# Creator Guide

## English

- [Introduction to OVERDARE](https://docs.overdare.com/overdare/readme.md)
- [Get Started](https://docs.overdare.com/overdare/get-started.md)
- [OVERDARE App](https://docs.overdare.com/overdare/get-started/install-app.md)
- [OVERDARE Studio](https://docs.overdare.com/overdare/get-started/install-studio.md)
- [Policy](https://docs.overdare.com/overdare/policy.md)
- [Community Guidelines](https://docs.overdare.com/overdare/policy/overdare-community-guidelines.md)
- [UGC Creation Guidelines](https://docs.overdare.com/overdare/policy/overdare-ugc-creation-guidelines.md)
- [World Product Guidelines](https://docs.overdare.com/overdare/policy/world-product-guidelines.md)
- [Guidelines on the External Use of UGC](https://docs.overdare.com/overdare/policy/guidelines-on-the-external-use-of-overdare-ugc.md)
- [Logo Usage Guidelines](https://docs.overdare.com/overdare/policy/overdare-logo-usage-guidelines.md)
- [Intellectual Property Rights Policy](https://docs.overdare.com/overdare/policy/intellectual-property-rights-policy.md)
- [Reporting Guidelines](https://docs.overdare.com/overdare/policy/reporting-guidelines.md)
- [Guidelines on Disputing Suspensions and Bans](https://docs.overdare.com/overdare/policy/guidelines-on-disputing-suspensions-and-bans.md)
- [Creator Payout Policy](https://docs.overdare.com/overdare/policy/creator-payout-policy.md)
- [Monetization Guidelines](https://docs.overdare.com/overdare/policy/overdare-monetization-guidelines.md)
- [Forum Guidelines](https://docs.overdare.com/overdare/policy/forum-guidelines.md)
- [OVERDARE Glossary](https://docs.overdare.com/overdare/overdare-glossary.md)
- [Studio Manual](https://docs.overdare.com/manual/studio-manual.md)
- [Get Started](https://docs.overdare.com/manual/studio-manual/get-started.md)
- [Studio Interface](https://docs.overdare.com/manual/studio-manual/get-started/studio-interface.md)
- [World Template](https://docs.overdare.com/manual/studio-manual/get-started/world-template.md)
- [Coordinate System](https://docs.overdare.com/manual/studio-manual/get-started/coordinate-system.md)
- [Studio Play Test](https://docs.overdare.com/manual/studio-manual/get-started/studio-playtest.md)
- [World Publish](https://docs.overdare.com/manual/studio-manual/get-started/world-publish.md)
- [Collaboration](https://docs.overdare.com/manual/studio-manual/get-started/collaboration.md)
- [Asset & Resource Creation](https://docs.overdare.com/manual/studio-manual/asset-and-resource-creation.md)
- [Asset Import](https://docs.overdare.com/manual/studio-manual/asset-and-resource-creation/asset-import.md)
- [Skeletal Mesh Import](https://docs.overdare.com/manual/studio-manual/asset-and-resource-creation/skeletal-mesh-import.md)
- [Asset Upload / Download](https://docs.overdare.com/manual/studio-manual/asset-and-resource-creation/asset-store.md)
- [Animation Editor](https://docs.overdare.com/manual/studio-manual/asset-and-resource-creation/animation-editor.md)
- [Setting Shadow Detail](https://docs.overdare.com/manual/studio-manual/asset-and-resource-creation/shadow-detail.md)
- [Mobility Settings](https://docs.overdare.com/manual/studio-manual/asset-and-resource-creation/mobility.md)
- [VFXPreset Performance Optimization](https://docs.overdare.com/manual/studio-manual/asset-and-resource-creation/vfxpreset-budget.md)
- [Using Mixamo to Create Studio Animations](https://docs.overdare.com/manual/studio-manual/asset-and-resource-creation/using-mixamo-to-create-studio-animations.md)
- [Game Development](https://docs.overdare.com/manual/studio-manual/game-development.md)
- [Game Settings](https://docs.overdare.com/manual/studio-manual/game-development/game-settings.md)
- [Script Editor](https://docs.overdare.com/manual/studio-manual/game-development/script-editor.md)
- [Align Tool](https://docs.overdare.com/manual/studio-manual/game-development/align-tool.md)
- [Material Manager](https://docs.overdare.com/manual/studio-manual/game-development/material-manager.md)
- [Collision Profile](https://docs.overdare.com/manual/studio-manual/game-development/collision-profile.md)
- [Tag Editor](https://docs.overdare.com/manual/studio-manual/game-development/tag-editor.md)
- [World Performance Optimization](https://docs.overdare.com/manual/studio-manual/game-development/world-performance-profiling.md)
- [PreloadAsset Manager](https://docs.overdare.com/manual/studio-manual/game-development/preloadasset-manager.md)
- [Place & Teleport](https://docs.overdare.com/manual/studio-manual/game-development/place-and-teleport.md)
- [Localization](https://docs.overdare.com/manual/studio-manual/game-development/localization.md)
- [ActionSequence](https://docs.overdare.com/manual/studio-manual/game-development/actionsequence.md)
- [Interface](https://docs.overdare.com/manual/studio-manual/game-development/actionsequence/actionsequence-interface.md)
- [Preset](https://docs.overdare.com/manual/studio-manual/game-development/actionsequence/actionsequence-preset.md)
- [Principle of Operation](https://docs.overdare.com/manual/studio-manual/game-development/actionsequence/actionsequence-mechanism.md)
- [Track Types](https://docs.overdare.com/manual/studio-manual/game-development/actionsequence/actionsequence-track-types.md)
- [Running ActionSequences](https://docs.overdare.com/manual/studio-manual/game-development/actionsequence/running-actionsequences.md)
- [Creating ActionSequences](https://docs.overdare.com/manual/studio-manual/game-development/actionsequence/creating-actionsequences.md)
- [Object](https://docs.overdare.com/manual/studio-manual/object.md)
- [Part](https://docs.overdare.com/manual/studio-manual/object/part.md)
- [Model](https://docs.overdare.com/manual/studio-manual/object/model.md)
- [Camera](https://docs.overdare.com/manual/studio-manual/object/camera.md)
- [Physics](https://docs.overdare.com/manual/studio-manual/object/physics.md)
- [Lighting](https://docs.overdare.com/manual/studio-manual/object/lighting.md)
- [Tool](https://docs.overdare.com/manual/studio-manual/object/tool.md)
- [VFX](https://docs.overdare.com/manual/studio-manual/object/vfx.md)
- [VFXPreset Asset List](https://docs.overdare.com/manual/studio-manual/object/vfx/vfxpreset-asset-list.md)
- [Sound](https://docs.overdare.com/manual/studio-manual/object/sound.md)
- [Outline/Fill](https://docs.overdare.com/manual/studio-manual/object/outline-fill.md)
- [ProximityPrompt](https://docs.overdare.com/manual/studio-manual/object/proximityprompt.md)
- [SimulationBall](https://docs.overdare.com/manual/studio-manual/object/simulationball.md)
- [Character](https://docs.overdare.com/manual/studio-manual/character.md)
- [Character Animation](https://docs.overdare.com/manual/studio-manual/character/character-animation.md)
- [Humanoid Description](https://docs.overdare.com/manual/studio-manual/character/humanoid-description.md)
- [Hitbox Options](https://docs.overdare.com/manual/studio-manual/character/hitbox-options.md)
- [Character Movement Parameters](https://docs.overdare.com/manual/studio-manual/character/character-movement-parameters.md)
- [GUI](https://docs.overdare.com/manual/studio-manual/gui.md)
- [Script Manual](https://docs.overdare.com/manual/script-manual.md)
- [Get Started](https://docs.overdare.com/manual/script-manual/get-started.md)
- [Script Overview](https://docs.overdare.com/manual/script-manual/get-started/script-overview.md)
- [Basic Guide to Lua](https://docs.overdare.com/manual/script-manual/get-started/basic-guide-to-lua.md)
- [Luau Guide](https://docs.overdare.com/manual/script-manual/get-started/luau-guide.md)
- [Coding Style](https://docs.overdare.com/manual/script-manual/get-started/coding-style.md)
- [Object Reference](https://docs.overdare.com/manual/script-manual/get-started/object-reference.md)
- [Events & Communication](https://docs.overdare.com/manual/script-manual/events-and-communication.md)
- [Event](https://docs.overdare.com/manual/script-manual/events-and-communication/event.md)
- [Server-Client Communication](https://docs.overdare.com/manual/script-manual/events-and-communication/remoteevent.md)
- [BindableEvent](https://docs.overdare.com/manual/script-manual/events-and-communication/bindableevent.md)
- [JSON and HTTP Communication](https://docs.overdare.com/manual/script-manual/events-and-communication/json-and-http.md)
- [Manage Value](https://docs.overdare.com/manual/script-manual/value-management.md)
- [Input & Controls](https://docs.overdare.com/manual/script-manual/input-and-controls.md)
- [Mobile Input Handling](https://docs.overdare.com/manual/script-manual/input-and-controls/contextactionservice.md)
