack or skill.
Interaction

Get Item
An effect where blue light and sparkling star particles appear in front of the character. It emphasizes the moment of item acquisition.

Destroy
An effect where yellow fragments and energy burst outward from the hit point.

Water Splash
A cartoon-style splash effect where water droplets briefly shoot upward. It represents a small splash when hitting water or landing.

Mining
An effect where small fragments and dust scatter when mining ground or ore. It represents the moment of mining action.

Dig
A cartoon-style digging effect where dirt fragments and dust fly upward. It is used when digging the ground.

Item Burst
An effect where sparkling light and particles appear when obtaining an item. It emphasizes the acquisition moment.

Portal
An effect where purple energy condenses to form a portal. It represents portal creation or a teleport point.

Void Portal
A purple portal effect representing dimensional or spatial movement.

Wood Break
An effect that occurs when hitting a wooden object. Small wood fragments and dust scatter, representing a light impact.

Electric Crackle
An effect where small sparks scatter in all directions. It represents sparks from environments or machinery.

Ball Impact
An effect where red energy spreads in a circular form at the moment of impact.

Ground Bounce
An effect where dirt and dust scatter upon hitting the ground. It represents ground collision during landing or bouncing.

Ball Trail
An effect where small particles follow the projectile path. It represents the direction and trajectory of the shot.
Movement

Spawn
An effect where blue light spreads under the character and vertical beams rise upward. It represents the moment a character spawns.

Smoke Explosion
An effect where purple smoke quickly rises and spreads upward.

Dash
An effect where curved energy trails remain around the character during a fast dash. It represents sudden movement and acceleration.

Dash Burst
An effect where a long white afterimage trails behind during fast movement. It emphasizes speed.

Soccer Dash
A dash effect where character mesh afterimages appear along the movement path.

Landing
An effect where small dust spreads at the landing point.

Simple Landing
An effect where a short shockwave and dust spread upon landing. It emphasizes quick landing moments.

Smoke Burst
An effect where smoke briefly appears and fades.

Heavy Landing
An effect where dust and impact spread heavily at landing. It represents a heavy landing after a strong jump.

Blink
An effect where yellow light flashes quickly. It represents teleportation or fast movement.
Skill

Explosion
A basic explosion effect used in collision situations.

Electric Explosion
A cartoon-style explosion where a bright shockwave spreads outward.

Highlight Burst
An effect where green smoke spreads densely and puzzle shapes appear.

Floating Puzzle
An effect where green puzzle pieces appear and spread around.

Electric Dragon
An effect where dragon-shaped electric energy appears briefly, extends forward, and disappears.

Electric Dragon Strike
An effect where electric energy in the shape of a dragon’s head appears and emits lightning. It represents a powerful electric attack.

Snowflake
An effect where snowflake shapes appear and continuously change color.

Tornado
An effect where a green tornado rapidly spins upward.

Waterfall Attack
An effect where water falls like a waterfall from top to bottom.

Crack
An effect where cracks spread on the ground and blue energy bursts when landing or slamming down.

Strong Punch
An effect where a yellow energy shockwave spreads radially from the impact point.

Cast
An effect where blue energy trails spin rapidly in a circular motion around the character. It emphasizes the start of a skill or action.

Light Cast
An effect where, just before the character attacks, pure white energy strongly condenses around the fist to form a glowing sphere, while surrounding light particles are drawn inward toward the center, creating a charging effect.

Light Charge
An effect where purple energy rises and spreads around the character’s body. It represents a charging state where power is gathered for a skill or attack.

Cartoon Explosion
An explosion effect where smoke and fragments spread in a cartoon style.

Toxic Explosion
An explosion effect where purple energy and smoke spread, representing a toxic or energy-type explosion.

Ground Crack
An impact effect where cracks and energy sparks occur from the center of the impact point.

Flash Cast
An effect where red energy gathers around the character’s hand and light spreads outward. It represents the moment energy condenses before activating a skill or attack.

Wind Cast
An effect where bright energy trails curve widely and pass quickly around the character. It emphasizes strong motion or pre-skill activation movement.

Energy Pulse
An effect where a blue energy sphere forms in the hand and blue energy streams swirl and spread around it. It represents gathering or concentrating energy.

Fire Sweep
An effect where flames sweep quickly in a horizontal direction. It represents fire-element attacks or passing flame effects.

Electric Burst
An effect where electric energy radiates outward from a central axis. It represents the activation of electric energy.

Poison Explosion
An explosion effect where purple smoke spreads and bursts. It represents toxic or contamination-based attacks.

Fire Ground
An effect where flames leave a lingering trace on the ground. It emphasizes the path of a fire attack.

Phantom Leopard
An effect where a pink leopard image appears and runs forward.

Simple Explosion
An effect where purple smoke quickly expands outward. It represents explosions or strong impacts.

Energy Orb
An effect where blue and red energy orbs gather around the character. It represents energy accumulation or power buildup.

Arc Slash
An effect where energy wraps around the character and rotates in a circular motion. It represents the start of casting a spell or skill.

Zombie Hand
An effect where red zombie hands repeatedly emerge from the ground and move around. Each movement spreads blood and red smoke, emphasizing a horrifying undead theme.

Fire Drop
An effect where flames fall from above to below. It represents the moment a fire attack strikes downward.
Status

Soft Heal
An effect where green light and ring-shaped energy spread around the character with sparkling particles. It represents a healing state being applied.

Block
An effect where an energy sphere and radial waves spread in front of the character. It represents blocking impact.

Buff Zone
An effect where a blue circular light spreads on the ground, indicating a buff area.

SpeedUp
An effect where upward arrow-shaped lights appear around the character. It represents increased movement speed.

LevelUp
An effect where a glowing circle appears under the character and blue light rises upward. It represents leveling up.

Wave Buff
An effect where circular waves spread on the ground, indicating an effect area.

Lightning Arc
An effect where electric energy crackles around the character. It represents an active electric state.

Bounce
An effect where green energy flares around a sphere. It represents energy activation or charging.

Debuff Toxic
An effect where green toxic energy spreads around the target. It represents poison or debuff status.

Stun
An effect where stars spin above the character’s head. It represents a stun state.

Heal
An effect where green light and a cross icon appear. It represents healing activation.

Barrier
An effect where an energy field forms around the character, indicating a protection area.

Small Barrier
An effect with small shield illustrations surrounding the character, used when blocking attacks.

Guard
An effect where a blue shield forms around the character with forward energy flow. It represents guard activation.

Aura Wave
An effect where green energy flares around the eyes. It represents special state activation.

Swirl Ring
An effect where green energy spins rapidly in a ring shape.

Power Charge
An effect where yellow lightning energy erupts around the character. It represents power charging.

Fire Charge
An effect where flame energy gathers and burns around the character. It represents fire charging.

Toxic Zone
An effect representing a toxic area or damage-over-time zone.

Debuff Zone
An effect where blue light spreads under the character. It represents slow or debuff status.
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