CollisionResponse
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CollisionResponse is an Enum that defines the collision response behavior between collision channels. It determines whether two objects interact by ignoring, overlapping, or blocking each other.
L_ECR_Ignore
0
Completely ignores the collision. The two objects do not recognize each other.
L_ECR_Overlap
1
Generates an overlap event on collision but does not physically block the objects.
L_ECR_Block
2
Physically blocks on collision. The two objects cannot pass through each other.
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