- [TPS Strafing System](https://docs.overdare.com/manual/script-manual/input-and-controls/tps-strafing-system.md)
- [Advanced Gameplay Systems](https://docs.overdare.com/manual/script-manual/advanced-gameplay-systems.md)
- [Saving & Loading Data](https://docs.overdare.com/manual/script-manual/advanced-gameplay-systems/datastore.md)
- [Tween](https://docs.overdare.com/manual/script-manual/advanced-gameplay-systems/tween.md)
- [Module Script](https://docs.overdare.com/manual/script-manual/advanced-gameplay-systems/modulescript.md)
- [Conveniently Managing Coroutine Using Task](https://docs.overdare.com/manual/script-manual/advanced-gameplay-systems/task.md)
- [App Leaderboard](https://docs.overdare.com/manual/script-manual/advanced-gameplay-systems/worldrankservice.md)
- [Debugging & Optimization](https://docs.overdare.com/manual/script-manual/debugging-and-optimization.md)
- [Breakpoint](https://docs.overdare.com/manual/script-manual/debugging-and-optimization/breakpoint.md)
- [Practical Guide to Script Optimization](https://docs.overdare.com/manual/script-manual/debugging-and-optimization/script-optimization.md)
- [Quick Start Guide](https://docs.overdare.com/manual/quick-start-guide.md)
- [Roblox Developer Guide](https://docs.overdare.com/manual/quick-start-guide/roblox-developer-guide.md)
- [Unity Developer Guide](https://docs.overdare.com/manual/quick-start-guide/unity-developer-guide.md)
- [Unreal Developer Guide](https://docs.overdare.com/manual/quick-start-guide/unreal-developer-guide.md)
- [Creating AI Games Without Coding](https://docs.overdare.com/manual/creating-ai-games-without-coding.md)
- [Useful Assets](https://docs.overdare.com/manual/useful-assets.md)
- [Scripted Asset](https://docs.overdare.com/manual/useful-assets/scripted-asset.md)
- [Creator Reference Materials](https://docs.overdare.com/manual/creator-reference-materials.md)
- [Game Term Translation Guide for Creators](https://docs.overdare.com/manual/creator-reference-materials/translation-sheet.md)
- [Monetization](https://docs.overdare.com/manual/monetization.md)
- [Payout Guideline](https://docs.overdare.com/manual/monetization/payout-guideline.md)
- [Group Revenue Distribution Guideline](https://docs.overdare.com/manual/monetization/group-revenue-distribution-guideline.md)
- [World Product Sales](https://docs.overdare.com/manual/monetization/marketplace.md)
- [API Reference](https://docs.overdare.com/development/api-reference.md)
- [Enums](https://docs.overdare.com/development/api-reference/enums.md)
- [ActionRunnerState](https://docs.overdare.com/development/api-reference/enums/actionrunnerstate.md)
- [ActionSequenceCameraShakeType](https://docs.overdare.com/development/api-reference/enums/actionsequencecamerashaketype.md)
- [ActionSequenceColliderType](https://docs.overdare.com/development/api-reference/enums/actionsequencecollidertype.md)
- [ActionSequenceSlotType](https://docs.overdare.com/development/api-reference/enums/actionsequenceslottype.md)
- [ActionSequenceTrackType](https://docs.overdare.com/development/api-reference/enums/actionsequencetracktype.md)
- [ActuatorRelativeTo](https://docs.overdare.com/development/api-reference/enums/actuatorrelativeto.md)
- [AnimationPriority](https://docs.overdare.com/development/api-reference/enums/animationpriority.md)
- [AspectType](https://docs.overdare.com/development/api-reference/enums/aspecttype.md)
- [AssetTypeVerification](https://docs.overdare.com/development/api-reference/enums/assettypeverification.md)
- [AutomaticSize](https://docs.overdare.com/development/api-reference/enums/automaticsize.md)
- [BallState](https://docs.overdare.com/development/api-reference/enums/ballstate.md)
- [BorderMode](https://docs.overdare.com/development/api-reference/enums/bordermode.md)
- [CameraMode](https://docs.overdare.com/development/api-reference/enums/cameramode.md)
- [CameraType](https://docs.overdare.com/development/api-reference/enums/cameratype.md)
- [CollisionChannel](https://docs.overdare.com/development/api-reference/enums/collisionchannel.md)
- [CollisionResponse](https://docs.overdare.com/development/api-reference/enums/collisionresponse.md)
- [ContextActionResult](https://docs.overdare.com/development/api-reference/enums/contextactionresult.md)
- [CoreGuiType](https://docs.overdare.com/development/api-reference/enums/coreguitype.md)
- [CreatorType](https://docs.overdare.com/development/api-reference/enums/creatortype.md)
- [DominantAxis](https://docs.overdare.com/development/api-reference/enums/dominantaxis.md)
- [EasingDirection](https://docs.overdare.com/development/api-reference/enums/easingdirection.md)
- [EasingStyle](https://docs.overdare.com/development/api-reference/enums/easingstyle.md)
- [FillDepthModeType](https://docs.overdare.com/development/api-reference/enums/filldepthmodetype.md)
- [FillDirection](https://docs.overdare.com/development/api-reference/enums/filldirection.md)
- [ForceLimitMode](https://docs.overdare.com/development/api-reference/enums/forcelimitmode.md)
- [GuiButtonState](https://docs.overdare.com/development/api-reference/enums/guibuttonstate.md)
- [HitboxType](https://docs.overdare.com/development/api-reference/enums/hitboxtype.md)
- [HorizontalAlignment](https://docs.overdare.com/development/api-reference/enums/horizontalalignment.md)
- [HttpCompression](https://docs.overdare.com/development/api-reference/enums/httpcompression.md)
- [HttpContentType](https://docs.overdare.com/development/api-reference/enums/httpcontenttype.md)
- [HumanoidDisplayDistanceType](https://docs.overdare.com/development/api-reference/enums/humanoiddisplaydistancetype.md)
- [HumanoidStateType](https://docs.overdare.com/development/api-reference/enums/humanoidstatetype.md)
- [InfoType](https://docs.overdare.com/development/api-reference/enums/infotype.md)
- [KeyCode](https://docs.overdare.com/development/api-reference/enums/keycode.md)
- [Material](https://docs.overdare.com/development/api-reference/enums/material.md)
- [MaterialCategory](https://docs.overdare.com/development/api-reference/enums/materialcategory.md)
- [MaterialPattern](https://docs.overdare.com/development/api-reference/enums/materialpattern.md)
- [MaterialTextureType](https://docs.overdare.com/development/api-reference/enums/materialtexturetype.md)
- [MobilityMode](https://docs.overdare.com/development/api-reference/enums/mobilitymode.md)
- [NormalId](https://docs.overdare.com/development/api-reference/enums/normalid.md)
- [ParticleEmitterShape](https://docs.overdare.com/development/api-reference/enums/particleemittershape.md)
- [ParticleEmitterShapeInOut](https://docs.overdare.com/development/api-reference/enums/particleemittershapeinout.md)
- [ParticleEmitterShapeStyle](https://docs.overdare.com/development/api-reference/enums/particleemittershapestyle.md)
- [ParticleFlipbookLayout](https://docs.overdare.com/development/api-reference/enums/particleflipbooklayout.md)
- [ParticleFlipbookMode](https://docs.overdare.com/development/api-reference/enums/particleflipbookmode.md)
- [ParticleOrientation](https://docs.overdare.com/development/api-reference/enums/particleorientation.md)
- [PartType](https://docs.overdare.com/development/api-reference/enums/parttype.md)
- [PlaybackState](https://docs.overdare.com/development/api-reference/enums/playbackstate.md)
- [ProductPurchaseDecision](https://docs.overdare.com/development/api-reference/enums/productpurchasedecision.md)
- [ProximityPromptExclusivity](https://docs.overdare.com/development/api-reference/enums/proximitypromptexclusivity.md)
- [ProximityPromptInputType](https://docs.overdare.com/development/api-reference/enums/proximitypromptinputtype.md)
- [RaycastFilterType](https://docs.overdare.com/development/api-reference/enums/raycastfiltertype.md)
- [RollOffMode](https://docs.overdare.com/development/api-reference/enums/rolloffmode.md)
- [RotationType](https://docs.overdare.com/development/api-reference/enums/rotationtype.md)
- [ScrollingDirection](https://docs.overdare.com/development/api-reference/enums/scrollingdirection.md)
- [ShadowDetailLevel](https://docs.overdare.com/development/api-reference/enums/shadowdetaillevel.md)
- [SortOrder](https://docs.overdare.com/development/api-reference/enums/sortorder.md)
- [SoundPlayState](https://docs.overdare.com/development/api-reference/enums/soundplaystate.md)
- [TextXAlignment](https://docs.overdare.com/development/api-reference/enums/textxalignment.md)
- [TextYAlignment](https://docs.overdare.com/development/api-reference/enums/textyalignment.md)
