MaterialTextureType

Overview

MaterialTextureType is an Enum that defines the types of texture maps used in MaterialVariant. It classifies the various texture types used in PBR rendering.

Items

Name
Value
Description

ColorMap

0

The color map (albedo texture). Contains the base color information of the surface.

MetalnessMap

1

The metalness map. Defines the degree to which the surface reflects like a metal.

NormalMap

2

The normal map. Represents fine surface irregularities without changing the actual geometry.

RoughnessMap

3

The roughness map. Defines the degree to which the surface scatters light.

Max

4

An internal value representing the maximum number of texture types.

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