> For the complete documentation index, see [llms.txt](https://docs.overdare.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.overdare.com/development/api-reference/enums/vfxperformancetype.md).

# VFXPerformanceType

## Overview

VFXPerformanceType is an Enum that defines the performance tier of a VFXPreset. It classifies VFX effects by their purpose and performance cost to support optimal performance management.

## Items

| Name                      | Value | Description                                                                                                          |
| ------------------------- | ----- | -------------------------------------------------------------------------------------------------------------------- |
| Default                   | 0     | The default performance tier.                                                                                        |
| Environment\_Burst        | 1     | A one-time burst VFX for environmental effects. Suitable for single-use effects used in background presentation.     |
| Gameplay\_Burst\_Critical | 2     | A critical burst VFX for gameplay. Used for effects that must be displayed during important gameplay events.         |
| Environment\_Looping      | 3     | A looping VFX for environmental effects. Suitable for continuous effects used in background atmosphere presentation. |
| Gameplay\_Burst           | 4     | A one-time burst VFX for gameplay. A single-use effect used for general gameplay events.                             |
| Gameplay\_Looping         | 5     | A looping VFX for gameplay. Used for effects that are continuously displayed during gameplay.                        |
| Default\_Burst            | 6     | The default one-time burst VFX.                                                                                      |
| Default\_Loop             | 7     | The default looping VFX.                                                                                             |
