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# PredictProjectilePathResult

## Overview

PredictProjectilePathResult is a data type that contains the result data of projectile path prediction.

## Constructors

## Properties

### FoundHit

`boolean`

Indicates whether a collision occurred during path prediction.

#### Code Samples

### HitDistance

`number`

The distance from the launch start position to the collision point.

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### HitInstance

`Instance`

The instance that was hit. Returns nil if no collision occurred.

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### HitNormal

`Vector3`

The normal vector of the collision surface.

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### HitPosition

`Vector3`

The world-space coordinates of the collision point.

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### LastTraceDestination

`PredictProjectilePathPointData`

The data of the last traced path point.

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### Location

`Vector3`

The last position reached by the projectile.

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### PathDataArray

`Array`

An array containing PredictProjectilePathPointData for each point along the predicted path.

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### Time

`number`

The time elapsed (in seconds) from launch to the last path point.

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## Methods

## Events