- [UserInputState](https://docs.overdare.com/development/api-reference/enums/userinputstate.md)
- [UserInputType](https://docs.overdare.com/development/api-reference/enums/userinputtype.md)
- [VelocityConstraintMode](https://docs.overdare.com/development/api-reference/enums/velocityconstraintmode.md)
- [VerticalAlignment](https://docs.overdare.com/development/api-reference/enums/verticalalignment.md)
- [VFXImportance](https://docs.overdare.com/development/api-reference/enums/vfximportance.md)
- [VFXPerformanceType](https://docs.overdare.com/development/api-reference/enums/vfxperformancetype.md)
- [ZIndexMode](https://docs.overdare.com/development/api-reference/enums/zindexmode.md)
- [DataTypes](https://docs.overdare.com/development/api-reference/datatype.md)
- [BallBounce](https://docs.overdare.com/development/api-reference/datatype/ballbounce.md)
- [BallSimParams](https://docs.overdare.com/development/api-reference/datatype/ballsimparams.md)
- [BallSimTargetResult](https://docs.overdare.com/development/api-reference/datatype/ballsimtargetresult.md)
- [BallSnapshot](https://docs.overdare.com/development/api-reference/datatype/ballsnapshot.md)
- [BrickColor](https://docs.overdare.com/development/api-reference/datatype/brickcolor.md)
- [CFrame](https://docs.overdare.com/development/api-reference/datatype/cframe.md)
- [CollisionObjectQueryParams](https://docs.overdare.com/development/api-reference/datatype/collisionobjectqueryparams.md)
- [CollisionQueryParams](https://docs.overdare.com/development/api-reference/datatype/collisionqueryparams.md)
- [CollisionResponseParams](https://docs.overdare.com/development/api-reference/datatype/collisionresponseparams.md)
- [Color3](https://docs.overdare.com/development/api-reference/datatype/color3.md)
- [ColorSequence](https://docs.overdare.com/development/api-reference/datatype/colorsequence.md)
- [ColorSequenceKeypoint](https://docs.overdare.com/development/api-reference/datatype/colorsequencekeypoint.md)
- [Content](https://docs.overdare.com/development/api-reference/datatype/content.md)
- [Enum](https://docs.overdare.com/development/api-reference/datatype/enum.md)
- [EnumItem](https://docs.overdare.com/development/api-reference/datatype/enumitem.md)
- [NumberRange](https://docs.overdare.com/development/api-reference/datatype/numberrange.md)
- [NumberSequence](https://docs.overdare.com/development/api-reference/datatype/numbersequence.md)
- [NumberSequenceKeypoint](https://docs.overdare.com/development/api-reference/datatype/numbersequencekeypoint.md)
- [OverlapParams](https://docs.overdare.com/development/api-reference/datatype/overlapparams.md)
- [PhysicalProperties](https://docs.overdare.com/development/api-reference/datatype/physicalproperties.md)
- [PredictProjectilePathParams](https://docs.overdare.com/development/api-reference/datatype/predictprojectilepathparams.md)
- [PredictProjectilePathPointData](https://docs.overdare.com/development/api-reference/datatype/predictprojectilepathpointdata.md)
- [PredictProjectilePathResult](https://docs.overdare.com/development/api-reference/datatype/predictprojectilepathresult.md)
- [Ray](https://docs.overdare.com/development/api-reference/datatype/ray.md)
- [RaycastParams](https://docs.overdare.com/development/api-reference/datatype/raycastparams.md)
- [RaycastResult](https://docs.overdare.com/development/api-reference/datatype/raycastresult.md)
- [ScriptConnection](https://docs.overdare.com/development/api-reference/datatype/scriptconnection.md)
- [ScriptSignal](https://docs.overdare.com/development/api-reference/datatype/scriptsignal.md)
- [TweenInfo](https://docs.overdare.com/development/api-reference/datatype/tweeninfo.md)
- [Udim2](https://docs.overdare.com/development/api-reference/datatype/udim2.md)
- [Udim](https://docs.overdare.com/development/api-reference/datatype/udim.md)
- [Vector2](https://docs.overdare.com/development/api-reference/datatype/vector2.md)
- [Vector3](https://docs.overdare.com/development/api-reference/datatype/vector3.md)
- [Classes](https://docs.overdare.com/development/api-reference/classes.md)
- [ActionRunner](https://docs.overdare.com/development/api-reference/classes/actionrunner.md)
- [ActionSequence](https://docs.overdare.com/development/api-reference/classes/actionsequence.md)
- [ActionSequenceService](https://docs.overdare.com/development/api-reference/classes/actionsequenceservice.md)
- [AngularVelocity](https://docs.overdare.com/development/api-reference/classes/angularvelocity.md)
- [Animation](https://docs.overdare.com/development/api-reference/classes/animation.md)
- [AnimationTrack](https://docs.overdare.com/development/api-reference/classes/animationtrack.md)
- [Animator](https://docs.overdare.com/development/api-reference/classes/animator.md)
- [Atmosphere](https://docs.overdare.com/development/api-reference/classes/atmosphere.md)
- [Attachment](https://docs.overdare.com/development/api-reference/classes/attachment.md)
- [Backpack](https://docs.overdare.com/development/api-reference/classes/backpack.md)
- [BackpackItem](https://docs.overdare.com/development/api-reference/classes/backpackitem.md)
- [BasePart](https://docs.overdare.com/development/api-reference/classes/basepart.md)
- [BaseScript](https://docs.overdare.com/development/api-reference/classes/basescript.md)
- [Beam](https://docs.overdare.com/development/api-reference/classes/beam.md)
- [BillboardGui](https://docs.overdare.com/development/api-reference/classes/billboardgui.md)
- [BindableEvent](https://docs.overdare.com/development/api-reference/classes/bindableevent.md)
- [Bone](https://docs.overdare.com/development/api-reference/classes/bone.md)
- [BoolValue](https://docs.overdare.com/development/api-reference/classes/boolvalue.md)
- [Camera](https://docs.overdare.com/development/api-reference/classes/camera.md)
- [CharacterMesh](https://docs.overdare.com/development/api-reference/classes/charactermesh.md)
- [CollectionService](https://docs.overdare.com/development/api-reference/classes/collectionservice.md)
- [Constraint](https://docs.overdare.com/development/api-reference/classes/constraint.md)
- [ContextActionService](https://docs.overdare.com/development/api-reference/classes/contextactionservice.md)
- [CoreGui](https://docs.overdare.com/development/api-reference/classes/coregui.md)
- [DataModel](https://docs.overdare.com/development/api-reference/classes/datamodel.md)
- [DataStore](https://docs.overdare.com/development/api-reference/classes/datastore.md)
- [DataStoreGetOptions](https://docs.overdare.com/development/api-reference/classes/datastoregetoptions.md)
- [DataStoreIncrementOptions](https://docs.overdare.com/development/api-reference/classes/datastoreincrementoptions.md)
- [DataStoreInfo](https://docs.overdare.com/development/api-reference/classes/datastoreinfo.md)
- [DataStoreKeyInfo](https://docs.overdare.com/development/api-reference/classes/datastorekeyinfo.md)
- [DataStoreKeyPages](https://docs.overdare.com/development/api-reference/classes/datastorekeypages.md)
- [DataStoreListingPages](https://docs.overdare.com/development/api-reference/classes/datastorelistingpages.md)
- [DataStoreService](https://docs.overdare.com/development/api-reference/classes/datastoreservice.md)
- [DataStoreSetOptions](https://docs.overdare.com/development/api-reference/classes/datastoresetoptions.md)
- [Fill](https://docs.overdare.com/development/api-reference/classes/fill.md)
- [Folder](https://docs.overdare.com/development/api-reference/classes/folder.md)
- [FormFactorPart](https://docs.overdare.com/development/api-reference/classes/formfactorpart.md)
- [Frame](https://docs.overdare.com/development/api-reference/classes/frame.md)
- [GenericSettings](https://docs.overdare.com/development/api-reference/classes/genericsettings.md)
- [GlobalDataStore](https://docs.overdare.com/development/api-reference/classes/globaldatastore.md)
- [GuiBase2d](https://docs.overdare.com/development/api-reference/classes/guibase2d.md)
- [GuiButton](https://docs.overdare.com/development/api-reference/classes/guibutton.md)
- [GuiObject](https://docs.overdare.com/development/api-reference/classes/guiobject.md)
- [HttpService](https://docs.overdare.com/development/api-reference/classes/httpservice.md)
- [Humanoid](https://docs.overdare.com/development/api-reference/classes/humanoid.md)
- [HumanoidDescription](https://docs.overdare.com/development/api-reference/classes/humanoiddescription.md)
- [ImageButton](https://docs.overdare.com/development/api-reference/classes/imagebutton.md)
- [ImageLabel](https://docs.overdare.com/development/api-reference/classes/imagelabel.md)
