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An enumeration that specifies the collider shape to use in the collision track of the Action Sequence.
Box
0
A box-shaped collider.
Sphere
1
A sphere-shaped collider.
Capsule
2
A capsule-shaped collider.
Frustum
3
A frustum-shaped collider matching a camera view volume.
Raycast
4
A single-ray raycast collider.
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