SoundPlayState
Overview
SoundPlayState is an Enum that represents the cause of a sound's playback state change. It is used to distinguish the reason for state changes such as play, pause, and stop events on a Sound object.
Items
Played
0
The state in which sound playback has started via the Play() method.
Resumed
1
The state in which sound playback has been resumed via the Resume() method.
Paused
2
The state in which sound has been paused via the Pause() method.
Stopped
3
The state in which sound has been stopped via the Stop() method.
ResumedByProperty
4
The state in which sound playback has been resumed by setting the Playing property to true.
PausedByProperty
5
The state in which sound has been paused by setting the Playing property to false.
Ended
6
The state in which sound has automatically ended after playing to completion.
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