VFXPerformanceType

Overview

VFXPerformanceType is an Enum that defines the performance tier of a VFXPreset. It classifies VFX effects by their purpose and performance cost to support optimal performance management.

Items

Name
Value
Description

Default

0

The default performance tier.

Environment_Burst

1

A one-time burst VFX for environmental effects. Suitable for single-use effects used in background presentation.

Gameplay_Burst_Critical

2

A critical burst VFX for gameplay. Used for effects that must be displayed during important gameplay events.

Environment_Looping

3

A looping VFX for environmental effects. Suitable for continuous effects used in background atmosphere presentation.

Gameplay_Burst

4

A one-time burst VFX for gameplay. A single-use effect used for general gameplay events.

Gameplay_Looping

5

A looping VFX for gameplay. Used for effects that are continuously displayed during gameplay.

Default_Burst

6

The default one-time burst VFX.

Default_Loop

7

The default looping VFX.

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