- [InputObject](https://docs.overdare.com/development/api-reference/classes/inputobject.md)
- [Instance](https://docs.overdare.com/development/api-reference/classes/instance.md)
- [IntValue](https://docs.overdare.com/development/api-reference/classes/intvalue.md)
- [LayerCollector](https://docs.overdare.com/development/api-reference/classes/layercollector.md)
- [Light](https://docs.overdare.com/development/api-reference/classes/light.md)
- [Lighting](https://docs.overdare.com/development/api-reference/classes/lighting.md)
- [LinearVelocity](https://docs.overdare.com/development/api-reference/classes/linearvelocity.md)
- [LocalizationService](https://docs.overdare.com/development/api-reference/classes/localizationservice.md)
- [LocalScript](https://docs.overdare.com/development/api-reference/classes/localscript.md)
- [LuaSourceContainer](https://docs.overdare.com/development/api-reference/classes/luasourcecontainer.md)
- [MarketplaceService](https://docs.overdare.com/development/api-reference/classes/marketplaceservice.md)
- [MaterialService](https://docs.overdare.com/development/api-reference/classes/materialservice.md)
- [MaterialVariant](https://docs.overdare.com/development/api-reference/classes/materialvariant.md)
- [MeshPart](https://docs.overdare.com/development/api-reference/classes/meshpart.md)
- [Model](https://docs.overdare.com/development/api-reference/classes/model.md)
- [ModuleScript](https://docs.overdare.com/development/api-reference/classes/modulescript.md)
- [Mouse](https://docs.overdare.com/development/api-reference/classes/mouse.md)
- [NumberValue](https://docs.overdare.com/development/api-reference/classes/numbervalue.md)
- [OrderedDataStore](https://docs.overdare.com/development/api-reference/classes/ordereddatastore.md)
- [Outline](https://docs.overdare.com/development/api-reference/classes/outline.md)
- [OverlayBase](https://docs.overdare.com/development/api-reference/classes/overlaybase.md)
- [Pages](https://docs.overdare.com/development/api-reference/classes/pages.md)
- [Part](https://docs.overdare.com/development/api-reference/classes/part.md)
- [ParticleEmitter](https://docs.overdare.com/development/api-reference/classes/particleemitter.md)
- [PhysicsService](https://docs.overdare.com/development/api-reference/classes/physicsservice.md)
- [Player](https://docs.overdare.com/development/api-reference/classes/player.md)
- [PlayerGui](https://docs.overdare.com/development/api-reference/classes/playergui.md)
- [Players](https://docs.overdare.com/development/api-reference/classes/players.md)
- [PlayerScripts](https://docs.overdare.com/development/api-reference/classes/playerscripts.md)
- [PointLight](https://docs.overdare.com/development/api-reference/classes/pointlight.md)
- [ProximityPrompt](https://docs.overdare.com/development/api-reference/classes/proximityprompt.md)
- [ProximityPromptService](https://docs.overdare.com/development/api-reference/classes/proximitypromptservice.md)
- [PVInstance](https://docs.overdare.com/development/api-reference/classes/pvinstance.md)
- [RemoteEvent](https://docs.overdare.com/development/api-reference/classes/remoteevent.md)
- [ReplicatedStorage](https://docs.overdare.com/development/api-reference/classes/replicatedstorage.md)
- [RunService](https://docs.overdare.com/development/api-reference/classes/runservice.md)
- [ScreenGui](https://docs.overdare.com/development/api-reference/classes/screengui.md)
- [Script](https://docs.overdare.com/development/api-reference/classes/script.md)
- [ScrollingFrame](https://docs.overdare.com/development/api-reference/classes/scrollingframe.md)
- [ServerScriptService](https://docs.overdare.com/development/api-reference/classes/serverscriptservice.md)
- [ServerStorage](https://docs.overdare.com/development/api-reference/classes/serverstorage.md)
- [ServiceProvider](https://docs.overdare.com/development/api-reference/classes/serviceprovider.md)
- [SimulationBall](https://docs.overdare.com/development/api-reference/classes/simulationball.md)
- [Skeleton](https://docs.overdare.com/development/api-reference/classes/skeleton.md)
- [Sound](https://docs.overdare.com/development/api-reference/classes/sound.md)
- [SoundGroup](https://docs.overdare.com/development/api-reference/classes/soundgroup.md)
- [SoundService](https://docs.overdare.com/development/api-reference/classes/soundservice.md)
- [SpawnLocation](https://docs.overdare.com/development/api-reference/classes/spawnlocation.md)
- [SpotLight](https://docs.overdare.com/development/api-reference/classes/spotlight.md)
- [StarterCharacterScripts](https://docs.overdare.com/development/api-reference/classes/startercharacterscripts.md)
- [StarterGui](https://docs.overdare.com/development/api-reference/classes/startergui.md)
- [StarterPack](https://docs.overdare.com/development/api-reference/classes/starterpack.md)
- [StarterPlayer](https://docs.overdare.com/development/api-reference/classes/starterplayer.md)
- [StarterPlayerScripts](https://docs.overdare.com/development/api-reference/classes/starterplayerscripts.md)
- [StringValue](https://docs.overdare.com/development/api-reference/classes/stringvalue.md)
- [SurfaceGui](https://docs.overdare.com/development/api-reference/classes/surfacegui.md)
- [SurfaceGuiBase](https://docs.overdare.com/development/api-reference/classes/surfaceguibase.md)
- [Team](https://docs.overdare.com/development/api-reference/classes/team.md)
- [Teams](https://docs.overdare.com/development/api-reference/classes/teams.md)
- [TeleportAsyncResult](https://docs.overdare.com/development/api-reference/classes/teleportasyncresult.md)
- [TeleportOptions](https://docs.overdare.com/development/api-reference/classes/teleportoptions.md)
- [TeleportService](https://docs.overdare.com/development/api-reference/classes/teleportservice.md)
- [TextButton](https://docs.overdare.com/development/api-reference/classes/textbutton.md)
- [TextLabel](https://docs.overdare.com/development/api-reference/classes/textlabel.md)
- [Tool](https://docs.overdare.com/development/api-reference/classes/tool.md)
- [Trail](https://docs.overdare.com/development/api-reference/classes/trail.md)
- [Translator](https://docs.overdare.com/development/api-reference/classes/translator.md)
- [Tween](https://docs.overdare.com/development/api-reference/classes/tween.md)
- [TweenBase](https://docs.overdare.com/development/api-reference/classes/tweenbase.md)
- [TweenService](https://docs.overdare.com/development/api-reference/classes/tweenservice.md)
- [UIAspectRatioConstraint](https://docs.overdare.com/development/api-reference/classes/uiaspectratioconstraint.md)
- [UIGridLayout](https://docs.overdare.com/development/api-reference/classes/uigridlayout.md)
- [UIGridStyleLayout](https://docs.overdare.com/development/api-reference/classes/uigridstylelayout.md)
- [UIListLayout](https://docs.overdare.com/development/api-reference/classes/uilistlayout.md)
- [UserGameSettings](https://docs.overdare.com/development/api-reference/classes/usergamesettings.md)
- [UserInputService](https://docs.overdare.com/development/api-reference/classes/userinputservice.md)
- [UserSettings](https://docs.overdare.com/development/api-reference/classes/usersettings.md)
- [ValueBase](https://docs.overdare.com/development/api-reference/classes/valuebase.md)
- [VectorForce](https://docs.overdare.com/development/api-reference/classes/vectorforce.md)
- [VFXPreset](https://docs.overdare.com/development/api-reference/classes/vfxpreset.md)
- [Workspace](https://docs.overdare.com/development/api-reference/classes/workspace.md)
- [WorldRankService](https://docs.overdare.com/development/api-reference/classes/worldrankservice.md)
- [WorldRoot](https://docs.overdare.com/development/api-reference/classes/worldroot.md)
- [WrapLayer](https://docs.overdare.com/development/api-reference/classes/wraplayer.md)
- [WrapTarget](https://docs.overdare.com/development/api-reference/classes/wraptarget.md)
- [Release Note](https://docs.overdare.com/update/release-note.md)
- [Known Issues](https://docs.overdare.com/update/known-issuse.md)

## Korean

- [OVERDARE 소개](https://docs.overdare.com/korean/overdare/readme.md)
- [시작하기](https://docs.overdare.com/korean/overdare/get-started.md)
- [OVERDARE App](https://docs.overdare.com/korean/overdare/get-started/install-app.md)
- [OVERDARE Studio](https://docs.overdare.com/korean/overdare/get-started/install-studio.md)
- [운영 정책](https://docs.overdare.com/korean/overdare/policy.md)
- [커뮤니티 가이드라인](https://docs.overdare.com/korean/overdare/policy/overdare-community-guidelines.md)
