VFXPerformanceType
Overview
VFXPerformanceType is an Enum that defines the performance tier of a VFXPreset. It classifies VFX effects by their purpose and performance cost to support optimal performance management.
Items
Default
0
The default performance tier.
Environment_Burst
1
A one-time burst VFX for environmental effects. Suitable for single-use effects used in background presentation.
Gameplay_Burst_Critical
2
A critical burst VFX for gameplay. Used for effects that must be displayed during important gameplay events.
Environment_Looping
3
A looping VFX for environmental effects. Suitable for continuous effects used in background atmosphere presentation.
Gameplay_Burst
4
A one-time burst VFX for gameplay. A single-use effect used for general gameplay events.
Gameplay_Looping
5
A looping VFX for gameplay. Used for effects that are continuously displayed during gameplay.
Default_Burst
6
The default one-time burst VFX.
Default_Loop
7
The default looping VFX.
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