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An enumeration that specifies the type of camera shake to use in the camera shake track of the Action Sequence.
Impact
0
An impulsive shake that simulates a hit or impact.
Recoil
1
A directional shake that recoils then returns to origin, like a weapon firing.
HorizontalShake
2
A left-right horizontal oscillation shake.
VerticalShake
3
An up-down vertical oscillation shake.
Light
4
A low-intensity shake.
Heavy
5
A high-intensity shake.
Stab
6
A brief forward-and-back shake, like a stabbing motion.
Ultimate
7
An intense shake suited for ultimate-skill cinematics.
Dizzy
8
A rotational shake that conveys a dizziness effect.
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