- [UGC 콘텐츠 제작 가이드라인](https://docs.overdare.com/korean/overdare/policy/overdare-ugc-creation-guidelines.md)
- [월드 상품 가이드라인](https://docs.overdare.com/korean/overdare/policy/world-product-guidelines.md)
- [UGC의 외부 활용 가이드라인](https://docs.overdare.com/korean/overdare/policy/guidelines-on-the-external-use-of-overdare-ugc.md)
- [LOGO 활용 가이드라인](https://docs.overdare.com/korean/overdare/policy/overdare-logo-usage-guidelines.md)
- [지식 재산권 정책](https://docs.overdare.com/korean/overdare/policy/intellectual-property-rights-policy.md)
- [신고 안내](https://docs.overdare.com/korean/overdare/policy/reporting-guidelines.md)
- [콘텐츠 제재 이의 신청 안내](https://docs.overdare.com/korean/overdare/policy/guidelines-on-disputing-suspensions-and-bans.md)
- [크리에이터 정산 정책](https://docs.overdare.com/korean/overdare/policy/creator-payout-policy.md)
- [OVERDARE 수익화 가이드라인](https://docs.overdare.com/korean/overdare/policy/monetization-guidelines.md)
- [포럼 사용 가이드라인](https://docs.overdare.com/korean/overdare/policy/forum-guidelines.md)
- [OVERDARE Glossary](https://docs.overdare.com/korean/overdare/overdare-glossary.md)
- [스튜디오 메뉴얼](https://docs.overdare.com/korean/manual/studio-manual.md)
- [시작하기](https://docs.overdare.com/korean/manual/studio-manual/get-started.md)
- [스튜디오 인터페이스](https://docs.overdare.com/korean/manual/studio-manual/get-started/studio-interface.md)
- [월드 템플릿](https://docs.overdare.com/korean/manual/studio-manual/get-started/world-template.md)
- [좌표계](https://docs.overdare.com/korean/manual/studio-manual/get-started/coordinate-system.md)
- [스튜디오 플레이 테스트](https://docs.overdare.com/korean/manual/studio-manual/get-started/studio-playtest.md)
- [월드 퍼블리시](https://docs.overdare.com/korean/manual/studio-manual/get-started/world-publish.md)
- [Collaboration](https://docs.overdare.com/korean/manual/studio-manual/get-started/collaboration.md)
- [에셋 & 리소스 제작](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation.md)
- [에셋 임포트](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/asset-import.md)
- [스켈레탈 메시 임포트](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/skeletal-mesh-import.md)
- [에셋 업로드/다운로드](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/asset-store.md)
- [애니메이션 에디터](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/animation-editor.md)
- [Shadow Detail 설정](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/shadow-detail.md)
- [Mobility 설정](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/mobility.md)
- [VFXPreset 성능 최적화](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/vfxpreset-budget.md)
- [Mixamo를 이용하여 스튜디오 애니메이션 제작](https://docs.overdare.com/korean/manual/studio-manual/asset-and-resource-creation/using-mixamo-to-create-studio-animations.md)
- [게임 제작](https://docs.overdare.com/korean/manual/studio-manual/game-development.md)
- [게임 설정](https://docs.overdare.com/korean/manual/studio-manual/game-development/game-settings.md)
- [스크립트 에디터](https://docs.overdare.com/korean/manual/studio-manual/game-development/script-editor.md)
- [정렬](https://docs.overdare.com/korean/manual/studio-manual/game-development/align-tool.md)
- [Material Manager](https://docs.overdare.com/korean/manual/studio-manual/game-development/material-manager.md)
- [Material](https://docs.overdare.com/korean/manual/studio-manual/game-development/material-manager/material.md)
- [Collision Profile](https://docs.overdare.com/korean/manual/studio-manual/game-development/collision-profile.md)
- [Tag Editor](https://docs.overdare.com/korean/manual/studio-manual/game-development/tag-editor.md)
- [월드 성능 최적화](https://docs.overdare.com/korean/manual/studio-manual/game-development/world-performance-optimization.md)
- [PreloadAsset Manager](https://docs.overdare.com/korean/manual/studio-manual/game-development/preloadasset-manager.md)
- [Place & Teleport](https://docs.overdare.com/korean/manual/studio-manual/game-development/place-and-teleport.md)
- [Localization](https://docs.overdare.com/korean/manual/studio-manual/game-development/localization.md)
- [액션시퀀스](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence.md)
- [인터페이스](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-interface.md)
- [프리셋](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-preset.md)
- [동작 원리](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-mechanism.md)
- [트랙 종류](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/actionsequence-track-types.md)
- [액션시퀀스 실행](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/running-actionsequences.md)
- [액션시퀀스 제작하기](https://docs.overdare.com/korean/manual/studio-manual/game-development/actionsequence/creating-actionsequences.md)
- [Object](https://docs.overdare.com/korean/manual/studio-manual/object.md)
- [파트](https://docs.overdare.com/korean/manual/studio-manual/object/part.md)
- [모델](https://docs.overdare.com/korean/manual/studio-manual/object/model.md)
- [카메라](https://docs.overdare.com/korean/manual/studio-manual/object/camera.md)
- [물리](https://docs.overdare.com/korean/manual/studio-manual/object/physics.md)
- [조명](https://docs.overdare.com/korean/manual/studio-manual/object/lighting.md)
- [Tool](https://docs.overdare.com/korean/manual/studio-manual/object/tool.md)
- [VFX](https://docs.overdare.com/korean/manual/studio-manual/object/vfx.md)
- [VFXPreset 에셋 리스트](https://docs.overdare.com/korean/manual/studio-manual/object/vfx/vfxpreset-asset-list.md)
- [Sound](https://docs.overdare.com/korean/manual/studio-manual/object/sound.md)
- [Outline/Fill](https://docs.overdare.com/korean/manual/studio-manual/object/outline-fill.md)
- [ProximityPrompt](https://docs.overdare.com/korean/manual/studio-manual/object/proximityprompt.md)
- [SimulationBall](https://docs.overdare.com/korean/manual/studio-manual/object/simulationball.md)
- [캐릭터](https://docs.overdare.com/korean/manual/studio-manual/character.md)
- [캐릭터 애니메이션](https://docs.overdare.com/korean/manual/studio-manual/character/character-animation.md)
- [Humanoid Description](https://docs.overdare.com/korean/manual/studio-manual/character/humanoid-description.md)
- [Hitbox Options](https://docs.overdare.com/korean/manual/studio-manual/character/hitbox-options.md)
- [캐릭터 이동 파라미터](https://docs.overdare.com/korean/manual/studio-manual/character/character-movement-parameters.md)
- [GUI](https://docs.overdare.com/korean/manual/studio-manual/gui.md)
- [스크립트 메뉴얼](https://docs.overdare.com/korean/manual/script-manual.md)
- [시작하기](https://docs.overdare.com/korean/manual/script-manual/get-started.md)
- [스크립트 개요](https://docs.overdare.com/korean/manual/script-manual/get-started/script-overview.md)
- [루아 기초 가이드](https://docs.overdare.com/korean/manual/script-manual/get-started/basic-guide-to-lua.md)
- [루아우 가이드](https://docs.overdare.com/korean/manual/script-manual/get-started/luau-guide.md)
- [코딩 스타일](https://docs.overdare.com/korean/manual/script-manual/get-started/coding-style.md)
- [오브젝트 참조](https://docs.overdare.com/korean/manual/script-manual/get-started/object-reference.md)
- [이벤트 및 통신](https://docs.overdare.com/korean/manual/script-manual/events-and-communication.md)
- [이벤트](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/event.md)
- [서버-클라 통신](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/remoteevent.md)
- [BindableEvent](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/bindableevent.md)
- [JSON과 HTTP 통신](https://docs.overdare.com/korean/manual/script-manual/events-and-communication/json-and-http.md)
- [값 관리](https://docs.overdare.com/korean/manual/script-manual/value-management.md)
- [입력 및 조작](https://docs.overdare.com/korean/manual/script-manual/input-and-controls.md)
- [모바일 조작 처리](https://docs.overdare.com/korean/manual/script-manual/input-and-controls/contextactionservice.md)
- [TPS Strafing System](https://docs.overdare.com/korean/manual/script-manual/input-and-controls/tps-strafing-system.md)
- [게임 고도화](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems.md)
- [Saving & Loading Data](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/datastore.md)
- [트윈](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/tween.md)
- [모듈 스크립트](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/modulescript.md)
- [task로 편리하게 coroutine 제어하기](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/task.md)
- [앱 리더보드](https://docs.overdare.com/korean/manual/script-manual/advanced-gameplay-systems/worldrankservice.md)
- [디버깅 & 최적화](https://docs.overdare.com/korean/manual/script-manual/debugging-and-optimization.md)
- [중단점](https://docs.overdare.com/korean/manual/script-manual/debugging-and-optimization/breakpoint.md)
- [스크립트 최적화 실전 가이드](https://docs.overdare.com/korean/manual/script-manual/debugging-and-optimization/script-optimization.md)
- [빠른 시작 가이드](https://docs.overdare.com/korean/manual/quick-start-guide.md)
- [로블록스 개발자용 가이드](https://docs.overdare.com/korean/manual/quick-start-guide/roblox-developer-guide.md)
- [유니티 개발자용 가이드](https://docs.overdare.com/korean/manual/quick-start-guide/unity-developer-guide.md)
- [언리얼 개발자용 가이드](https://docs.overdare.com/korean/manual/quick-start-guide/unreal-developer-guide.md)
- [코딩 없이 시작하는 AI 게임 제작](https://docs.overdare.com/korean/manual/creating-ai-games-without-coding.md)
- [유용한 에셋](https://docs.overdare.com/korean/manual/useful-assets.md)
- [Scripted Asset](https://docs.overdare.com/korean/manual/useful-assets/scripted-asset.md)
- [크리에이터 참고 자료](https://docs.overdare.com/korean/manual/creator-reference-materials.md)
- [크리에이터를 위한 게임 용어 번역표](https://docs.overdare.com/korean/manual/creator-reference-materials/translation-sheet.md)
- [수익화](https://docs.overdare.com/korean/manual/monetization.md)
- [개인 정산 가이드](https://docs.overdare.com/korean/manual/monetization/payout-guideline.md)
- [그룹 수익 분배 가이드](https://docs.overdare.com/korean/manual/monetization/group-revenue-distribution-guideline.md)
- [월드 상품 판매](https://docs.overdare.com/korean/manual/monetization/marketplace.md)
- [API Reference](https://docs.overdare.com/korean/development/api-reference.md)
- [Enums](https://docs.overdare.com/korean/development/api-reference/enums.md)
- [ActionRunnerState](https://docs.overdare.com/korean/development/api-reference/enums/actionrunnerstate.md)
- [ActionSequenceCameraShakeType](https://docs.overdare.com/korean/development/api-reference/enums/actionsequencecamerashaketype.md)
- [ActionSequenceColliderType](https://docs.overdare.com/korean/development/api-reference/enums/actionsequencecollidertype.md)
- [ActionSequenceSlotType](https://docs.overdare.com/korean/development/api-reference/enums/actionsequenceslottype.md)
- [ActionSequenceTrackType](https://docs.overdare.com/korean/development/api-reference/enums/actionsequencetracktype.md)
- [ActuatorRelativeTo](https://docs.overdare.com/korean/development/api-reference/enums/actuatorrelativeto.md)
- [AnimationPriority](https://docs.overdare.com/korean/development/api-reference/enums/animationpriority.md)
- [AspectType](https://docs.overdare.com/korean/development/api-reference/enums/aspecttype.md)
- [AssetTypeVerification](https://docs.overdare.com/korean/development/api-reference/enums/assettypeverification.md)
- [AutomaticSize](https://docs.overdare.com/korean/development/api-reference/enums/automaticsize.md)
- [BallState](https://docs.overdare.com/korean/development/api-reference/enums/ballstate.md)
- [BorderMode](https://docs.overdare.com/korean/development/api-reference/enums/bordermode.md)
- [CameraMode](https://docs.overdare.com/korean/development/api-reference/enums/cameramode.md)
- [CameraType](https://docs.overdare.com/korean/development/api-reference/enums/cameratype.md)
- [CollisionChannel](https://docs.overdare.com/korean/development/api-reference/enums/collisionchannel.md)
- [CollisionResponse](https://docs.overdare.com/korean/development/api-reference/enums/collisionresponse.md)
- [ContextActionResult](https://docs.overdare.com/korean/development/api-reference/enums/contextactionresult.md)
- [CoreGuiType](https://docs.overdare.com/korean/development/api-reference/enums/coreguitype.md)
- [CreatorType](https://docs.overdare.com/korean/development/api-reference/enums/creatortype.md)
- [DominantAxis](https://docs.overdare.com/korean/development/api-reference/enums/dominantaxis.md)
- [EasingDirection](https://docs.overdare.com/korean/development/api-reference/enums/easingdirection.md)
- [EasingStyle](https://docs.overdare.com/korean/development/api-reference/enums/easingstyle.md)
- [FillDepthModeType](https://docs.overdare.com/korean/development/api-reference/enums/filldepthmodetype.md)
- [FillDirection](https://docs.overdare.com/korean/development/api-reference/enums/filldirection.md)
- [ForceLimitMode](https://docs.overdare.com/korean/development/api-reference/enums/forcelimitmode.md)
- [GuiButtonState](https://docs.overdare.com/korean/development/api-reference/enums/guibuttonstate.md)
- [HitboxType](https://docs.overdare.com/korean/development/api-reference/enums/hitboxtype.md)
- [HorizontalAlignment](https://docs.overdare.com/korean/development/api-reference/enums/horizontalalignment.md)
- [HttpCompression](https://docs.overdare.com/korean/development/api-reference/enums/httpcompression.md)
- [HttpContentType](https://docs.overdare.com/korean/development/api-reference/enums/httpcontenttype.md)
- [HumanoidDisplayDistanceType](https://docs.overdare.com/korean/development/api-reference/enums/humanoiddisplaydistancetype.md)
- [HumanoidStateType](https://docs.overdare.com/korean/development/api-reference/enums/humanoidstatetype.md)
- [InfoType](https://docs.overdare.com/korean/development/api-reference/enums/infotype.md)
- [KeyCode](https://docs.overdare.com/korean/development/api-reference/enums/keycode.md)
- [Material](https://docs.overdare.com/korean/development/api-reference/enums/material.md)
- [MaterialCategory](https://docs.overdare.com/korean/development/api-reference/enums/materialcategory.md)
- [MaterialPattern](https://docs.overdare.com/korean/development/api-reference/enums/materialpattern.md)
- [MaterialTextureType](https://docs.overdare.com/korean/development/api-reference/enums/materialtexturetype.md)
- [MobilityMode](https://docs.overdare.com/korean/development/api-reference/enums/mobilitymode.md)
- [NormalId](https://docs.overdare.com/korean/development/api-reference/enums/normalid.md)
- [ParticleEmitterShape](https://docs.overdare.com/korean/development/api-reference/enums/particleemittershape.md)
- [ParticleEmitterShapeInOut](https://docs.overdare.com/korean/development/api-reference/enums/particleemittershapeinout.md)
- [ParticleEmitterShapeStyle](https://docs.overdare.com/korean/development/api-reference/enums/particleemittershapestyle.md)
- [ParticleFlipbookLayout](https://docs.overdare.com/korean/development/api-reference/enums/particleflipbooklayout.md)
- [ParticleFlipbookMode](https://docs.overdare.com/korean/development/api-reference/enums/particleflipbookmode.md)
- [ParticleOrientation](https://docs.overdare.com/korean/development/api-reference/enums/particleorientation.md)
- [PartType](https://docs.overdare.com/korean/development/api-reference/enums/parttype.md)
- [PlaybackState](https://docs.overdare.com/korean/development/api-reference/enums/playbackstate.md)
- [ProductPurchaseDecision](https://docs.overdare.com/korean/development/api-reference/enums/productpurchasedecision.md)
- [ProximityPromptExclusivity](https://docs.overdare.com/korean/development/api-reference/enums/proximitypromptexclusivity.md)
- [ProximityPromptInputType](https://docs.overdare.com/korean/development/api-reference/enums/proximitypromptinputtype.md)
- [RaycastFilterType](https://docs.overdare.com/korean/development/api-reference/enums/raycastfiltertype.md)
- [RollOffMode](https://docs.overdare.com/korean/development/api-reference/enums/rolloffmode.md)
- [RotationType](https://docs.overdare.com/korean/development/api-reference/enums/rotationtype.md)
- [ScrollingDirection](https://docs.overdare.com/korean/development/api-reference/enums/scrollingdirection.md)
- [ShadowDetailLevel](https://docs.overdare.com/korean/development/api-reference/enums/shadowdetaillevel.md)
- [SortOrder](https://docs.overdare.com/korean/development/api-reference/enums/sortorder.md)
- [SoundPlayState](https://docs.overdare.com/korean/development/api-reference/enums/soundplaystate.md)
- [TextXAlignment](https://docs.overdare.com/korean/development/api-reference/enums/textxalignment.md)
- [TextYAlignment](https://docs.overdare.com/korean/development/api-reference/enums/textyalignment.md)
- [UserInputState](https://docs.overdare.com/korean/development/api-reference/enums/userinputstate.md)
- [UserInputType](https://docs.overdare.com/korean/development/api-reference/enums/userinputtype.md)
- [VelocityConstraintMode](https://docs.overdare.com/korean/development/api-reference/enums/velocityconstraintmode.md)
- [VerticalAlignment](https://docs.overdare.com/korean/development/api-reference/enums/verticalalignment.md)
- [VFXImportance](https://docs.overdare.com/korean/development/api-reference/enums/vfximportance.md)
- [VFXPerformanceType](https://docs.overdare.com/korean/development/api-reference/enums/vfxperformancetype.md)
- [ZIndexMode](https://docs.overdare.com/korean/development/api-reference/enums/zindexmode.md)
- [DataTypes](https://docs.overdare.com/korean/development/api-reference/datatype.md)
- [BallBounce](https://docs.overdare.com/korean/development/api-reference/datatype/ballbounce.md)
- [BallSimParams](https://docs.overdare.com/korean/development/api-reference/datatype/ballsimparams.md)
- [BallSimTargetResult](https://docs.overdare.com/korean/development/api-reference/datatype/ballsimtargetresult.md)
- [BallSnapshot](https://docs.overdare.com/korean/development/api-reference/datatype/ballsnapshot.md)
- [BrickColor](https://docs.overdare.com/korean/development/api-reference/datatype/brickcolor.md)
- [CFrame](https://docs.overdare.com/korean/development/api-reference/datatype/cframe.md)
- [CollisionObjectQueryParams](https://docs.overdare.com/korean/development/api-reference/datatype/collisionobjectqueryparams.md)
- [CollisionQueryParams](https://docs.overdare.com/korean/development/api-reference/datatype/collisionqueryparams.md)
- [CollisionResponseParams](https://docs.overdare.com/korean/development/api-reference/datatype/collisionresponseparams.md)
- [Color3](https://docs.overdare.com/korean/development/api-reference/datatype/color3.md)
- [ColorSequence](https://docs.overdare.com/korean/development/api-reference/datatype/colorsequence.md)
- [ColorSequenceKeypoint](https://docs.overdare.com/korean/development/api-reference/datatype/colorsequencekeypoint.md)
- [Content](https://docs.overdare.com/korean/development/api-reference/datatype/content.md)
- [Enum](https://docs.overdare.com/korean/development/api-reference/datatype/enum.md)
- [EnumItem](https://docs.overdare.com/korean/development/api-reference/datatype/enumitem.md)
- [NumberRange](https://docs.overdare.com/korean/development/api-reference/datatype/numberrange.md)
- [NumberSequence](https://docs.overdare.com/korean/development/api-reference/datatype/numbersequence.md)
- [NumberSequenceKeypoint](https://docs.overdare.com/korean/development/api-reference/datatype/numbersequencekeypoint.md)
- [OverlapParams](https://docs.overdare.com/korean/development/api-reference/datatype/overlapparams.md)
- [PhysicalProperties](https://docs.overdare.com/korean/development/api-reference/datatype/physicalproperties.md)
- [PredictProjectilePathParams](https://docs.overdare.com/korean/development/api-reference/datatype/predictprojectilepathparams.md)
- [PredictProjectilePathPointData](https://docs.overdare.com/korean/development/api-reference/datatype/predictprojectilepathpointdata.md)
- [PredictProjectilePathResult](https://docs.overdare.com/korean/development/api-reference/datatype/predictprojectilepathresult.md)
- [Ray](https://docs.overdare.com/korean/development/api-reference/datatype/ray.md)
- [RaycastParams](https://docs.overdare.com/korean/development/api-reference/datatype/raycastparams.md)
- [RaycastResult](https://docs.overdare.com/korean/development/api-reference/datatype/raycastresult.md)
- [ScriptConnection](https://docs.overdare.com/korean/development/api-reference/datatype/scriptconnection.md)
- [ScriptSignal](https://docs.overdare.com/korean/development/api-reference/datatype/scriptsignal.md)
- [TweenInfo](https://docs.overdare.com/korean/development/api-reference/datatype/tweeninfo.md)
- [Udim2](https://docs.overdare.com/korean/development/api-reference/datatype/udim2.md)
- [Udim](https://docs.overdare.com/korean/development/api-reference/datatype/udim.md)
- [Vector2](https://docs.overdare.com/korean/development/api-reference/datatype/vector2.md)
- [Vector3](https://docs.overdare.com/korean/development/api-reference/datatype/vector3.md)
- [Classes](https://docs.overdare.com/korean/development/api-reference/classes.md)
- [ActionRunner](https://docs.overdare.com/korean/development/api-reference/classes/actionrunner.md)
- [ActionSequence](https://docs.overdare.com/korean/development/api-reference/classes/actionsequence.md)
- [ActionSequenceService](https://docs.overdare.com/korean/development/api-reference/classes/actionsequenceservice.md)
- [AngularVelocity](https://docs.overdare.com/korean/development/api-reference/classes/angularvelocity.md)
- [Animation](https://docs.overdare.com/korean/development/api-reference/classes/animation.md)
- [AnimationTrack](https://docs.overdare.com/korean/development/api-reference/classes/animationtrack.md)
- [Animator](https://docs.overdare.com/korean/development/api-reference/classes/animator.md)
- [Atmosphere](https://docs.overdare.com/korean/development/api-reference/classes/atmosphere.md)
- [Attachment](https://docs.overdare.com/korean/development/api-reference/classes/attachment.md)
- [Backpack](https://docs.overdare.com/korean/development/api-reference/classes/backpack.md)
- [BackpackItem](https://docs.overdare.com/korean/development/api-reference/classes/backpackitem.md)
- [BasePart](https://docs.overdare.com/korean/development/api-reference/classes/basepart.md)
- [BaseScript](https://docs.overdare.com/korean/development/api-reference/classes/basescript.md)
- [Beam](https://docs.overdare.com/korean/development/api-reference/classes/beam.md)
- [BillboardGui](https://docs.overdare.com/korean/development/api-reference/classes/billboardgui.md)
- [BindableEvent](https://docs.overdare.com/korean/development/api-reference/classes/bindableevent.md)
- [Bone](https://docs.overdare.com/korean/development/api-reference/classes/bone.md)
- [BoolValue](https://docs.overdare.com/korean/development/api-reference/classes/boolvalue.md)
- [Camera](https://docs.overdare.com/korean/development/api-reference/classes/camera.md)
- [CharacterMesh](https://docs.overdare.com/korean/development/api-reference/classes/charactermesh.md)
- [CollectionService](https://docs.overdare.com/korean/development/api-reference/classes/collectionservice.md)
- [Constraint](https://docs.overdare.com/korean/development/api-reference/classes/constraint.md)
- [ContextActionService](https://docs.overdare.com/korean/development/api-reference/classes/contextactionservice.md)
- [CoreGui](https://docs.overdare.com/korean/development/api-reference/classes/coregui.md)
- [DataModel](https://docs.overdare.com/korean/development/api-reference/classes/datamodel.md)
- [DataStore](https://docs.overdare.com/korean/development/api-reference/classes/datastore.md)
- [DataStoreGetOptions](https://docs.overdare.com/korean/development/api-reference/classes/datastoregetoptions.md)
- [DataStoreIncrementOptions](https://docs.overdare.com/korean/development/api-reference/classes/datastoreincrementoptions.md)
- [DataStoreInfo](https://docs.overdare.com/korean/development/api-reference/classes/datastoreinfo.md)
- [DataStoreKeyInfo](https://docs.overdare.com/korean/development/api-reference/classes/datastorekeyinfo.md)
- [DataStoreKeyPages](https://docs.overdare.com/korean/development/api-reference/classes/datastorekeypages.md)
- [DataStoreListingPages](https://docs.overdare.com/korean/development/api-reference/classes/datastorelistingpages.md)
- [DataStoreService](https://docs.overdare.com/korean/development/api-reference/classes/datastoreservice.md)
- [DataStoreSetOptions](https://docs.overdare.com/korean/development/api-reference/classes/datastoresetoptions.md)
- [Fill](https://docs.overdare.com/korean/development/api-reference/classes/fill.md)
- [Folder](https://docs.overdare.com/korean/development/api-reference/classes/folder.md)
- [FormFactorPart](https://docs.overdare.com/korean/development/api-reference/classes/formfactorpart.md)
- [Frame](https://docs.overdare.com/korean/development/api-reference/classes/frame.md)
- [GenericSettings](https://docs.overdare.com/korean/development/api-reference/classes/genericsettings.md)
- [GlobalDataStore](https://docs.overdare.com/korean/development/api-reference/classes/globaldatastore.md)
- [GuiBase2d](https://docs.overdare.com/korean/development/api-reference/classes/guibase2d.md)
- [GuiButton](https://docs.overdare.com/korean/development/api-reference/classes/guibutton.md)
- [GuiObject](https://docs.overdare.com/korean/development/api-reference/classes/guiobject.md)
- [HttpService](https://docs.overdare.com/korean/development/api-reference/classes/httpservice.md)
- [Humanoid](https://docs.overdare.com/korean/development/api-reference/classes/humanoid.md)
- [HumanoidDescription](https://docs.overdare.com/korean/development/api-reference/classes/humanoiddescription.md)
- [ImageButton](https://docs.overdare.com/korean/development/api-reference/classes/imagebutton.md)
- [ImageLabel](https://docs.overdare.com/korean/development/api-reference/classes/imagelabel.md)
- [InputObject](https://docs.overdare.com/korean/development/api-reference/classes/inputobject.md)
- [Instance](https://docs.overdare.com/korean/development/api-reference/classes/instance.md)
- [IntValue](https://docs.overdare.com/korean/development/api-reference/classes/intvalue.md)
- [LayerCollector](https://docs.overdare.com/korean/development/api-reference/classes/layercollector.md)
- [Light](https://docs.overdare.com/korean/development/api-reference/classes/light.md)
- [Lighting](https://docs.overdare.com/korean/development/api-reference/classes/lighting.md)
- [LinearVelocity](https://docs.overdare.com/korean/development/api-reference/classes/linearvelocity.md)
- [LocalizationService](https://docs.overdare.com/korean/development/api-reference/classes/localizationservice.md)
- [LocalScript](https://docs.overdare.com/korean/development/api-reference/classes/localscript.md)
- [LuaSourceContainer](https://docs.overdare.com/korean/development/api-reference/classes/luasourcecontainer.md)
- [MarketplaceService](https://docs.overdare.com/korean/development/api-reference/classes/marketplaceservice.md)
- [MaterialService](https://docs.overdare.com/korean/development/api-reference/classes/materialservice.md)
- [MaterialVariant](https://docs.overdare.com/korean/development/api-reference/classes/materialvariant.md)
- [MeshPart](https://docs.overdare.com/korean/development/api-reference/classes/meshpart.md)
- [Model](https://docs.overdare.com/korean/development/api-reference/classes/model.md)
- [ModuleScript](https://docs.overdare.com/korean/development/api-reference/classes/modulescript.md)
- [Mouse](https://docs.overdare.com/korean/development/api-reference/classes/mouse.md)
- [NumberValue](https://docs.overdare.com/korean/development/api-reference/classes/numbervalue.md)
- [OrderedDataStore](https://docs.overdare.com/korean/development/api-reference/classes/ordereddatastore.md)
- [Outline](https://docs.overdare.com/korean/development/api-reference/classes/outline.md)
- [OverlayBase](https://docs.overdare.com/korean/development/api-reference/classes/overlaybase.md)
- [Pages](https://docs.overdare.com/korean/development/api-reference/classes/pages.md)
- [Part](https://docs.overdare.com/korean/development/api-reference/classes/part.md)
- [ParticleEmitter](https://docs.overdare.com/korean/development/api-reference/classes/particleemitter.md)
- [PhysicsService](https://docs.overdare.com/korean/development/api-reference/classes/physicsservice.md)
- [Player](https://docs.overdare.com/korean/development/api-reference/classes/player.md)
- [PlayerGui](https://docs.overdare.com/korean/development/api-reference/classes/playergui.md)
- [Players](https://docs.overdare.com/korean/development/api-reference/classes/players.md)
- [PlayerScripts](https://docs.overdare.com/korean/development/api-reference/classes/playerscripts.md)
- [PointLight](https://docs.overdare.com/korean/development/api-reference/classes/pointlight.md)
- [ProximityPrompt](https://docs.overdare.com/korean/development/api-reference/classes/proximityprompt.md)
- [ProximityPromptService](https://docs.overdare.com/korean/development/api-reference/classes/proximitypromptservice.md)
- [PVInstance](https://docs.overdare.com/korean/development/api-reference/classes/pvinstance.md)
- [RemoteEvent](https://docs.overdare.com/korean/development/api-reference/classes/remoteevent.md)
- [ReplicatedStorage](https://docs.overdare.com/korean/development/api-reference/classes/replicatedstorage.md)
- [RunService](https://docs.overdare.com/korean/development/api-reference/classes/runservice.md)
- [ScreenGui](https://docs.overdare.com/korean/development/api-reference/classes/screengui.md)
- [Script](https://docs.overdare.com/korean/development/api-reference/classes/script.md)
- [ScrollingFrame](https://docs.overdare.com/korean/development/api-reference/classes/scrollingframe.md)
- [ServerScriptService](https://docs.overdare.com/korean/development/api-reference/classes/serverscriptservice.md)
- [ServerStorage](https://docs.overdare.com/korean/development/api-reference/classes/serverstorage.md)
- [ServiceProvider](https://docs.overdare.com/korean/development/api-reference/classes/serviceprovider.md)
- [SimulationBall](https://docs.overdare.com/korean/development/api-reference/classes/simulationball.md)
- [Skeleton](https://docs.overdare.com/korean/development/api-reference/classes/skeleton.md)
- [Sound](https://docs.overdare.com/korean/development/api-reference/classes/sound.md)
- [SoundGroup](https://docs.overdare.com/korean/development/api-reference/classes/soundgroup.md)
- [SoundService](https://docs.overdare.com/korean/development/api-reference/classes/soundservice.md)
- [SpawnLocation](https://docs.overdare.com/korean/development/api-reference/classes/spawnlocation.md)
- [SpotLight](https://docs.overdare.com/korean/development/api-reference/classes/spotlight.md)
- [StarterCharacterScripts](https://docs.overdare.com/korean/development/api-reference/classes/startercharacterscripts.md)
- [StarterGui](https://docs.overdare.com/korean/development/api-reference/classes/startergui.md)
- [StarterPack](https://docs.overdare.com/korean/development/api-reference/classes/starterpack.md)
- [StarterPlayer](https://docs.overdare.com/korean/development/api-reference/classes/starterplayer.md)
- [StarterPlayerScripts](https://docs.overdare.com/korean/development/api-reference/classes/starterplayerscripts.md)
- [StringValue](https://docs.overdare.com/korean/development/api-reference/classes/stringvalue.md)
- [SurfaceGui](https://docs.overdare.com/korean/development/api-reference/classes/surfacegui.md)
- [SurfaceGuiBase](https://docs.overdare.com/korean/development/api-reference/classes/surfaceguibase.md)
- [Team](https://docs.overdare.com/korean/development/api-reference/classes/team.md)
- [Teams](https://docs.overdare.com/korean/development/api-reference/classes/teams.md)
- [TeleportAsyncResult](https://docs.overdare.com/korean/development/api-reference/classes/teleportasyncresult.md)
- [TeleportOptions](https://docs.overdare.com/korean/development/api-reference/classes/teleportoptions.md)
- [TeleportService](https://docs.overdare.com/korean/development/api-reference/classes/teleportservice.md)
- [TextButton](https://docs.overdare.com/korean/development/api-reference/classes/textbutton.md)
- [TextLabel](https://docs.overdare.com/korean/development/api-reference/classes/textlabel.md)
- [Tool](https://docs.overdare.com/korean/development/api-reference/classes/tool.md)
- [Trail](https://docs.overdare.com/korean/development/api-reference/classes/trail.md)
- [Translator](https://docs.overdare.com/korean/development/api-reference/classes/translator.md)
- [Tween](https://docs.overdare.com/korean/development/api-reference/classes/tween.md)
- [TweenBase](https://docs.overdare.com/korean/development/api-reference/classes/tweenbase.md)
- [TweenService](https://docs.overdare.com/korean/development/api-reference/classes/tweenservice.md)
- [UIAspectRatioConstraint](https://docs.overdare.com/korean/development/api-reference/classes/uiaspectratioconstraint.md)
- [UIGridLayout](https://docs.overdare.com/korean/development/api-reference/classes/uigridlayout.md)
- [UIGridStyleLayout](https://docs.overdare.com/korean/development/api-reference/classes/uigridstylelayout.md)
- [UIListLayout](https://docs.overdare.com/korean/development/api-reference/classes/uilistlayout.md)
- [UserGameSettings](https://docs.overdare.com/korean/development/api-reference/classes/usergamesettings.md)
- [UserInputService](https://docs.overdare.com/korean/development/api-reference/classes/userinputservice.md)
- [UserSettings](https://docs.overdare.com/korean/development/api-reference/classes/usersettings.md)
- [ValueBase](https://docs.overdare.com/korean/development/api-reference/classes/valuebase.md)
- [VectorForce](https://docs.overdare.com/korean/development/api-reference/classes/vectorforce.md)
- [VFXPreset](https://docs.overdare.com/korean/development/api-reference/classes/vfxpreset.md)
- [Workspace](https://docs.overdare.com/korean/development/api-reference/classes/workspace.md)
- [WorldRankService](https://docs.overdare.com/korean/development/api-reference/classes/worldrankservice.md)
- [WorldRoot](https://docs.overdare.com/korean/development/api-reference/classes/worldroot.md)
- [WrapLayer](https://docs.overdare.com/korean/development/api-reference/classes/wraplayer.md)
- [WrapTarget](https://docs.overdare.com/korean/development/api-reference/classes/wraptarget.md)
- [Release Note](https://docs.overdare.com/korean/update/release-note.md)
- [Known Issues](https://docs.overdare.com/korean/update/known-issuse.md)
